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Dance Dance Revolution Disney Grooves

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Title Screen

Dance Dance Revolution Disney Grooves

Based on: Dance Dance Revolution Hottest Party
Developer: Barnhouse Effect[1]
Publisher: Konami[2][3]
Platform: Wii
Released in US: April 2, 2009[2][3]


AreasIcon.png This game has unused areas.
CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


The third Dance Dance Revolution game themed after Disney, its characters, and songs. It shares much of its musical direction with Dance Dance Revolution Hottest Party 2.

Debug Menu

DDRdg-debug1.pngDDRdg-debug2.png
DDRdg-debug3.pngDDRdg-debug4.png
Swapping the ddrmodeseldll.rel and ddrmodeseldll.str files with selmenuDll.rel and selmenuDll.str makes the game boot into a debug menu.

Other

DDRdg-systemfont.png

Sometimes, pressing - on the main debug menu will display a system font.

DDRdg-debug5.png

Alternatively, pressing + on the main debug menu will redirect to a series of options, which determine the selection parameters should the "BHE CAMERA TEST", "DDR_27", "STG TEST" or "SSQ TEST" functions be chosen.

PAGE 1

DebugIcon.png
BHE TEST
Function Description
BHE TEST Opens a testing menu which contains many functions. Due to this, they are documented on the subpage linked above.
BHE CAMERA TEST A camera testing function.
  • stage - Chooses the dancing stage.
  • eff - Chooses the song to be played, and its steps.
  • camera - Sets the camera type.
    • Measure 1 ( DCAM_01 - 30 )
    • Measure 2 ( DCAM_01 - 30 )
    • Measure 3 ( DCAM_01 - 30 ) - All three "Measure" options seem to force the player into the steps of A Dream Is A Wish Your Heart Makes, though the song determined by the eff parameter will still play.
    • Stage Random - Chooses the camera settings of a random stage.
    • CAM 1 - An unused, continuously moving camera that is set far from the stage.
    • CAM 2 - An unused, continuously moving camera that is set on the center of the stage.
    • Normal - Chooses the camera settings based on the stage parameter.

DDRdg-bhecamera.png

Game Start Reboots the game.

PAGE 2

Function Description
DDR_27 Would play the song Mickey Mouse Club March, but softlocks at the gimmick instructions screen due to the game no longer receiving input.
DDR MODESEL Reboots the game.
DDR RESULTS Warps to a mockup results screen, but softlocks the game due to being impossible to get out of.
DDR WORLDSEL Freezes the game.

PAGE 3

Function Description
STG TEST Would load the game's stages, as well as charts for songs with the same ID, but softlocks at the gimmick instructions screen due to the game no longer receiving input.
DDRdg-stgtest.png
DANCE VIEW Views a still frame of each of the characters' animations, including several characters that are leftovers from Dance Dance Revolution Hottest Party. Automatically plays the song A Dream Is A Wish Your Heart Makes upon entering. Controls:
  • 1 / 2 - Change character
  • Nunchuk Stick - Move camera
  • Nunchuk Up / Down + C / Z - Zoom in/out
  • Nunchuk Left / Right + C - Zoom in/out (faster)
  • Nunchuk Left / Right + Z - Move camera left/right
  • Nunchuk Up / Down + C + Z - Move camera up/down

DDRdg-danceview.png

Camera Test A viewer for the camera animations. Controls:
  • - / + - Change animation
  • Nunchuk Stick - Move camera
  • Nunchuk Up / Down + C / Z - Zoom in/out
  • Nunchuk Left / Right + C - Zoom in/out (faster)
  • Nunchuk Left / Right + Z - Move camera left/right
  • Nunchuk Up / Down + C + Z - Move camera up/down

DDRdg-cameratest.png

BHE STAGE VIEW A viewer for this game's stages, this time without gameplay.
  • A - Change song
  • - / + - Change stage
  • 2 / 1 - Change stage (by 10)
  • Nunchuk Stick - Move camera
  • Nunchuk Up / Down + C / Z - Zoom in/out
  • Nunchuk Left / Right + C - Zoom in/out (faster)
  • Nunchuk Left / Right + Z - Move camera left/right
  • Nunchuk Up / Down + C + Z - Move camera up/down

DDRdg-bhestageview.png

RESULT TEST A viewer for the Groove mode messages. Several of them are leftovers from Dance Dance Revolution Hottest Party, and can be seen here.
DDRdg-resulttest.png
MES TEST A viewer for some of the system messages.
DDRdg-mestest.png

PAGE 4

Function Description
SSQ TEST Views a chart, with a blank stage setting.
DDRdg-ssqtest.png
MAT CHECK Some sort of input test, which only seems to detect Dance Pad inputs.
DDRhp1-mattest.png

Unused Graphics

All of these take in consideration the folder data.

Early Warning Screen

boot.bin contains assets for an untranslated warning screen that is known to be found unused since Dance Dance Revolution Hottest Party.

DDRhp1-boot 06.png
DDRhp1-boot 07.png

Hottest Party/2 Leftovers - Menu

Many sprite assets from Dance Dance Revolution Hottest Party and Dance Dance Revolution Hottest Party 2 can be found unused within the game's files, which is somewhat to be expected, since Disney Grooves uses the same engine as these two games. Some unused textures, such as those for the scrapped "Minigame" mode in Hottest Party 1, were carried over as well.

crtsel.bin
DDRdg-crtsel-registerguest.png
DDRdg-crtsel-registerguestbox.png

ddrmodesel.bin
DDRdg-ddrmodesel-warning.png

DDRdg-ddrmodesel-window.png

DDRdg-ddrmodesel-empty.PNGDDRdg-ddrmodesel-groovecircuit.pngDDRdg-ddrmodesel-freeplay.pngDDRdg-ddrmodesel-workout.png
DDRhp1-minigame1.pngDDRdg-ddrmodesel-records.pngDDRdg-ddrmodesel-options.png
DDRhp1-minigame2.png

testsel.bin
DDRdg-test12.png
DDRdg-test13.png
DDRdg-test0e.pngDDRdg-test0f.pngDDRdg-test10.pngDDRdg-test11.png
DDRdg-test00.pngDDRdg-test01.pngDDRdg-test02.pngDDRdg-test03.png
DDRdg-test04.pngDDRdg-test05.pngDDRdg-test06.pngDDRdg-test07.pngDDRdg-test08.png
DDRdg-test09.pngDDRdg-test0a.pngDDRdg-test0b.pngDDRdg-test0c.pngDDRdg-test0d.png
DDRdg-test14.pngDDRdg-test15.png

Hottest Party Leftovers - Songs

Menu textures weren't the only Hottest Party leftovers in Disney Grooves' data. Graphic data for several songs from Hottest Party 1's Japanese release can also be found unused. The banners can be found in selcom.bin, while the title cards can be found within ddrmodesel.bin.

DDRdg-banner42.png
DDRdg-card42.png
DDRdg-banner43.png
DDRdg-card43.png
DDRdg-banner44.png
DDRdg-card44.png
DDRdg-banner45.png
DDRdg-card45.png
DDRdg-banner46.png
DDRdg-card46.png
DDRdg-banner47.png
DDRdg-card47.png
DDRdg-banner48.png
DDRdg-card48.png
DDRdg-banner49.png
DDRdg-card49.png
DDRdg-banner50.png
DDRdg-card50.png
DDRdg-banner51.png
DDRdg-card51.png
DDRdg-banner52.png
DDRdg-card52.png
DDRdg-banner53.png
DDRdg-card53.png

Placeholder Textures

Inside of testsel.bin, alongside assets from Dance Dance Revolution Hottest Party's character selection screen, several placeholder portraits can be found. They're rather bizarre, featuring pixel renditions of characters from the Kinnikuman manga/anime series, as well as artwork by French painter Odilon Redon.

Image Character/Work
Kinnikuman Characters
DDRdg-test16.png Kinnikuman
DDRdg-test17.png Buffaloman
DDRdg-test18.png Terryman
DDRdg-test19.png Black Hole
DDRdg-test1a.png Robin Mask
DDRdg-test1b.png Ramenman
DDRdg-test1c.png Sunshine
DDRdg-test1d.png Warsman
DDRdg-test1e.png Springman
DDRdg-test1f.png Brocken Jr.
Odilon Redon Artwork
DDRdg-test20.png Anthony: What Is the Point of All This? The Devil: There Is No Point!
from The Temptation of Saint Anthony (1896)
DDRdg-test21.png Tailpiece
from The Flowers of Evil (1890)
DDRdg-test22.png Eye Balloon (1878)
DDRdg-test23.png ...And a Large Bird, Descending from the Sky, Hurled Itself Against the Topmost Point of Her Hair...
from The Temptation of Saint Anthony (1888)
DDRdg-test24.png Death: My irony surpasses all others!
from The Temptation of Saint Anthony (1888)
DDRdg-test25.png There Was Perhaps a First Vision Attempted in the Flower
from Les Origines (1883)
DDRdg-test26.png Strange Flower (Little Sister of the Poor) (1880)
DDRdg-test27.png The Smiling Spider (1887)
DDRdg-test28.png Vision
from In The Dream (1879)
DDRdg-test29.png Anthony: Help me, O my God!
from The Temptation of Saint Anthony (1896)

Locked Default Stages

ddrmodesel.bin also contains graphics indicating that Stages 33 to 38 are locked, though this never happens as they are already available by default.

DDRdg-lock33.pngDDRdg-lock34.pngDDRdg-lock35.png
DDRdg-lock36.pngDDRdg-lock37.pngDDRdg-lock38.png

Mario Mix Leftovers

win.bin still contains many leftover graphics from Dance Dance Revolution: Mario Mix.

Dialog
DDRhp1-win00.png
DDRhp1-win02.png
DDRhp1-win01.png

Button Prompts
DDRhp1-win08 01.pngDDRhp1-win08 02.pngDDRhp1-win08 03.pngDDRhp1-win08 04.pngDDRhp1-win08 05.pngDDRhp1-win08 06.pngDDRhp1-win08 07.pngDDRhp1-win08 09.pngDDRhp1-win08 08.pngDDRhp1-win08 10.pngDDRhp1-win08 11.png
DDRhp1-win08 12.pngDDRhp1-win08 13.pngDDRhp1-win08 14.pngDDRhp1-win08 15.pngDDRhp1-win08 16.pngDDRhp1-win08 17.pngDDRhp1-win08 18.pngDDRhp1-win08 19.pngDDRhp1-win08 24.pngDDRhp1-win08 25.pngDDRhp1-win08 26.png

Miscellaneous
DDRhp1-win09.pngDDRhp1-win10.png
DDRhp1-win11.png
DDRhp1-win13.png

(Source: tikal.)

Unused Characters/Stages

By using the DANCE VIEW and BHE STAGE VIEW functions, it is possible to see unused characters and stages, respectively. Most of them have their data untouched since Dance Dance Revolution Hottest Party.

Characters

Palette 1 Palette 2 Palette 3 Palette 4
Chordia DDRdg-chordia1.png DDRdg-chordia2.png DDRdg-chordia3.png DDRdg-chordia4.png
Harmony DDRdg-harmony1.png DDRdg-harmony2.png DDRdg-harmony3.png DDRdg-harmony4.png
Gaku DDRdg-gaku1.png DDRdg-gaku2.png DDRdg-gaku3.png DDRdg-gaku4.png
Danca DDRdg-danca1.png DDRdg-danca2.png DDRdg-danca3.png DDRdg-danca4.png
Forte / Sharp DDRdg-forte1.png DDRdg-forte2.png DDRdg-forte3.png N/A
Pia / Gliss DDRdg-pia1.png DDRdg-pia2.png N/A N/A

Stages

40 / 45 41 42 43
DDRdg-stage40.png DDRdg-stage41.png DDRdg-stage42.png DDRdg-stage43.png
44 46 47 48
DDRdg-stage44.png DDRdg-stage46.png DDRdg-stage47.png DDRdg-stage48.png
49 50
DDRdg-stage49.png DDRdg-stage50.png

Unused Sounds

sound\stream\mu_dummy32k.brstm contains a testing beep.

Inside sound\ddr.brsar, two more testing beeps can also be found.

Unused Text

Within the game's text data, located in the folder mess, are two unused strings that come from Dance Dance Revolution Hottest Party. These can be seen by using the RESULT TEST function.

English Spanish
b_3_c UNLOCKED NEW OUTFIT!!
New gear available
for Harmony!
NUEVO TRAJE OBTENIDO!!
Nuevo equipo disponible
para Harmony!
c_3_c UNLOCKED NEW OUTFIT!!
New gear available
for Root!
NUEVO TRAJE OBTENIDO!!
Nuevo equipo disponible
para Root!
d_3_c UNLOCKED NEW OUTFIT!!
New gear available
for Gaku!
NUEVO TRAJE OBTENIDO!!
Nuevo equipo disponible
para Gaku!
e_3_c UNLOCKED NEW OUTFIT!!
New gear available
for Rena!
NUEVO TRAJE OBTENIDO!!
Nuevo equipo disponible
para Rena!
f_3_c UNLOCKED NEW OUTFIT!!
New gear available
for Domi!
NUEVO TRAJE OBTENIDO!!
Nuevo equipo disponible
para Domi!
g_3_c UNLOCKED NEW OUTFIT!!
New gear available
for Danca!
NUEVO TRAJE OBTENIDO!!
Nuevo equipo disponible
para Danca!
h_3_c UNLOCKED NEW OUTFIT!!
New gear available
for Chordia!
NUEVO TRAJE OBTENIDO!!
Nuevo equipo disponible
para Chordia!
i_3_c UNLOCKED NEW OUTFIT!!
New gear available
for U.G.!

You can choose any
Back-up dancer!
NUEVO TRAJE OBTENIDO!!
Nuevo equipo disponible
para U.G.!

Puedes elegir cualquier
bailarín de apoyo!
i2_3_c UNLOCKED NEW OUTFIT!!
You can choose all
dance outfits!
NUEVO TRAJE OBTENIDO!!
Puedes elegir todos los
trajes de baile!
i2_3_m NEW SONG!!
"tokyoEVOLVED" Unlocked!
NUEVA CANCIÓN!!
"tokyoEVOLVED" obtenida!
z_m NEW SONG!!
"tokyoEVOLVED" Unlocked!
NUEVA CANCIÓN!!
"tokyoEVOLVED" obtenida!
z_m_2 NEW SONG!!
"SUPER SAMURAI" Unlocked!
NUEVA CANCIÓN!!
"SUPER SAMURAI" obtenida!

Unseen Foot/Hand Pong Behavior

As the game is directly based on Dance Dance Revolution Hottest Party, a normally unseen behavior in the Foot/Hand Pong gimmicks is retained.

To recap, these gimmicks are exclusive to Dance-Off Mode, in which two players compete for the highest score while playing in the same difficulty.
When hitting these gimmick notes under normal conditions, they move towards the other player's side, except for when it is the last one in the chart, in which it shrinks until it disappears. Should they not be hit, however, the player's Dance Gauge is decreased significantly, and there's a chance the next Foot/Hand Pong that should appear is "skipped", likely to prevent more than two of these gimmicks from appearing at once.
However, through the game's debug menu, it is possible to play a song in Dance-Off Mode with both players playing separate difficulties, in which these gimmicks display an unused behavior; they always shrink upon being hit, and they never "skip", even when not hitting such notes. As such, more than two Foot/Hand Pongs can appear at once.
The video on the side is a demonstration of this behavior on the song Mickey Mouse Club Mix, in which the Hand Pong gimmick is used.

(Source: tikal.)

Crash Handler

Should the game ever crash, it will display a basic crash handler:

DDRdg-crash.png

(Source: tikal.)

References