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Disney Infinity 1.0 Gold Edition

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Title Screen

Disney Infinity 1.0 Gold Edition

Developer: Avalanche Software
Publisher: Disney Interactive Studios
Platform: Windows
Released internationally: December 9, 2016

CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.

See, this is why server preservation is important.
This game's online features are no longer supported.
While this game's online features were once accessible, they are (as of March 3, 2017) no longer officially supported and online-exclusive features may be documented as now-unseen content.
To do:
  • The worlds folder has many models that have "test" in their names. Document these.
  • Check to see whether or not the entirety of sprites located in the "flash" folder are unused.

Disney Infinity 1.0 was Disney's answer to the toys-to-life series, which contained characters and settings from many different franchises. It did well to last two sequels, therefore making this game semi-obsolete in terms of content.

A legacy version called the Gold Edition was made available on Steam in December, along with 2.0 and 3.0. It was based on the release version, meaning any additions after release would be removed and bugs that were fixed returned. It included all the play-sets and figures.

Unused Graphics

Error Textures

There are textures that would appear when something is missing a texture in the files in errortextures/errortextures.zip. Interestingly, the textures badyellowred, blackcube, and errorcube are used in Toy Story 3, which this game was somewhat built off of.

  • badmagentagreen

Disney Infinity 1.0 Badmagentagreen.png

  • badyellowred

Disney Infinity 1.0 Badyellowred.png

  • badnormalmap

Disney Infinity 1.0 Badnormalmap.png

  • black
  • blackcube

Disney Infinity 1.0 Blackcube.png

  • errorcube

Disney Infinity 1.0 Errorcube.png

  • errorsky

Disney Infinity 1.0 Errorsky.png

  • normalmap
  • white
  • whitecube

Disney Infinity 1.0 Whitecube.png

Debug Textures

There are 2 textures in textures/textures.zip that seem to have been used for debugging by their name.

  • debuglightmapdensity

Disney Infinity 1.0 Debuglightmapdensity.png

  • debugtexeldensity

Disney Infinity 1.0 Debugtexeldensity.png

Missing Textures

Many models have these missing material textures.

Disney Infinity 1.0 maya material.png

Disney Infinity 1.0 unassigned material.png

Disney Infinity 1.0 monster02 Texture.png

Early Title Screen

settings_video.zip contains an image of an early version of the title screen, which contains concept art for many characters. Whats most notable is the character cast being different, with many final characters being absent, and there being some cut characters such as the Abominable Snowman, Iron Man, and Captain America in the image.

Disney Infinity 1.0 early title screen.png

Placeholder Hud Graphics

hud_placement.zip contains some placeholder hud UI images. Some of these contain unused placeholder text.

Disney Infinity 1.0 hud placement text box.png

An early dialog box. The text reads as follows:

Hey look, here's some mission dialog and what not. Let's hope you
can finish this mission, cause it's a tough SOB. Anyway, read the
text and weep. I know I did...

Disney Infinity 1.0 hud placement callout text.png

Placeholder callout text, which reads "Callout Text Goes Here".

Disney Infinity 1.0 hud placement leaderboard.png

A placeholder leaderboard, which contains 4 players, those being named "MickeyMaus", "Lob_Bowe", "LadiesMan217", and "Savage_Catfish".

Disney Infinity 1.0 hud placement character icon.png

An early character icon UI, which is using Mr. Incredible, with the username LadiesMan217.

Disney Infinity 1.0 hud placement collection.png

An early UI for when you collect a quest item. The icon used seems to be of a lantern.

Disney Infinity 1.0 hud placement combo meter.png

A placeholder popup box for a combo meter. The text reads as follows:

Here's the combo
meter... when we
figure out what that is,
we'll let you know.

Disney Infinity 1.0 hud placement star.png

A UI element for an unknown star item. It's possible that this is an early version of the level UI.

Disney Infinity 1.0 hud placement turbo meter.png

An early UI for a turbo meter.

Disney Infinity 1.0 hud placement coins.png

A placeholder UI for a coin currency.

Disney Infinity 1.0 hud placement timer.png

An early version of the timer UI.

Unused Characters

There exist many unused characters inside the files of Disney Infinity 1.0, being either playable or NPC characters.

Monsters University


There is a folder for an unused NPC monster from the Monster University playset titled "mu_monster02". It uses a missing material texture as its texture.

Disney Infinity 1.0 monster02 Texture.png

Disney infinity 1.0 monster02.png

Disney Infinity 1.0 Dean Hardscrabble Icon.png

Toy Story in Space


While Zurg is technically not unused, as he appears as a boss at the end of Toy Story in Space, he was planned to be a playable character, having unused voice lines relating to being playable. One of the games creators also has said that Zurg was supposed to be playable, though the idea was scrapped due to him being the boss of his playset.

Phineas and Ferb

Ferb Fletcher

There exists a model for Ferb Fletcher from the show Phineas and Ferb in the files of Disney Infinity 1.0. Ferb could be seen being played as in early gameplay footage of Disney Infinity, though was never added. He also has a player icon. Despite being unused, Ferb does have a costume for Townspeople.

Disney Infinity 1.0 Ferb Fletcher.png

Disney Infinity 1.0 Ferb In-game.jpg

Disney Infinity 1.0 Ferb Player Icon.png

Dr. Heinz Doofenshmirtz

Like Ferb, a model for Doofenshmirtz from the same show exists, going unused. Doof, however, didn't appear in any gameplay footage. It is likely that Doof was never going to be a playable character due to the absence of a player icon, and perhaps he was intended to be a boss in a scrapped Phineas and Ferb playset. Doofenshmirtz also has a Townsperson costume.

Disney Infinity 1.0 Doofenshmirtz.png

Toy Story 3 Leftovers

Toy Story 3 was a game released on the PS3, Xbox 360, Windows, and Wii. It had a toy-box mode that inspired play-sets from Disney Infinity, and was likely used as a basis for Disney Infinity. As such, there exist leftovers from it.

Early Toy Story Icons

There are talking icons for Slinky, Hamm, Rex, the Aliens, and the Army Men that are the icons used in Toy Story 3.

  • Alien

Disney Infinity 1.0 Early Alien Icon.png

  • Hamm

Disney Infinity 1.0 Early Hamm Icon.png

  • Rex

Disney Infinity 1.0 Early Rex Icon.png

  • Slinky

Disney Infinity 1.0 Early Slinky Icon.png

  • Army Man

Disney Infinity 1.0 Early Army Man Icon.png

Toy Story 3 Skydomes

In the files of Disney Infinity 1.0, there are skydomes that were used in the Toy Box mode for Toy Story 3.

Western Skybox.png

TS3 skydome folders.png


Models and textures exist for the cows from Toy Story 3 in the folder cow_collapse. The folder contains zip files for all 3 cow types, being the normal cow, the brown cow, and the dark brown cow, along with their pupil texture in the normal cow file.

Disney Infinity 1.0 TS3 Cow Pupil.png

Disney Infinity 1.0 TS3 Cow Texture.png

Disney Infinity 1.0 TS3 Brown Cow Texture.png

Disney Infinity 1.0 TS3 Dark Brown Cow Texture.png