If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article is marked as NSFW!

Doom (Game Boy Advance)

From The Cutting Room Floor
Jump to navigation Jump to search
And you were just a scroll away from being fired too...
Oh dear, I do believe I have the vapors.
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: Bloody, meaty gibs

Title Screen

Doom

Developers: id Software, David A. Palmer Productions
Publisher: Activision[1]
Platform: Game Boy Advance
Released in US: October 26, 2001[1]
Released in EU: November 16, 2001[1]


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.


The classic PC game hits handhelds, with some annoying censorship. This version is based on the WAD data created for the Jaguar version, which had greatly reduced map detail among other changes.

Debug Text

Present at 6AA304:

OBJA 00
OBJV 00
FPS  00

Unused Graphics

Projectiles

Doom BAL6 anim unused.gif Doom-BAL3 anim unused.gif Doom-BAL3a anim unused.gif Doom-BAL5 anim unused.gif Doom-BAL4 anim unused.gif Doom-BAL4a anim unused.gif
These projectiles are also unused on PC IWADS before v1.666.

Gibbing Animations

The IWAD inside the ROM contains multiple graphics for gibbing animations, despite this feature being entirely removed out due to censorship.

Jaguar Leftovers

There are a few graphics leftover from the Jaguar version.

Unused Messages

You pick up a medikit that you REALLY need!

Stored at 4FF164. This is a variant of an unused string in the PC version, which according to sources would have displayed if a medikit is picked up at less than 25% health.

Unused Episode?

The string THY FLESH CONSUMED, which refers to the bonus fourth episode of Ultimate Doom, is stored with the other episode titles at address 6AA364. They had probably intended to include stages from this episode in the port, but couldn't due to either mere space limitations, a desire to accommodate the deathmatch stages, or because these levels were never toned down for the Jaguar WAD.

Unused Music

The music track Hiding the Secrets is unused in this port. The track itself doesn't exist in the Atari Jaguar version (where this port is derived from), and its inclusion is presumably to be used in MAP24: Military Base where it is the sole secret map in this port.