If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Minecraft: Story Mode

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Minecraft: Story Mode

Developer: Telltale Games
Publishers: Telltale Games, Mojang AB
Platforms: Windows, Mac OS X, Android, iOS, Nintendo Switch, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One, HTML5 (Netflix)
Released internationally: October 13, 2015 (First Episode)

GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
LevelSelectIcon.png This game has a hidden level select.

To do:
  • Go through the LUA scripts; there appear to be remnants of a debug menu, among other things.
  • Technically not necessary, but it would be useful to list the files that the pieces of unused content listed here originate from.
  • The various versions of the games have a few differences. (Mainly with UI)
See, this is why server preservation is important.
This game's online features are no longer supported.
While this game's online features were once accessible, they are no longer officially supported and online-exclusive features may be documented as now-unseen content.

Minecraft: Story Mode is a point-and-click adventure game created by Telltale Games, made due to the extreme success of Minecraft. A second season was released in 2017.

Out of Bounds Secrets

Crying Creeper Face

In the environment for the Order Hall, the back of the buildings have back-face culling. If you take the camera out of bounds (either with a free camera or using an external program i.e. Cinema 4D), you can find an interesting addition from Telltale - a crying creeper face, telling the rest of the dev team to not shoot from that angle, lest the player see the culling!

Seen in the back of the Order Hall (rendered externally). Ripped from the game's files.

Obscured Graphics

Enchanting Table Texture


The texture for the Enchanting Table has a block of empty space in the lower right, wherein the word "Free" has been written as a placeholder.

(Source: CometMedal)

Ivor's Order Armor


Existing within the dead space of Ivor's former Order of the Stone armor is what appears to be a reference sheet. The left figure depicts Ivor in his armor, whereas the right figure's identity is unknown (and likely just a placeholder).

(Source: CometMedal)

The Narrator's Skin


Existing within the dead space of the Narrator's skin is what appears to be a flat color reference of the Narrator himself, and a comparison image of a somewhat strange-looking Jesse. Worth noting is Jesse's outfit; his suspenders are black instead of red, and the left suspender is down around his leg. His shirt also seems to be untucked at the side, and his pants are one pixel higher than usual, revealing his legs.

(Source: CometMedal)

Sigge's Skin


Existing within the dead space of Sigge's skin is what appears to be a reference image of Sigge himself.

(Source: CometMedal)

Unused Models

Unused Lukas Model Parts

In the game files, there are unused files for Lukas' original model which were seen in the Mine-Con trailer for Minecraft Story Mode.

Unused Music

There is a large amount of cut music in the game, however most of it is just variations of tracks that did get used. Some got uploaded on the Antimo & Welles', the composers, official YouTube channel, however most is still never heard anywhere officially.

Episode 1

Action Suspense

Several unused parts for Action Suspense. Most likely meant to make scenes that used the track more interactive with the music, but in the end only 3 different variants of the track get used.







Building Competition

There are 4 different parts for the track, but only 2 get used. It's possible that the other 2 parts are for after you finish building the fireworks dispenser.



Convention MurderPork

Judging by it's name, it was likely meant to play during the scene where Reuben gets stolen by a butcher at EnderCon. In-game, parts of the Ivor track play instead. Similar to the Endercon DJ track, this track has the Ivor motif.

Darkness A

Seems to just be 2 used parts of Darkness stitched together, but with a unique intro that is never used.

Fireworks Sting

Judging by the name and the sound at the end of A, these were likely other candidates for the sting to play at the start of the Building Competition. What ended up being used was 3 sound effects. Fireworks Sting B also actually ended up being used, but in the scene for the reveal of Gabriel the Warrior at EnderCon instead.




Out of the 16 parts, only 5 get used. Some seem to have been made for the main menu, which ended up just getting already used tracks being mixed live in-game to sound like the unused ones, however most of their original uses are unknown.











Axel Unused Voice Audio

There is probably a lot more unused audio of Axel and other that aren't here, but this one particularly sticks out because of a swear word.

Axel Unused

Temp Ivor

A very different mix of Ivor.

Library B

Out of the 5 Library tracks, this the only one to not be used (which is pretty sad considering one of them even has "Temp" in the name.) Probably meant for one of the Library scenes.

Funk Loop

This funky Library track never got used, and it's unclear where it would have been used since it doesn't really fit the context of any of the library scenes. It's possible it would have been used in the Library scene in Episode 4, which had a part of Ivor with drums over it, but it's unlikely that music for that episode was being made this early on.

Minecart C

Probably meant for the scene in the nether while in the Minecarts. This is the only track of 4 to be unused.

Pale Blue Dot

Out of the 8 parts of this track, only 3 get used.





D (strangely, it has the SAME EXACT file name as the other D, but it sounds different.)

Jesse's Theme test (pale blue dot)

This is a different version of Pale Blue Dot which features some stems not heard anywhere in the normal Pale Blue Dot tracks. Judging by the name, Pale Blue Dot may have originally been a specific theme

No More Creepers A

A short section of the full No More Creepers track.

Zoom Piano House A

An unused part of Zoom Piano House. Original use is unknown.

Zoom F

Another unused part of Zoom Piano House, just with a shorter name.


This track mainly only shows up after you finish and episode and it shows you the choices you made, however some parts did get used inside of Episode 5. Most still remain unused.






Temp Nether

None of the parts for this track are used, however they seem to just be parts and stems of the Intro track that are cut to loop. They may have been meant for while you are entering The Temple of the Order of the Stone, as a couple tracks that are named "Nether" without the Temp that sound like the Intro track as well do play there.

[No tag]






The Rise of Johnny Dennim

This track is an early version of the used Training Montage track. In the comments of Antimo and Welles' official upload of Training Montage, Antimo replied to a comment that asked about this saying "i think there was a version of this track that was way over the top 80s sounding, when we were trying to hone in on what worked best, that we named the rise of johnny denim. though i really have no idea how we came up with that name. while i was mixing this i had an image in the corner of my monitor of john travolta in very tight jeans, maybe that's where it came from?"


(140 bpm 3)

Montage End

Another track obviously related to The Rise of Johnny Denim, just with a different name.

Stone by Stone

An unused track originally made for the Training Montage scene, which ultimately got replaced by what's used now. Antimo and Welles uploaded this track to their YouTube channel, and said in a comment "this was our first attempt at writing a song for the training montage in episode one. i'm pretty sure we hadn't yet seen the scene when we wrote this and quickly ditched it once we did."

Sword Build 2

This track, judging by it's name, was probably made for a second Sword Build scene, as the track "Sword Build" was used when you build a sword in the mine after Petra saves you.





This track is completely unused, and it's unknown where it would've been used. What's so interesting about this, however, is at the end of Episode 4 a track named "Theme Reprise" plays, which is a reprise of this track.


A placeholder track presumably for the game's boot screen, the track itself is "Moog City 2" from Minecraft Volume Beta. This track can be found in MCSM_pc_Menu_ms.ttarch2.

Level Select

To do:
I've added all of the locations - maybe upload pictures of the debug menus?

With a debug mode patch, if you press in the left stick (or F1 if you're using a keyboard and mouse) on any point in the game, a Level Select opens. It shows every subsection of the current chapter by default, and shows every available chapter if you press the 'Projects' button. To the left of the projects button, there is a button to toggle cutscenes. To the right of the projects button, there is a button to select what Jesse skin to use (though it defaults to Female 1, and doesn't seem to be clickable if you haven't started any episodes.) There are also two buttons, MinecraftChoreTraining and MinecraftSandbox, which are listed here but don't seem to do anything. All eight episodes are present in the debug menu, but the buttons which open each episode tend to switch each other out.

  • Boot
  • Menu
  • Minecraft101
    • Act 1
      • The End
      • Forest Treehouse
      • Treehouse Montage
      • Forest Stage
      • Wilderness
      • Wilderness Combat
      • Wilderness Mine
    • Act 2
      • Town Fair
      • Backstage
      • Town Fair Hall
      • Backstage Redux
      • Town Fair Hall Redux
      • Town Fair Destroyed
      • Wilderness Tile
      • Wilderness Tile - Tower
    • Act 3
      • Nether Arrival
      • Nether Train
      • Nether Station
      • Temple Hub Night
      • Temple Hub
      • Temple Hub Interior
      • Hub Interior Map Room
      • Next Time On
  • Minecraft102
    • Act 1
      • Previously On
      • Nether Transition w/ Olivia
      • Nether Transition w/ Axel
      • Ghast Fight w/ Olivia
      • Ghast Fight w/ Axel
    • Act 2
      • Magnus Courtyard
      • Magnus Courtyard Chase!
      • Magnus Interior
      • Magnus Interior Duel
      • Ellie Courtyard
      • Ellie Interior
      • Meet Ellie
      • Escape from Redstonia
      • Ellie Witherstorm
    • Act 3
      • Temple Hub (Magnus)
      • Temple Hub (Ellie)
      • Forest
      • Soren Courtyard
      • Soren Courtyard Combat
      • Soren Interior
      • Soren Interior Fight
      • Next Time On
  • Minecraft103
    • Act 1
      • Previously On
      • Soren Interior
      • Soren Grinder
      • Portal Room
    • Act 2
      • The End
      • Mansion
      • Mansion Lab
      • Mansion Lab - Redux
      • Mansion - Escape
    • Act 3
      • Portal Room - Redux
      • Soren Valley
      • Soren Valley Destroyed
      • Next Time On
  • Minecraft104
    • Act 1
      • Previously On
      • Soren Valley Intro
      • Frest Chasm
      • Forest Cave (int)
      • Forest Cave (ext)
      • Biome Montage
    • Act 2
      • Farlands Swamp
      • Farlands Maze Exterior
      • Farlands Maze
      • Farlands Maze Edit
      • Farlands Cottage
      • Farlands Cottage Basement
      • Farlands Cottage Dragon
      • Farlands Cottage crafting
    • Act 3
      • Soren Valley
      • Soren Courtyard
      • Soren Courtyard Building
      • Witherstorm Interior
      • Soren Courtyard End
      • Village Pyramid Beacon
  • Minecraft105
    • Act 1
      • Jungle Fortress Night
      • Jungle FN - Temple
      • Jungle FN - Chest Room
      • Jungle FN - Temple Mouth
      • Village Pyramid Beacon
      • Order Hall Treasure Room
      • Jungle Forest
      • Jungle Forest - Portal
    • Act 2
      • Skyland Town
      • Skyland Town - Meet Milo
      • Skyland Speakeasy
      • Skyland Throne Room
      • Skyland TR - Dungeon
      • Skyland Throne Room Night
      • Skyland TRN - Egg Room
    • Act 3
      • New World
      • Skyland Town Destroyed
      • Skyland TD - Aiden Fight
      • Skyland TD - Aiden Choice
      • New World - Return
  • Minecraft106
    • Act 1
      • Previously On
      • Swamp Tile
      • Swamp Tile Action
      • Mansion Exterior
      • Mansion Interior
      • Mansion Int - Dinner
      • Mansion Dinner Freewalk
    • Act 2
      • Interior - Clues
      • Interior - Clues Freewalk
      • Interior - Clues Outro
      • Interior - Branches
      • Chase
      • Chase - Clues 2
      • Chase - Clues 2 Outro
      • Basement - Pit Trap
    • Act 3
      • Basement
      • Graveyard - Parlor
      • Graveyard
      • Graveyard Trap
      • Graveyard Trap Stage 2
      • Graveyard Trap Stage 3
      • Graveyard Trap Stage 4
      • Next Time On
      • Count Agents
  • Minecraft107
    • Act 1
      • Previously On
      • Portal Hallway
      • Badlands Outskirts
      • Outskirts - Mob Encounter
      • Bandlands Town
      • Badlands Town - Freewalk
      • Badlands Town - PAMA Intro
      • BT - Pama Intro Action
    • Act 2
      • Badlands Maze
      • Maze - Underground
      • Lab Underground
      • Lab Underground - Fight
      • Lab Interior
      • Lab Interior - Freewalk
      • Town Excavated - Freewalk
      • Town Excavated - Migrate
      • Town Excavated - Escape
    • Act 3
      • Town Excavated - Attack
      • Excavated - Attack - Potions
      • Town Construct
      • Construct - Post-Harper
      • Town Excavated Dawn
      • Portal Hallway - Finale
  • Minecraft108
    • Act 1
      • Previously On
      • Portal Hallway
      • Spleef Arena
      • Arena Post-Spleef
      • Snowy Village
      • Snowy Village Freewalk
      • Snowy Village Post-Freewalk
    • Act 2
      • Lava Race
      • Lava Race Action
      • Lava Race Action - Stage 3
      • Lava Race Action - Stage 4
      • Snowy Village Pond
      • Snowy Village Palace
      • Palace - Freewalk
      • Palace - Hadrian
    • Act 3
      • Snowy Village Night
      • Arena Walls
      • Arena Walls - Battle
      • Arena Walls - Respawn
      • Portal Hallway - Return
      • Order Hall Treasure Room
      • World Chicken Zombie
  • MinecraftChoreTraining
  • MinecraftSandbox

Revisional Differences

Netflix Version

A version of the game was released on the Netflix streaming service on November 27, 2018. The Netflix version is fully pre-rendered with updated graphics, shaders and camera angles; however, many choices and all walking and fighting sections were removed. However, on September of 2022, Netflix removed the game due to financial problems with Telltale Games.

Character Selection

The Netflix version only lets you pick between the male and female Jesse with both of them being one skin color, opposed to giving you 2 gender options and 3 skin choices each. The two Jessies in the middle row get used in the Netflix version.

Netflix PC/Console
MinecraftStoryModeNetflixCharacter.png MinecraftStoryModeCharacter.png

Choice Selection

The Netflix version only has 2 dialogue options to select, opposed to 4. Other differences include a border around the screen, the text box being moved to the center, and the text box being given a more simplistic design with a question mark instead of an exclamation point.

Netflix PC/Console
MinecraftStoryModeNetflixChoice.png MinecraftStoryModeChoice.png

Removed Features

Due to the limitations of being a pre-rendered FMV game, most of these features were removed.

  • Gameplay sections such as walking around areas and fighting enemies, which get skipped and instead their actions play immediately.

Version Differences

Episode Two

Minecraft: Story Mode launched with incomplete chapter and choices screenshots for Episode 2, with the Episode 2 data patching over it, some of the screenshots feature debugging information.

Base Game EP2 Release
MCSMPC E2Old ui chapter 102 01.png MCSMPC E2New ui chapter 102 01.png
MCSMPC E2Old ui chapter 102 02A.png MCSMPC E2New ui chapter 102 02A.png
MCSMPC E2Old ui chapter 102 02B.png MCSMPC E2New ui chapter 102 02B.png
MCSMPC E2Old ui chapter 102 03A.png MCSMPC E2New ui chapter 102 03A.png
MCSMPC E2Old ui chapter 102 03B.png MCSMPC E2New ui chapter 102 03B.png
MCSMPC E2Old ui chapter 102 04.png MCSMPC E2New ui chapter 102 04.png
N/A MCSMPC E2New ui chapter 102 04B.png
MCSMPC E2Old ui chapter 102 05.png MCSMPC E2New ui chapter 102 05.png
MCSMPC E2Old ui chapter 102 06.png MCSMPC E2New ui chapter 102 06.png
Base Game EP2 Release
MCSMPC E2Old ui stat 102 01.png MCSMPC E2New ui stat 102 01.png
MCSMPC E2Old ui stat 102 02A.png MCSMPC E2New ui stat 102 02A.png
MCSMPC E2Old ui stat 102 02B.png MCSMPC E2New ui stat 102 02B.png
MCSMPC E2Old ui stat 102 03A.png MCSMPC E2New ui stat 102 03A.png
MCSMPC E2Old ui stat 102 03B.png MCSMPC E2New ui stat 102 03B.png
MCSMPC E2Old ui stat 102 04.png MCSMPC E2New ui stat 102 04.png
MCSMPC E2Old ui stat 102 5A.png MCSMPC E2New ui stat 102 05A.png
MCSMPC E2Old ui stat 102 5B.png MCSMPC E2New ui stat 102 05B.png
MCSMPC E2Old ui stat 102 6A.png MCSMPC E2New ui stat 102 06A.png
MCSMPC E2Old ui stat 102 6B.png MCSMPC E2New ui stat 102 06B.png
MCSMPC E2Old ui stat 102 7A.png MCSMPC E2New ui stat 102 07A.png
MCSMPC E2Old ui stat 102 7B.png MCSMPC E2New ui stat 102 07B.png

Episode Five

To do:
Find which specific patch changed it.

Before Episode Five was released, it had a placeholder diorama, featuring a sign with the text, "The Next Episode". This was replaced with a proper diorama for the release of Episode Five.

Pre-EP5 Release Post-EP5 Release
MCSM PS3 Episode5PrePatch.png MCSM Steam Episode5PostPatch.png