Doom 3 (PC, Xbox)
Doom 3 |
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Developers: id Software,
Aspyr Media (Mac),
Vicarious Visions (Xbox) This game has unused areas. This game has a prototype article This game has a prerelease article |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? Notes: Is the Easter egg with Doom cheat codes worth documenting here? |
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Doom 3 is the controversial black goat of id Software's demon killing saga. Acting as a retelling of the original game, you're a marine sent off to a scientific research facility on Mars, where things inevitably go wrong and all hell quite literally breaks loose.
While it had highly impressive lighting back when it released, many fans of the series have remained split whenever it's a good game or not, due to the game's slower and more-story focused horror approach compared to the more action-oriented gameplay of the previous games.
Bethesda later released a remastered version called the BFG Edition in 2012, and re-released the game again in 2019 as simply Doom 3 with the release of the Unity ports of Doom and Doom II. This latest release is simply BFG Edition with the Multiplayer functionality stripped out.
Contents
Sub-Page
Prototype Info |
Prerelease Info |
Test Maps
test_box
A simple box, not much else to discuss.
test_lotsaimps
As the name implies the map is filled with rows of several monsters.
test_boxstack
A rectangular room with a tall tower of blocks to knock down.
Unseen Texture
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A sprite of the Zombieman's gib animation from the original Doom is used to mark breakable objects, usually glass. These markers are usually made invisible via a flag, but in some instances, like in an unreachable area in the level "Monorail" after the cutscene from the beginning of the level, can be seen by the player. These sprites can also sometimes be seen in the Xbox release's Alpha Labs levels.
Version Differences
To do: A better explanation of the extra content. |
The Limited Collector's Edition for Xbox adds emulated DOS versions of The Ultimate Doom and Doom II with split-screen support for the first time ever, along with concept art, short interview snippets from id Software staff, and G4's The History of Doom and Making of Doom 3 mini-documentary.
The Doom series
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DOS | Doom (1993) (Prototypes) • Doom II: Hell on Earth (Prototypes) • Final Doom |
Windows | Doom (1993) (Prototypes) • Doom 3 (Prototypes) • Doom (2016) • Doom 64 • Doom Eternal • Doom + Doom II |
Mac OS Classic | Doom (1993) • Doom II: Hell on Earth • Final Doom |
Mac OS X | Doom 3 |
Linux | Doom (1993) (Prototypes) • Doom II: Hell on Earth • Doom 3 |
Jaguar | Doom |
32X | Doom (Prototypes) |
3DO | Doom |
SNES | Doom |
PlayStation | Doom (Prototypes) • Final Doom |
Sega Saturn | Doom |
Nintendo 64 | Doom 64 (Evaluation Prototype) |
Game Boy Advance | Doom • Doom II: Hell on Earth |
J2ME, BREW | Doom RPG • Doom II RPG |
Xbox | Doom • Doom II: Hell on Earth • Doom 3 (Prototype) |
Xbox 360 | Doom • Doom II: Hell on Earth |
PlayStation 3 | Doom Classic Complete (Doom, Doom II: Hell on Earth, Final Doom) |
Nintendo Switch, Xbox One, PlayStation 4 | Doom (1993) • Doom II: Hell on Earth • Doom (2016) • Doom 64 • Doom Eternal • Doom + Doom II |
Google Stadia | Doom (2016) • Doom 64 • Doom Eternal |
Xbox Series X, PlayStation 5 | Doom Eternal • Doom + Doom II |
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