If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Disney Universe

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Disney Universe

Also known as: Disney: Mir Geroyev (Russia)
Developer: Eurocom
Publisher: Disney Interactive Studios
Platforms: PlayStation 3, Xbox 360, Wii, Windows
Released in US: October 25, 2011
Released in EU: October 28, 2011
Released in KR: December 9, 2011 (PS3)


GraphicsIcon.png This game has unused graphics.
Carts.png This game has revisional differences.


Hmmm...
To do:
26 prototypes were released by Obscure Gamers. Document themǃ

Disney Universe is a game where you have to save a virtual theme park from getting into the hands of a hacker which is a cube. And you have support from another cube that's blue. Weird, huh?

PIRATES!!!!

Unused Graphics

Unused Pirates of the Caribbean Texture

DU Unused Texture.png

An unused texture is found within the files of the Pirates of the Caribbean world. It's unknown what it was used for in the game.

Remains of the Blue Disc

Disney Universe Logo .png

Inside the textures of the Disney Universe logo is an unused blue disc that was only seen in pre-release logos and footage.

Revisional Differences

The Wii version has several differences from the PS3 and Xbox 360 versions:

  • There is no Downloadable Content Shop in this version which is only available for the PlayStation 3 and Xbox 360 versions, the same can be said for the PC version.
  • The player's face only moves if a challenge begins or if they start a level before becoming a stale 2D image likely due to the Wii's console limitations.
  • The voices for all of the players is the same as Player One's and they don't have different unique voices for Player Two, Three and Four like the other versions.