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Grand Theft Auto: Vice City - The Definitive Edition

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Title Screen

Grand Theft Auto: Vice City - The Definitive Edition

Developers: Rockstar North, Grove Street Games
Publisher: Rockstar Games
Platforms: Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch
Released internationally: November 11, 2021

SourceIcon.png This game has uncompiled source code.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
Carts.png This game has revisional differences.

To do:
Just scratching the surface.
  • Mobile leftovers.

Now featuring 1 improvement for every 3 bugs and/or worsened visual effects, it's The Definitive* Edition of Grand Theft Auto: Vice City!

Development Leftovers

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Look through everything.

Uncompiled Mission Scripts

In the files for the Switch and Windows version, Gameface\Content\OriginalData\GTAVC\Scripts contains the uncompiled scripts for story missions, side missions and various other parts of the game. In most cases they also contain notes from developers, possibly from the original developers as well as Grove Street Games.

GXT Maker

Found in Gameface/Content/OriginalData/ViceCity/TEXT is gxtmaker.exe, an application used to convert .txt files into .gxt text containers for the game. Also included is a log file which has several entries from between April 1st and May 29th, 2019.

------ Mon Apr 01 11:20:59 2019 ------

gxtmaker v3.3.1       by KRH
(c) 1996-1999 DMA Design Ltd
Converting american.txt -> american.gxt
saving file : american.gxt 
Main Size 192444  Largest Mission Size 9152

Early Mission Names

To do:
Looks like some debug related strings are in it too.

Also found in Gameface/Content/OriginalData/ViceCity/TEXT is GTAVC_AllLangs.xls, a spreadsheet containing all the in-game text in multiple languages. Of note are some of the mission names near the end of the sheet, starting at row 4919, which differ from the final names.

Early Final
Colonel's Party The Party
Ram Raid Shakedown
Trojan Van Trojan Voodoo

Unused Graphics

Unused remade HUD elements found in Gameface/Content/ViceCity/UI/Textures.

VC-DE hud m16.png VC-DE hud rocket.png VC-DE hud teargas.png

Three unused weapon icons; M16 (San Andreas' M4), Rocket Launcher (from III) and the Tear Gas from the initial PlayStation 2 release.

VC-DE hud VCN.png

An icon for VCN for the radio wheel.

VC-DE hud radar biker.png VC-DE hud radar property.png

Two unused radar icons for Biker and Property, respectively. Both were unused in the original game as well.

Revisional Differences

Shortly after release, the Windows version was made unavailable as Rockstar "remove[d] files unintentionally included" in the game. The game was eventually restored on November 14th with the uncompiled mission scripts removed from the files.