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Dance Dance Revolution Hottest Party
Dance Dance Revolution Hottest Party |
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Also known as: Dancing Stage Hottest Party (EU/AU)
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The first of the long-running Hottest Party series of Dance Dance Revolution games.
It can be best described as an arguably cursed amalgam between DDR SuperNOVA and DDR Mario Mix. In fact, it even uses the latter's engine.
Contents
Debug Menu
Swapping the ddrmodeseldll.rel and ddrmodeseldll.str files with selmenuDll.rel and selmenuDll.str makes the game boot into a debug menu.
Other
Sometimes, pressing - on the main debug menu will display a system font.
Alternatively, pressing + on the main debug menu will redirect to a series of options, which determines the selection parameters should any of the "DDR" functions in the first page, the "STG TEST" or the "SSQ TEST" functions be chosen.
PAGE 1
Function | Present in US? | Present in JP? | Description |
---|---|---|---|
DDR_22 | Yes | No | Plays the song Caught Up on the Wave Cell venue. |
DDR_35 | Yes | No | Plays the song will on the Sensor venue. |
DDR_41 | Yes | No | Plays the song Movin' On on the Wave Cell venue. |
DDR_27 | Yes | Yes | Plays the song Lesson by DJ on the DDR venue. |
DDR_51 | Yes | Yes | Plays the song tokyoEVOLVED Ver.B on the Axis venue. |
DDR_52 | Yes | Yes | Plays the song tokyoEVOLVED Ver.C on the Axis venue. |
DDR_53 | No | Yes | Loads the song TRUE♥LOVE (Clubstar's True Club Mix), but freezes due to the game trying to load stage data that does not exist. |
DDR_54 | No | Yes | Loads the song Pluto the First, but freezes due to the game trying to load stage data that does not exist. |
DDR_55 | No | Yes | Loads the song DOUBLE TORNARD, but freezes due to the game trying to load stage data that does not exist. |
DDR MODESEL | Yes | Yes | Reboots the game. |
DDR RESULTS | Yes | Yes | Warps to a mockup results screen, but softlocks the game because it's impossible to get out of. |
DDR WORLDSEL | Yes | Yes | Freezes the game. |
PAGE 2
PAGE 3
Function | Present in US? | Present in JP? | Description |
---|---|---|---|
SSQ TEST | Yes | Yes | Views a chart, with a blank stage setting.![]() |
MAT CHECK | Yes | Yes | Some sort of input test, which only seems to detect Dance Pad inputs.![]() |
Unused Charts
To do: The other 44 (45?) different chart files |
The file ssq.bin can only be found in the game's American release and contains early variations of the game's stepchart files. Notably, there are eight different versions of the song Gonna Make You Sweat (Everybody Dance Now), each using different gimmicks, and having an additional intro section.
Variant 1
- Basic
- Absolute Notes: 137
- Freeze Arrows: 7
- Gimmick: Foot Confuser
- Gimmick Notes: 29
- Difficult
- Absolute Notes: 217
- Freeze Arrows: 7
- Gimmick: Foot Confuser
- Gimmick Notes: 44
- Expert
- Absolute Notes: 363
- Freeze Arrows: 13
- Gimmick: N/A
- Beginner
- Absolute Notes: 111
- Freeze Arrows: 1
- Gimmick: N/A
Variant 2
Its charts notably contain Hand Missiles in the Up and Down arrows, which never happens in any of the final charts.
- Basic
- Absolute Notes: 142
- Freeze Arrows: 7
- Gimmick: Hand Missile
- Gimmick Notes: 52
- Difficult
- Absolute Notes: 217
- Freeze Arrows: 7
- Gimmick: Hand Missile
- Gimmick Notes: 54
- Expert
- Absolute Notes: 363
- Freeze Arrows: 13
- Gimmick: Hand Missile
- Gimmick Notes: 53
- Beginner
- Absolute Notes: 112
- Freeze Arrows: 1
- Gimmick: Hand Missile
- Gimmick Notes: 53
Variant 3
- Basic
- Absolute Notes: 137
- Freeze Arrows: 7
- Gimmick: Screen Stomper
- Gimmick Notes: 45
- Difficult
- Absolute Notes: 217
- Freeze Arrows: 7
- Gimmick: Screen Stomper
- Gimmick Notes: 54
- Expert
- Absolute Notes: 363
- Freeze Arrows: 13
- Gimmick: Screen Stomper
- Gimmick Notes: 52
- Beginner
- Absolute Notes: 111
- Freeze Arrows: 1
- Gimmick: Screen Stomper
- Gimmick Notes: 49
Variant 4
The Basic chart is very similiar, albeit not the same, to this video footage from when the game was first announced. Most charts also contain Hand Markers on the Up and Down arrows, which none of the final charts have.
- Basic
- Absolute Notes: 137
- Freeze Notes: 7
- Gimmick: Hand Marker
- Gimmick Notes: 24
- Difficult
- Absolute Notes: 217
- Freeze Arrows: 7
- Gimmick: Hand Marker
- Gimmick Notes: 43
- Expert
- Absolute Notes: 363
- Freeze Arrows: 13
- Gimmick: N/A
- Beginner
- Absolute Notes: 111
- Freeze Arrows: 1
- Gimmick: Hand Marker
- Gimmick Notes: 12
Variant 5
- Basic
- Absolute Notes: 163 (counting a single overlapping note)
- Freeze Notes: 7
- Gimmick: Double Stomp
- Gimmick Notes: 26
- Difficult
- Absolute Notes: 169 (counting eight overlapping notes)
- Freeze Notes: 7
- Gimmick: Double Stomp
- Gimmick Notes: 32
- Expert - same as Variant 1
- Beginner - same as Variant 1
Variant 6
These charts are structurally the same as Variant 2, though they use a different gimmick.
- Basic
- Absolute Notes: 142
- Freeze Arrows: 7
- Gimmick: Foot Missile
- Gimmick Notes: 52
- Difficult
- Absolute Notes: 217
- Freeze Arrows: 7
- Gimmick: Foot Missile
- Gimmick Notes: 54
- Expert
- Absolute Notes: 363
- Freeze Arrows: 13
- Gimmick: Foot Missile
- Gimmick Notes: 53
- Beginner
- Absolute Notes: 112
- Freeze Arrows: 1
- Gimmick: Foot Missile
- Gimmick Notes: 53
Variant 7
The Basic chart is structurally the same as Variants 2 and 6, albeit it uses another different gimmick.
- Basic
- Absolute Notes: 90
- Freeze Arrows: 7
- Gimmick: Foot Destructor (Yellow)
- Gimmick Notes: 52
- Difficult - same as Variant 6.
- Expert - same as Variant 6.
- Beginner - same as Variant 6.
Variant 8
Much like Variant 7, the Basic chart is structurally the same as Variants 2 and 6.
- Basic
- Absolute Notes: 90
- Freeze Arrows: 7
- Gimmick: Foot Destructor (Blue)
- Gimmick Notes: 52
- Difficult - same as Variant 6.
- Expert - same as Variant 6.
- Beginner - same as Variant 6.
Unused Graphics
All of these take in consideration the folder data.
Early Warning Screen
boot.bin contains assets for a different, untranslated warning screen.
Minigame Mode
ddrmodesel.bin contains graphic assets for a scrapped "Minigame" mode.
Image | Description |
---|---|
![]() |
Would be shown in the left side of the screen. The style shown here is much different from the other modes. |
![]() |
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![]() | |
![]() |
A description, roughly translating to "Master the minigames!!". |
Locked Default Stages
ddrmodesel.bin also contains graphics indicating that the first 8 dance stages are locked, though this never happens as they are already available by default.
Mario Mix Leftovers
win.bin still contains many leftover graphics from Dance Dance Revolution: Mario Mix.
Unused Music
sound/stream/TESTMUSIC_32.brstm is an unused loop.
Unused Sounds
To do: Doublecheck and verify further |
sound/ddr.brsar, the main sounds repository, contains many unused files within its filesystem.
Announcer
GR/VOICE/ARCADE
These voice files wouldn't look out of place in an arcade installment or an arcade-like gamemode, though Hottest Party is not one and does not contain such a thing.
File | Sound | Transcription |
---|---|---|
VO_NAR_179 | "Insert Coin" | |
VO_NAR_180 | "Game Over" | |
VO_NAR_181 | "Stage Clear" | |
VO_NAR_182 | "Congratulations" | |
VO_NAR_183 | "All Clear!" | |
VO_NAR_184 | "Mission Complete" | |
VO_NAR_185 | "Alright, thanks for playing DDR" | |
VO_NAR_186 | "You're ooooooutta heeere!" | |
VO_NAR_187 | "Press Player 1 Start" | |
VO_NAR_188 | "Press Player 2 Start" | |
VO_NAR_372 | "Are you sure?" |
GR/VOICE/INSTRUCTION
File | Sound | Transcription |
---|---|---|
VO_NAR_307 | "When Hand Markers appear..." | |
VO_NAR_308 | "...shake your Wii Remote and Nunchuk." | |
VO_NAR_309 | "Hand Markers only appear on the left and right." | |
VO_NAR_310 | "Shake your Wii Remote for right Hand Markers." | |
VO_NAR_311 | "Shake your Nunchuk for left Hand Markers." | |
VO_NAR_312 | "Keep shaking your hand during Hold Markers." | |
VO_NAR_313 | "You will fail the Hold Marker if you stop shaking your hand." | |
VO_NAR_314 | "Your feet and hands will be used to play this game." | |
VO_NAR_315 | "When the arrows rise to this point, step on the matching panels." | |
VO_NAR_316 | "Step on both panels if two different marks appear at the same time." | |
VO_NAR_317 | "If you misstep repeatedly, the Dance Gauge will decrease until the game is over." |
GR/VOICE/GIMMICK
File | Sound | Transcription |
---|---|---|
VO_NAR_344 | "Don't miss the U.G. Arrows, or Uncle Glyde will take over the screen!" | |
VO_NAR_345 | "Use a hand controller to send the gimmicks over to your opponent's area. Accuracy counts!" | |
VO_NAR_346 | "Many gimmicks will appear; pay attention to your accuracy!" | |
VO_NAR_347 | "Don't step or the gimmicks, or your Dance Gauge will decrease." |
GR/VOICE/FREEZE/EXPLAIN
File | Sound | Transcription |
---|---|---|
VO_NAR_348 | "When the arrows rise to this point, step on the matching panels." | |
VO_NAR_349 | "Step on the sensor continuously during freeze arrows." | |
VO_NAR_350 | "Lifting your foot up during a Freeze Arrow will result in a misstep." | |
VO_NAR_351 | "Step on both panels if two different marks appear at the same time." | |
VO_NAR_352 | "If two Freeze Arrows are displayed simultaneously, step on both sensors at the same time." | |
VO_NAR_353 | "If you misstep repeatedly, your Dance Gauge will decrease until the game is over." |
GR/VOICE/GAME/EXPLAIN
File | Sound | Transcription |
---|---|---|
VO_NAR_354 | "Your feet will be used to play this game." | |
VO_NAR_355 | "Your hands and feet will be used to play this game." |
GR/VOICE/DECIDE
File | Sound | Transcription |
---|---|---|
WORKOUT/VO_NAR_357 | "Enjoy burning off those calories!" | |
GCM/VO_NAR_358 | "Use your groove to set the crowd on fire!" | |
FREE/VO_NAR_359 | "Heat up the floor with your hot dancing!" | |
OPTIONS/VO_NAR_361 | "Use options to set your own temperature!" |
GR/VOICE/SELECT/STYLE
File | Sound | Transcription |
---|---|---|
VO_NAR_039 | "Versus Style" | |
VO_NAR_040 | "Double Style" |
GR/VOICE/SELECT/PLAYER
File | Sound | Transcription |
---|---|---|
VO_NAR_041 | "Enter your information" | |
VO_NAR_042 | "Give us your info" | |
VO_NAR_044 | "Select Stage" | |
VO_NAR_047 | "Select Character" | |
VO_NAR_048 | "Select Music" | |
VO_NAR_049 | "Random Music" | |
VO_NAR_050 | "Request Music" Audibly a placeholder. | |
VO_NAR_362 | "Select Dancing Stage" | |
VO_NAR_363 | "Select Difficulty" | |
VO_NAR_364 | "Select Mode" | |
VO_NAR_365 | "Select number of players" | |
VO_NAR_366 | "Select Venue" | |
VO_NAR_367 | "Player addition" |
GR/VOICE/SELECT/DIFFICULTY
File | Sound | Transcription |
---|---|---|
VO_NAR_051 | "Easy or hard?" | |
VO_NAR_052 | "How good are you?" | |
VO_NAR_053 | "Let's push it!" | |
VO_NAR_054 | "Challenge yourself." |
GR/VOICE/CHAR
File | Sound | Transcription |
---|---|---|
VO_NAR_368 | "Uncle Glye" Possibly an early name for U.G.. |
GR/VOICE/STAGE
Because Hottest Party does not have any sort of stage system, these go unused.
File | Sound | Transcription |
---|---|---|
VO_NAR_298 | "First Stage" | |
VO_NAR_299 | "Second Stage" | |
VO_NAR_300 | "Third Stage" | |
VO_NAR_301 | "Fourth Stage" | |
VO_NAR_302 | "Final Stage" | |
VO_NAR_303 | "Extra Stage" | |
VO_NAR_304 | "One More Extra Stage" | |
VO_NAR_305 | "Encore Stage" | |
VO_NAR_306 | "Seriously, this is the last Extra Stage." |
GR/VOICE/EMOTION
File | Sound | Transcription |
---|---|---|
VO_NAR_281 | "Alright!" | |
VO_NAR_282 | "So nice!" | |
VO_NAR_283 | "Uh-oh!" | |
VO_NAR_284 | "Oh, man!" | |
VO_NAR_285 | "Sweet!" | |
VO_NAR_286 | "Not good." | |
VO_NAR_287 | "Yeah!" |
GR/VOICE/BATTLE/SELECT
File | Sound | Transcription |
---|---|---|
VO_NAR_266 | "It's time to get serious." | |
VO_NAR_267 | "Alright, c'mon." | |
VO_NAR_268 | "Let's enjoy this." | |
VO_NAR_269 | "I'm waiting for you." | |
VO_NAR_270 | "Don't push your luck." | |
VO_NAR_271 | "Show me your strength, if you can!" |
GR/VOICE/RESULT/FHARD
Since the lowest grade one can achieve in this game is E, these go unused.
File | Sound | Transcription |
---|---|---|
VO_NAR_133 | "You blew it! Big time!" | |
VO_NAR_134 | "Oh man, you gotta redeem yourself!" | |
VO_NAR_135 | "You got burnt!" | |
VO_NAR_136 | "For real? That was all you got?" | |
VO_NAR_137 | "Okay, stop joking around! |
GR/VOICE/GCM/STAGECOMPLETE
These are audibly placeholders.
File | Sound | Transcription |
---|---|---|
VO_NAR_247 | "Alright, that's great! Now let's move on to the next event." | |
VO_NAR_248 | "GCM tip 2" | |
VO_NAR_249 | "GCM tip 3" | |
VO_NAR_250 | "GCM tip 4" | |
VO_NAR_251 | "GCM tip 5" |
GR/VOICE/RANDOM
File | Sound | Transcription |
---|---|---|
VO_NAR_278 | "Press the A button" | |
VO_NAR_279 | "You're the best of the cool dancers!" | |
VO_NAR_280 | "Caution" |
GR/VOICE/TEST
File | Sound | Transcription |
---|---|---|
VO_NAR_272 | "Test" | |
VO_NAR_273 | ||
VO_NAR_274 | ||
VO_NAR_275 | "Check" | |
VO_NAR_276 | ||
VO_NAR_277 |
Miscellaneous
Found many times within the filesystem is a short beep.
Regional Differences
Songlist
Each version has exclusive songs, as listed below, with most of the Japan-exclusive songs later appearing in Dance Dance Revolution Hottest Party 3 or the 2010 release.
US/Europe | Japan |
---|---|
B4U (The Acolyte mix) Gonna Make You Sweat (Everybody Dance Now) Rhythm Is A Dancer unappreciated |
B4U (Rising Sun mix) DOUBLE TORNARD TRUE♥LOVE (Clubstar's True Club Mix) Pluto the First |
Song Banner
The song Gypsy woman received an updated banner in the game's Japanese release, which uses a different font. This was undone in the European release, however.
US/Europe | Japan |
---|---|
![]() |
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Gameplay
The Hand Marker notes received an updated design in the game's Japanese release, which was also carried over to the European release.
US | Japan/Europe |
---|---|
![]() |
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Groove Circuit Mode
To do: Pluto the First is unlocked in the middle of the second circuit, but where specifically? |
Some missions' unlocklists were also altered, mostly due to the new songs:
US/Europe | Japan |
---|---|
VENUE ERU 1 - Mission 3 | |
LOVE SHINE (Body Grooverz 2006 mix) |
will |
STARGAZE VENUE 1 - Mission 2 | |
Mess With My Emotions Moving On |
DOUBLE TORNARD Mess With My Emotions Moving On |
VENUE U-MATIC 1 - Mission 2 | |
the beat will |
TRUE♥LOVE (Clubstar's True Club Mix) the beat let it out |
VENUE U-MATIC 1 - Mission 3 | |
let it out |
LOVE SHINE (Body Grooverz 2006 mix) |
EV VENUE 1 - Mission 2 | |
1998 (Sparky 2006) Confession B4U (The Acolyte mix) |
1998 (Sparky 2006) Confession B4U (Rising Sun mix) |
Error Screen
Whenever the game crashes, it will display a basic handler.
- Pages missing developer references
- Games developed by Hudson Soft
- Pages missing publisher references
- Games published by Konami
- Wii games
- Pages missing date references
- Games released in 2007
- Games with unused areas
- Games with unused graphics
- Games with unused music
- Games with unused sounds
- Games with debugging functions
- Games with regional differences
- To do
- Dance Dance Revolution series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Konami > Games developed by Hudson Soft
Games > Games by platform > Wii games
Games > Games by publisher > Games published by Konami
Games > Games by release date > Games released in 2007
Games > Games by series > Dance Dance Revolution series