We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Doom RPG
Jump to navigation
Jump to search
Cleanup > Needs more images
Cleanup > Stubs
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with unused areas
Games > Games by developer > Games developed by id Software > Games developed by id Mobile
Games > Games by developer > Games developed by id Software > Games developed by id Mobile > Games developed by Fountainhead Entertainment
Games > Games by platform > J2ME games
Games > Games by publisher > Games published by Electronic Arts > Games published by EA Mobile
Games > Games by release date > Games released in 2005
Games > Games by series > Doom series
| Doom RPG |
|---|
|
Developers: Fountainhead Entertainment,
|
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Point and shoot and wait your turn.
Debug Mode
| This page or section needs more images. There's a whole lotta words here, but not enough pictures. Please fix this. |
To open the Debug Menu, open the in-game menu and enter 3666 on your number pad.
Cheats
This menu covers, naturally enough, cheaty behavior.
- Noclip - Walk through walls. In addition, monsters won't attack you. (They will still have AI, though.)
- Disable AI - Monsters will no longer move or attack.
- Give All - Gives you every weapon, 10 of every ammo type, 5 of every item, 20 credits, and all keys every time you select it. KFA!
- Give Ammo - Gives you 10 of every ammo type.
- God Mode - Disables taking damage.
- Level Up - Gives you a free level up every time you Select it.
- Auto Map - Gives you the full auto-map of the current level, sans secrets.
Change Map
This menu lets you jump to the level of your choice.
- Intro
- Junction
- Sector 1
- Sector 2
- Sector 3
- Sector 4
- Sector 5
- Sector 6
- Sector 7
- Des. Junction
- Reactor
- Credits (End game credits)
- Items (Test map with all items in the game, unused)
Stats
Check various engine stats.
- Pos
- kTotal
- kUsed
- kInFree
- kCurFree
- kMap
- kSound
- kPNG
Developer
Various options for developer types.
- Vars - Brings up the variables menu.
- Benchmark - Performs a benchmark of the rendering speed.
- Store0 - Brings up the first item vendor screen.
- Store1 - Brings up the second item vendor screen.
- Store2 - Brings up the third item vendor screen.
- Store3 - Brings up the fourth item vendor screen.
- Force Error - Triggers a Java application error.
- Print Monsters
- Print Memory
Vars
This menu is in the Developer menu. It handles engine and game variables.
- r_frames - The number of animation frames displayed when moving.
- r_speeds - Displays various rendering statistics.
- r_skipCull
- r_skipStretch
- r_skipBSP - The game world is not displayed.
- r_skipLines
- r_skipSprites - Sprites are not displayed.
- r_onlyRender - Weapons are not displayed, and the player can walk through walls.
- s_debug
(Source: Doom Wiki)
| The Doom series | |
|---|---|
| DOS | Doom (1993) (Prototypes) • Doom II: Hell on Earth (Prototypes) • Final Doom |
| Windows | Doom (1993) (Prototypes) • Doom 3 (Prototypes) • Doom (2016) • Doom Eternal |
| Mac OS Classic | Doom (1993) • Doom II: Hell on Earth • Final Doom |
| Mac OS X | Doom 3 (Prototypes) |
| Linux | Doom (1993) (Prototypes) |
| Jaguar | Doom |
| 32X | Doom (Prototypes) |
| 3DO | Doom |
| SNES | Doom |
| PlayStation | Doom (Prototypes) • Final Doom |
| Nintendo 64 | Doom 64 |
| Game Boy Advance | Doom • Doom II: Hell on Earth |
| J2ME | Doom RPG • Doom II RPG |
| Xbox 360 | Doom II: Hell on Earth |
| PlayStation 3 | Doom Classic Complete (Doom II: Hell on Earth, Final Doom) |
Cleanup > Needs more images
Cleanup > Stubs
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with unused areas
Games > Games by developer > Games developed by id Software > Games developed by id Mobile
Games > Games by developer > Games developed by id Software > Games developed by id Mobile > Games developed by Fountainhead Entertainment
Games > Games by platform > J2ME games
Games > Games by publisher > Games published by Electronic Arts > Games published by EA Mobile
Games > Games by release date > Games released in 2005
Games > Games by series > Doom series
