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Doom RPG

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Title Screen

Doom RPG

Developers: Fountainhead Entertainment,
id Mobile
Publisher: EA Mobile
Platform: J2ME
Released in US: October 2005
Released in EU: November 2005


AreasIcon.png This game has unused areas.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Point and shoot and wait your turn.

Debug Mode

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

To open the Debug Menu, open the in-game menu and enter 3666 on your number pad.

Cheats

This menu covers, naturally enough, cheaty behavior.

  • Noclip - Walk through walls. In addition, monsters won't attack you. (They will still have AI, though.)
  • Disable AI - Monsters will no longer move or attack.
  • Give All - Gives you every weapon, 10 of every ammo type, 5 of every item, 20 credits, and all keys every time you select it. KFA!
  • Give Ammo - Gives you 10 of every ammo type.
  • God Mode - Disables taking damage.
  • Level Up - Gives you a free level up every time you Select it.
  • Auto Map - Gives you the full auto-map of the current level, sans secrets.

Change Map

This menu lets you jump to the level of your choice.

  • Intro
  • Junction
  • Sector 1
  • Sector 2
  • Sector 3
  • Sector 4
  • Sector 5
  • Sector 6
  • Sector 7
  • Des. Junction
  • Reactor
  • Credits (End game credits)
  • Items (Test map with all items in the game, unused)

Stats

Check various engine stats.

  • Pos
  • kTotal
  • kUsed
  • kInFree
  • kCurFree
  • kMap
  • kSound
  • kPNG

Developer

Various options for developer types.

  • Vars - Brings up the variables menu.
  • Benchmark - Performs a benchmark of the rendering speed.
  • Store0 - Brings up the first item vendor screen.
  • Store1 - Brings up the second item vendor screen.
  • Store2 - Brings up the third item vendor screen.
  • Store3 - Brings up the fourth item vendor screen.
  • Force Error - Triggers a Java application error.
  • Print Monsters
  • Print Memory

Vars

This menu is in the Developer menu. It handles engine and game variables.

  • r_frames - The number of animation frames displayed when moving.
  • r_speeds - Displays various rendering statistics.
  • r_skipCull
  • r_skipStretch
  • r_skipBSP - The game world is not displayed.
  • r_skipLines
  • r_skipSprites - Sprites are not displayed.
  • r_onlyRender - Weapons are not displayed, and the player can walk through walls.
  • s_debug
(Source: Doom Wiki)