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Grand Theft Auto: Vice City (Windows, PlayStation 2)

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Title Screen

Grand Theft Auto: Vice City

Developer: Rockstar North
Publishers: Rockstar Games (US/EU/AU), Capcom (JP)
Platforms: Windows, PlayStation 2
Released in JP: May 20, 2004
Released in US: October 27, 2002
Released in EU: November 8, 2002
Released in AU: November 8, 2002


DevMessageIcon.png This game has a hidden developer message.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
ItemsIcon.png This game has unused items.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


BugsIcon.png This game has a bugs page

And you were just a scroll away from being fired too...
Oh dear, I do believe I have the vapors.
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: G-Spotlight images

Grand Theft Auto: Vice City is the follow up to Grand Theft Auto III, which was released thirteen months after its predecessor. The formula was vastly improved with new weapons, further customization, and an all-star voice cast.

Hmmm...
To do:
  • Prerelease stuff. This is a good place to start.
  • Document the Malibu club game freeze in the PC version

Subpages

SoundIcon.png
Unused Audio

Unused Dialogue

Quite a few scrapped conversations can be found in the american.gxt file.

Mr. Moffat

Dialogue planned for a removed character/mission.

Moffat: "Vercetti? VERCETTI!! Damn you man, you've got to help me!"
Tommy: "Mr. Moffat? How's family life?"
Moffat: "Damn you to hell, HELL, do hear me?!"
Tommy: "Well it was nice chatting..."
Moffat: "WAIT! Wait, Vercetti - Tommy, can I call you Tommy? We're both businessmen, yeah? You know a good deal when you hear one, ok?"
Tommy: "I don't have time to chat, get to the point."
Moffat: "MONEY. Money is the goddamned point. I've escaped the coop again, but it's never long before they track me down - they think it's a damned game! I'm at a pay phone somewhere in this god forsaken shit hole. Get me out of here before they take me back and...and..oh go-o-od..."
Tommy: "Well, I'm busy for the next -"
Moffat: "No! Don't shit with me here, have a heart! No man should have to do such, such things. I'm on my knees here Tommy, in the dirt begging you please..."
Tommy: "I guess I could swing by that way, see if I can spot you..."
Moffat: "Oh god, they're coming. For the love of Christ hurry, hurry!"


(Source: RARusk's FAQ)

Introduction

A slightly different version of the opening cutscene.

Ken: "Hey, hey, guys! It's, uh, Ken Rosenberg here! Hey! Heh, heh, hey, great, hey! Well, uh, I'm gonna drive you guys to the meet, okay? Now, I've talked to the suppliers and they are very, huh-ha, keen to start a business relationship, so, uh, if all goes well, we should, uh, be doing very nicely for ourselves, which is, y'know... good.. Okay, so. They're brothers, okay. One operates the uh, the business, and the other one does the flying. Now they operate out of Mexico, They own a farm in Panama. Okay, all right, listen - you guys, when we get there should I stay in the car, or do you guys want me to come in with you guys?"
Tommy: "No. Stay in the car."
Ken: "You know what, I thought about it, I'm gonna watch the car."

(at the swap)

Ken: "Ok, that's them in the chopper. All right, here's the deal. They want a straight exchange on open ground. All right? Ok. Stay tight, let's go. All right. Take it easy, now. I'm right here. The cars running, baby!"
Tommy: "Got it?"
Dealer: "100% pure grade-A Colombian, my friend. The greens?"
Tommy: "Tens and twenties...used."

(cue ambush)

Tommy: "Go on, get out of here! Drive!"

(on the way to the office)

Ken: "Screwed! We're screwed! This is soo typical, I poke my head out of the gutter for one freakin' second, and fate shovels shit in my face!"
Tommy: "Well, screw you! Shut your face and quit complaining! You're alive, aren't ya'? Drop me right up here. "

(Tommy gets out of the car)

Tommy: "Go dump the car, then go get some sleep. I'll drop by your office tomorrow and we can start sorting this mess out."
Ken: "OK, that's a good idea, I'll get some sleep. What are you gonna do?"
Tommy: "Make my way back to my hotel, clear my head, and figure this crap out."
Ken: "OK."


(Source: RARusk's FAQ)

Additional Mission from Avery Carrington

Avery: "Hey Tommy, it's Avery! Now listen, I got me all tied up at the moment and I have a representative of mine needs chaperoning out to the Gator Keys. I'm after some land out that way, so I'm sending someone out to sweeten the deal. Could you do me a favor and make sure he gets there ok?"
Tommy: "Yeah, sure thing Avery. Where'd you want me to pick him up?"
Avery: "He's just finishing some business at the building site. I said you'd pick him up from there."
Tommy: "No problem. See you later, Avery."


(Source: RARusk's FAQ)

More Calls from Kent Paul

Two more calls from Kent Paul were cut.

Call no. 1

Kent: "Tommy, mate, it's Paul, from Kent, a couple of proper sorts have your name written all over them, down at the Malibu."
Tommy: "What are you talking about?"
Kent: "Sorts. Birds. You know. Girls. Tastey ones, don't think they're brasses or nothing. You gotta come check them out."


(Source: RARusk's FAQ)

Call no. 2

Kent: "Tommy V, It's KP here. Kent Paul. Word on the street is people want to rip you off. Keep your eye's peeled, my son. And remember, I didn't say nothing to you about this."


(Source: RARusk's FAQ)

Mercedes' Call

The actual text for one of the conversations.

Mercedes: "Hiya Tommy!"
Tommy: "Hi Mercedes, howyadoin'?"
Mercedes: "I got a new apartment up in Vice Point - thought you might want to drop by sometime."
Tommy: "I'd love to. I'll catch you later."


(Source: RARusk's FAQ)

Actress Mercedes

This call should have been used after finishing the Interglobal Films' missions.

Mercedes: "Ooh Tommy, its Mercedes. I just want to say, I have so much fun on that film set. Anything else you have like that, you let me know. I really mean that. I always wanted to be an actress. I think I learn a lot about the dramatic process. It so enlightening! Thank you. Thank you. I see you real soon. Adios."


(Source: RARusk's FAQ)

Colonel Cortez' Call

An alternate version of the Colonel's conversation following the completion of the main story.

Cortez: "Tommy, it is always a struggle here. Excuse the poor line, we have just had another failed coup. The people are the most demanding mistress of all. So far, we have had three revolutions and four coups since I return from Vice City. Luckily, I have been promoted each time. Maybe everyone is humiliating me. Tommy, you are proving very useful, my friend."
Tommy: "Thanks, Cortez. What about my deal?"
Cortez: "Tommy, I am working tirelessly on your behalf to ensue we get to the bottom of this trench of stinking lies and deceit, you have my word on that, but in the meantime, please accept the esteemed thanks of my people for your work on our behalf."


(Source: RARusk's FAQ)

Filename Oddities

Cam Jones is referenced as "mike" in the files (igmike.txd, mike2.txd, etc.)

Earlier Map

An early version of the map of Vice City can be seen at Sunshine Autos. Some of the differences are still present in the LOD's of the islands, most notably the "Ghost Tower", which can be seen before the second island loads while crossing a bridge.

Early Final
VCMapEarly.png VCMapFinal.png

Changes include:

  • The Hyman Memorial Stadium and the patch of sand near it are missing
  • A large chunk of Washington Beach is missing
  • Fort Baxter Air Base was much larger
  • The Lighthouse is missing
  • The bridge between Little Haiti and the Leaf Links Golf Club is curved
  • Viceport has a little inlet of water going into it
  • The long road that goes all the way from Viceport to Downtown is cut off early.
LOD Normal
VCBase2.png VCBase1.png
LOD Normal
VCLighthouse2.png VCLighthouse1.png
LOD Normal
VCWashingtonBeach2.png VCWashingtonBeach1.png
LOD Normal
VCStadiumLOD2.png VCStadiumLOD1.png

Unused Graphics

HUD Icons

Various graphics located in hud.txd never appear in the game.

Radio Stations

Icons exist for each station (save for VCN, only depicted as a building) in the game.

VCN

In the PlayStation 2 version's menu graphics (FRONTEN2.TXD), there is a logo for a deleted radio station, Vice City News, or VCN for short. It's stored among the logos for the other radio stations that you can tune in on the menu while adjusting audio options. Kenny Loggins was supposed to make a guest appearance on VCN as a host of one of the radio programs.

(Source: Grand Theft Wiki)

News Headline

Gta-vc-news-txd.png

Leftover news headline from Grand Theft Auto III's intro with the filename of news.txd. Exists only on the Windows version.

Miscellaneous Stuff

Graphic Description
GtaVC-property.png A green house; unused property icon. This icon didn't totally went to waste, though, as it was reused in Grand Theft Auto: San Andreas.
GtaVC-radar biker.png Letter B, standing for Bikers. Not used in favor of a poker spade icon.
Gta-vc-loadingscreen-13.png An unused loading screen from the PlayStation 2 version. Normally, the game does not load long enough to display this image, so it goes unseen.

Oddities

A misplaced pedestrian can be seen in the intro cutscene for the mission Messing With the Man.

VCMessingWithTheMan.png


The Mr.Vercetti suit's ingame and cutscene models have different colors.

In-game Cutscene
VC MrVercetti Ingame.png VC MrVercettiCutscene.png

If you take a Pony or a Rumpo to a Pay & Spray, the front bumper is flipped backwards for some reason.

VC Backwardsbumpers.png

Parking your car in the spot shown in the picture (in Ocean Beach) causes it to despawn as soon as you get out of it.

VC OceanBeachCarDespawn.png

There is a miscolored patch of grass in Ocean Beach near the Pay & Spray. It has no collision, so the player will fall out of bounds if the spot is driven to on a motorcycle.

VC OceanBeachPatch.png

One of the walls around the Downtown Hospital has no collision and can be driven through.

VC DowntownHospital.png

The end of one of the fences of the mansions on Prawn Island also has no collision.

VC PrawnIslandFence.png

The side of the bridge leading from Prawn Island to Downtown has no collision as well, and can easily be jumped through. This one can be used to get to the second island earlier than intended.

VC PrawnBridge1.png VC PrawnBridge2.png

Models and Textures

Hmmm...
To do:
Get individual texture sheets for each asset.

Vehicles

Hmmm...
To do:
  • Upload that early game shot with the GTA III helicopter.
  • Manhunt has a few beta versions of GTA Vice City cars. The Blista GPX from beta screenshots are props in Manhunt, as well as other cars. Textures can be interchanged between some Manhunt cars and Vice City cars.
Front view of the Cougar.
Back view of the Cougar.
The Toyz Van
  • Coastguard Maverick: Helicopter. Only text and handling entry remain.

COASTMAV 3500.0 2.0 5.0 2.5 0.0 0.0 -0.1 75 0.65 0.9 0.5 1 200.0 16.0 4 P 5.0 0.45 0 30.0 5.0 0.1 0.30 0.65 50000 0.50 -0.05 0.5 0.0 8028000 0

(Source: Grand Theft Wiki)
  • Police Helicopter: Leftover helicopter from GTA III that appeared on an early screenshot. Replaced with VCPD equivalent of Maverick. Handling entry is present.

HELI 25500.0 2.5 7.7 2.9 0.0 0.0 0.0 85 0.58 0.7 0.46 5 140.0 24.0 4 D 10.00 0.45 0 27.0 1.2 0.05 0.2 1.00 10000 0.47 -0.17 0.5 0.0 20000 0 1

  • Train: Leftover transportation system from GTA III. Handling entry is present.

TRAIN 25500.0 2.5 7.7 2.9 0.0 0.0 0.0 85 0.58 0.7 0.46 5 140.0 24.0 4 D 10.00 0.45 0 27.0 1.2 0.05 0.2 1.00 10000 0.47 -0.17 0.5 0.0 0 0 1

  • Dodo: Leftover Cessna-style plane from GTA III. Replaced with its seaplane brother. Handling entry is present.

DODO 2500.0 1.0 10.0 1.2 0.0 1.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 4 P 5.0 0.45 0 30.0 5.0 0.1 0.30 0.50 25000 1.25 -0.17 0.5 0.0 48000 0 1

  • Kuruma: Leftover vehicle from GTA III. Handling entry is present. Definitely a leftover since it is based on a early 90's sedan in GTA III.

KURUMA 1500.0 1.9 4.9 1.4 0.0 0.0 0.15 75 0.87 0.85 0.48 5 180.0 17.0 F P 7.17 0.55 0 30.0 1.6 0.1 0.24 0.60 18000 0.27 -0.13 0.5 0.0 8002 1 1

  • Toyz: Another leftover vehicle from GTA III. Replaced with Top Fun van. Model and texture files are present within the PS2 files, likely as a placeholder, since it is vaguely reminiscent of a 90's van.
  • Civillian Patriot: Yet another leftover vehicle from GTA III. The "Civillian"(sic) marking was put there to distinguish the leftover Patriot from the in-game Patriot that is reserved for military use.

These vehicles are referred in the handling.cfg under these names. These suggest late name changes.

Early Final
Bike PCJ-600
Cupboat Jetmax
Desperado Mesa Grande
Dirtbike Sanchez
FBI Car FBI Washington
Golf Cart Caddy
Mafia Cruiser Sentinel XS
Moped Faggio
Pheonix Phoenix
Seaplane Skimmer

These vehicles have either model, textures or handling present within the files. They are very similar to existing vehicles, which might be their early names.

Early Final
Blista GPX Blista Compact
Cougar Virgo
Harley Freeway
Inferno Infernus
Mafia Cruiser Sentinel XS
Pheonix Phoenix

Weapons

Hmmm...
To do:
Complete the revision of the descriptions for unused weapons.
  • Grenade Launcher: Speaks for itself. Removed because it would look out of place. Its model (grenlanc.dff) and textures (grenlanc.txd) are still in the PS2 version of the game.
  • Steyr Aug: Its model (steyr.dff) and textures (steyr.txd) can be found as well in the PS2 version.
  • AK-47: Weapon from GTA III. Model and textures are present. Its low quality texture implies that it may have been discarded earlier in development.
  • Landmines: Model and textures were preserved too in both releases. This weapon would be fully coded, but STILL end up unused in Grand Theft Auto: Vice City Stories.
  • Texture files exist for a cut Tazer gun.
  • Silenced Colt: Model (coltsil.dff) and texture (coltsil.txd) are also in the PS2 version.
  • Files for the Staplegun are present on the Japanese PS2 version's files.
  • Along with the Staplegun, an early version of the shotgun is also present in the Japanese version.
  • The model, texture and HUD icon for the Short MP5 are present on the PS2 disc. It can still be seen briefly in the opening cutscene.
  • Models for the Uzi and M16 from GTA III. Both have corrupted textures.


(Source: Grand Theft Wiki)

Assorted Objects

  • Bus Shelter: Labeled as bustopm.dff. These were meant to be part of the game world. They were most likely cut in mid-development, as they cannot get damaged and have somewhat compressed textures. They were later retextured and reused in Grand Theft Auto: San Andreas.
  • Deformed Kent Paul: Labeled as kentpaul.dff. Self-explanatory. A different model is used.
  • Early Ken Rosenberg: Found only in the PC version's files labeled as lawyer.dff & lawyer.txd. Seems to be an earlier look for Ken Rosenberg, without his glasses, different face, and clothing.
  • Bonus pickup. As the model suggest, this is a leftover from GTA III, though it was probably meant for the import-export garage in Sunshine Autos, since the garage itself doesn't allow to export the vehicles that were listed on the delivery list.
  • Alternate designs for the goons that occupy any asset owned by the player. Interestingly, the Japanese version does use these models.
  • The sun-lounger chair used in Asuka Kasen's apartment in Grand Theft Auto III exists in the files and was intended to be used before being replaced with different designs.


  • There are three copies of the PlayStation 2 save icon on the disc. For some reason, one of the icons is slightly deformed.
Used Unused
ViceCityIco1.png ViceCityIco2.png

Hidden Objects

Hidden inside a wall in the Downtown Ammu-Nation is this image of former president Ronald Reagan shooting at Mikhail Gorbachev. Whether or not this was just misplaced, or intentionally hidden is unknown. The only way to see it is to aim a rocket launcher or sniper rifle while standing right next to the wall or using a trainer.

Say what?

A biker shop called Howling Pete's has an unfinished interior that can be seen by the same methods as the above image.

VCHowlinPete.png

Unused Features

  • Additional clothing labeled as "MC Tommy" is listed in the american.gxt file at MAIN > OUTFT13. Neither models nor textures of this outfit exist.
  • Within the same file, tires would have been able to be slashed and recorded into the statistics according to MAIN > TYRESLA.


(Source: Grand Theft Wiki (MC Tommy))
(Source: Grand Theft Wiki (Slashed Tires))

Developer Shout-Out

The SA Goon Rank.

There is a secret criminal rating for the stats page: "SA Goon". It is only displayed if the player's score is between 1000 and 1005, after which it ticks over to the "Goon" rating. Due to the very small window for it to be achieved, it's nearly impossible to see unless one is deliberately trying for it.

The rating is a reference to the Something Awful Forums, the inhabitants of which are dubbed Goons.

Revisional Changes

Hmmm...
To do:
Better screenshots and weapon name changes

Three revisions of the PlayStation 2 version exist, each with various fixes and changes. They are version 1.40, which come in first-print releases of the original game, Version 2.01, which comes with the Double Pack and version 3.00., which are later copies of the video game with some going under the Platinum/Greatest Hits line.

Double Pack release changes

The Trial By Dirt side mission was changed. In 1.40 the rain, Haitians on motorcycles and barrels appear on your first attempt. In 2.01, the barrels appear on your second try, rain appears after you beat your best time and the Haitians appear if you beat your best time again. The stat glitch for the mission was also fixed, along with the Detonator bug and Cherry Poppers save glitch. (see the bugs page).

The song "Running With the Night" by Lionel Ritchie was removed from Flash FM.

The "trails" option now also toggles the rain and blood droplets that appear on the screen.

Some weapons were renamed and their graphics slightly altered, in order to avoid licensing issues, since 1.40 used real-life weapons.

1.40 2.01
VC WeaponsV1 (1).png VC WeaponsV2 (1).png
VC WeaponsV1 (2).png VC WeaponsV2 (2).png
VC WeaponsV1 (3).png VC WeaponsV2 (3).png
VC WeaponsV1 (4).png VC WeaponsV2 (4).png
VC WeaponsV1 (5).png VC WeaponsV2 (5).png
VC WeaponsV1 (6).png VC WeaponsV2 (6).png
VC WeaponsV1 (7).png VC WeaponsV2 (7).png
VC WeaponsV1 (8).png VC WeaponsV2 (8).png

The background music in the opening cutscene for the mission The Driver was changed. It originally featured "In a Big Country" by Big Country.... which wasn't actually featured elsewhere in the game. It was changed to "The Message" by Grandmaster Flash and the Furious Five in later releases.

1.40 2.01

The blur effect for the mission Boomshine Saigon was changed for unknown reasons.

1.40 2.01
VC BoomshineV1.png VC BoomshineV2.png

The clothing of the porn actress in the opening cutscene for the mission Recruitment Drive was changed.

1.40 2.01
VC RecruitmentV1.png VC RecruitmentV2.png

Greatest Hits/Platinum re-release changes

The Trial By Dirt stat glitch was rebroken somehow.

Tear Gas was removed due to it's uselessness. The only pickup behind the Washington Beach police station was replaced by regular grenades, to make up for this. However, the weapon remains in the game's code and can be used with a cheat device or a trainer.

1.40 3.00
VC TeargasV1.png VC Teargas V2.png

3.00 "Haitian-friendly" changes

Due to the controversy surrounding the Haitian community sparking complaints over the video game, almost all references to Haitian and Cubans were removed in Version 3.00. This was also the same for all releases of the Japanese version.

Two Bit Hit

1.40, 2.01 3.00
Avery: "Now recently a Haitian gang lord died. Apparently the Cubans did 
          it, nobody's certain. But let's make them certain! You disguise 
          yourself as a Cuban hombre, and head on down to crash that funeral. 
          Mix it up, and then high tail it. You getting this down, Donald?"
Avery: "Now recently a gang lord died. You disguise yourself and head on 
          down to crash the funeral. Mix it up, and then high tail it. You 
          getting this down, Donald?"
"Go get yourself some Cuban gang colors in Little Havana!"
"Go get yourself some gang colors in Little Havana!"
"Take out the Haitian Gang Lord at Romero's Funeral Parlor!"
"Take out the Gang Lord at Romero's Funeral Parlor!"
"Fool! People have to WITNESS a Cuban doing the hit!"
"Fool! People have to WITNESS a gangmember doing the hit!"

Guardian Angels

1.40, 2.01 3.00
Diaz: "Don't just stand there, you pricks, chase that Haitian dickhead down!"
Diaz: Don't just stand there, you pricks. chase that dickhead down!"

Cannon Fodder

1.40, 2.01 3.00
Umberto: "The Haitians! I hate these Haitians! They mess with me for the last time!"

           "These Hai - these Haitians! We take 'em out! Only we need some 
            backup. I lost a few hermanos already out there. Amigo, you drive 
            good!"

  Tommy: "For a woman. Right?"

  Umberto: "This is no time for joking! Come on, drive for me again! Take my 
            boys over there, and then we'll take these Haitians down! They 
            mess with me, they mess with the biggest boy in town!"
Umberto: "They mess with me, they mess with me for the last time!"

  Tommy: "What is your problem?"

  Umberto: "We take 'em out! Only we need some backup. I lost a few hermanos 
            already out there. Amigo, you drive good!"

  Tommy: "For a woman. Right?"

  Umberto: "This is no time for joking! Come on, drive for me again! Amigo, 
            take my boys over there. They mess with me, they mess with the 
            biggest boy in town!"
"Rico: "Hey amigo! Good to see you could make it! Stinking nest of Haitians, 
         we gonna kill 'em all! CHAAAAAARGE!"
Rico: "Hey amigo! Good to see you could make it! CHAAAAAARGE!"
"Little Haiti will be swarming with Haitians trying to even the score 
        with the Cubans. Watch your back."
"Little Haiti will be swarming with rival gangsters trying to even the 
        score. Watch your back!"
"KILL ALL THE HAITIANS!!"
"GET THEM ALL!!"
"Finish off the rest of the Haitians so the Cubans can move forward."
"Finish them off so we can move forward."

Naval Engatement

1.40, 2.01 3.00
Umberto: "Poppa, don't serve this snake in the straw. You're two-faced, 
            Tommy! You're either two-faced, or you're a wimp, baby boy! The 
            Haitians, man. They're laughing at me."
Umberto: "Poppa, don't serve this snake in the straw. You're two-faced, 
            Tommy! You're either two-faced, or you're a wimp, baby boy! 
            They're laughing at me."
"Umberto: "Tommy. You a real man. Businessman, a gentleman. These Haitians. 
            They have a load of product coming in off shore, really good 
            stuff."
Umberto: "Tommy. You a real man. Businessman, a gentleman. They have a load 
            of product coming in off shore, really good stuff."
Gangster: "Uh oh.. Pack of Cubans. We under attack!"
Gangster: "Uh oh... We under attack!"
"KILL ALL THE HAITIANS ON THE BOATS!!"
"KILL ALL THE GANGSTERS ON THE BOATS!!"

Juju Scramble

1.40, 2.01 3.00
Auntie: "Do me these tings, Tommy......The Cubans, nasty proud foofoos, 
           mmm, been making my lovely Haitian boys shake de heads. Now they 
           told the policeman where me been stashing my powders. Dey tink it 
           drugs, them stupid. Now be a good boy Tommy and go and get the 
           powders for Auntie Poulet."
Auntie: "Do me these tings, Tommy......The nasty proud foofoos, mmm, been 
           making my boys shake de heads. Now they told the policeman where 
           me been stashing my powders. Dey tink it drugs, them stupid. Now 
           be a good boy Tommy and go and get the powders for Auntie Poulet."

Bombs Away!

1.40, 2.01 3.00
Auntie: "The Cubans have fast boats they use to cross the seas with drugs. 
           It is their livelihood. Me nephew bin making lickle flying bombs 
           to take dem out. Blow de boats to coffin wood."
Auntie: "Them have fast boats they use to cross the seas with drugs. It is 
           their livelihood. Me nephew bin making lickle flying bombs to take 
           dem out. Blow de boats to coffin wood."
"Kill the Cubans..."
"Kill the Cuban gangsters..."
"The Cubans are making a run for it. Don't let them get away!"
"They are making a run for it. Don't let them get away!"
"One of the Cubans is escaping in a car. Don't leave any witnesses!"
"One of them is escaping in a car. Don't leave any witnesses!"

Dirty Lickin's

1.40, 2.01 3.00
Auntie: "Hush now. One more ting an I can let you go, Tommy. My boys gone 
           war wit dem Cuban boys. But no guns. Hmm, but de Cubans have a 
           surprise comin'. While they fight in de streets, you take this 
           rifle and kill dem in de hubbub. No one sees you, no one hear you. 
           Now, Tommy, you do this for me, and you no longer tied to my apron 
           strings."
Auntie: "Hush now. One more ting an I can let you go, Tommy. My boys gone 
           war wit dem boys. But no guns. While they fight in de streets, you 
           take this rifle. No one sees you, no one hear you. Now, Tommy, you 
           do this for me, and you no longer tied to my apron strings."
"The Haitians have died!"
"You let too many of your boys die!"
"Haitians are dying! Improve your aim."
"Our boys are dying! Improve your aim!"

Trojan Voodoo

1.40, 2.01 3.00
Umberto: "Hey, ladies. You know what I'm gonna do? I'm gonna kill me a 
            Haitian. And then? And then I'm going to make love like a man. 
            You know that, chica? Something like this."
Umberto: "Hey! Heh heh heh...Hey, ladies. You know what I'm gonna do? I'm 
            going to make love like a man. You know that, chica? Something 
            like this."
Umberto: "We gonna take out the Haitians. Tommy, how do you take out a 
                snake? You bite him in the ass! Hahaha!"

  Tommy: "Whatever you say, Umberto."

  Umberto: "Tommy, you go and get us a little Haitian car. When you get it, 
            come back and pick up my boy. Pepe, and take him out to the 
            Haitians. Then, you go around to the Haitians processing plant, 
            and you use their solvent as an explosive. Boom! Bye bye!"
Umberto: "Tommy, how do you take out a snake? You bite him in the ass! 
            Hahaha!"

           "You go and get us a little car. When you get it, come back and 
            pick up my boy, Pepe, and take him out to such and 
            such...their processing plant."

  Tommy: "Whatever you say, Umberto."

  Umberto: "Hey Tommy! Tommy! Use their solvent as an explosive. Boom! Bye 
            bye!"
Rico: "Hola, amigos. Oy - the solvent is round the back, amigo. Bueno. 
Haitian Putas. Muerte. Vamos."
Rico: "Hola, amigos. Oy - the solvent is round the back, amigo. Bueno. 
Putas. Muerte. Vamos."
"Join the other Cubans at the Haitian Drugs Factory."
"Join the boys over at the Drug Factory."
"Hey, we need a Haitian gang car!"
-

Phonecall after Death Row

1.40, 2.01 3.00
Cortez: Tommy, Thomas, it's Cortez. Look, the 
French are giving me all kinds of trouble, amigo. 
Damn hypocrites. They spend a hundred years stealing 
from poor countries and they call me a thief! 
I am going to need your help as soon as possible, 
amigo. So please hurry, Tommy, I need you, alright? 
I hate the damn French.
Cortez: Tommy, Thomas, it's Cortez. Look, the 
French are giving me all kinds of trouble, amigo.
 Damn hypocrites. They spend a hundred years stealing 
from poor countries and they call me a thief! 
I am going to need your help as soon as possible, 
amigo. So please hurry, Tommy, I need you, alright?
(Source: Robert Allen Rusk/GameFAQs )

10th Anniversary Song Removal Changes

Due to music-licensing contracts becoming expired, several songs had to be removed from digital Steam, PS3/PS4, and iOS/Android releases.

  • Michael Jackson - "Billie Jean" (Flash FM)

"Self-Control" by Laura Braningham plays instead when Tommy enters a vehicle for the first time.

  • Herbie Hancock - "Rockit" (Wildstyle)
  • Tyrone Brunson - "The Smurf" (Wildstyle)
  • Michael Jackson - "Wanna be Startin' Somethin'" (Fever 105)
  • Ozzy Osbourne - "Bark At The Moon" (V-Rock)
  • Kate Bush - "Wow" (Emotion 98.3)

Regional Differences

The Japanese version had some graphics altered. As mentioned above, this version uses the alternate, normally unused models for the Vercetti goons. In addition, the spotlight for the mission G-Spotlight was censored and the posters and polaroids with Candy Suxxx were replaced by pictures of (rather creepy looking) kittens and flowers.

International Japan
VC Poster US (3).png VC Poster JP (3).png
VC Poster US (4).png VC Poster JP (4).png
VC Poster US (1).png VC Poster JP (1).png
VC Poster US (2).png VC Poster JP (2).png

The opening cutscenes for G-Spotlight and Martha's Mug Shot were edited, too.

Hmmm...
To do:
Replace with videos

In G-Spotlight, the first few seconds of Candy complaining about not being to swallow "it" were edited out.

International Japan

In Martha's Mug Shot, Candy's moaning was cut out except for one little bit where she replies to Tommy.

International Japan

The German version also got altered. The main reason for censoring the game was due to the high violence, so even the missions Messing with the Man and Dirty Lickin's were removed. Graphic content like blood or headshots was removed, as were rampages and the ability to hit dead pedestrians or getting money by dead people. Because of the two cut missions and the removal of the rampages, the stats were also edited to match the censored version. This version has an USK 16 rating, but since late 2012, it got removed off the German index and the uncensored release received an USK 18 rating.

Developer Messages

In the game's executable are some rather rude messages, with the first two are refers to the some sort of missing animation(s), and the last one rudely tells that there's nothing to find in the executable.

Can't find the fucking animation
Haven't I told you I can't find the fucking animation
FUCKFUCKFUCK
nothing here fuckers