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LittleBigPlanet PS Vita

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Title Screen

LittleBigPlanet PS Vita

Developers: Double Eleven, Tarsier Studios, XDev (EU)
Publisher: Sony Computer Entertainment
Platform: PlayStation Vita
Released in JP: September 20, 2012
Released in US: September 25, 2012
Released in EU: September 19, 2012
Released in AU: September 20, 2012


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
SoundIcon.png This game has unused sounds.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

LittleBigPlanet PS Vita is a rather limited port of LittleBigPlanet 2 to the PlayStation Vita. But hey, it's more or less LBP2 on the go!

Sub-Pages

DevTextIcon.png
Unused Text
LittleBigComments

Unused Graphics

Early Move Pack Leftovers

Found in various places in the game's data are leftover graphics from LittleBigPlanet 2's Move Pack, some of which look different to how they appeared in the final DLC. For obvious reasons, most of them go unused.

Lbpvita lbp logos02.png

gamedata/texture_library/ui/lbp_logos02.tex is a placeholder logo for the Move Pack.

sixaxis.tex sixaxis_blurred.tex wand.tex wand_blurred.tex

gamedata/texture_library/ui contains placeholder graphics for both the Sixaxis Controller and the PS Move Controller.

Lbpvita badge medals02.png

gamedata/texture_library/ui/badge_medals02.tex is an early version of the icon that marks when a Move controller is required to play a level.

Lbpvita electronics inventory movinator.png

gamedata/texture_library/ui/electronics_inventory_movinator.tex is an early icon for the Movinator gadget. This icon incorporates the official PS Move logo in its design, whereas the icon that gets used in LittleBigPlanet 2 is based on the upper portion of the Move controller.

Virtual L2/R2 Buttons

virtual_button_l2.tex virtual_button_r2.tex

Found in gamedata/texture_library/ui/psp2, virtual_button_l2.tex and virtual_button_r2.tex graphics for L2 and R2 buttons that most likely would have been activated with the touchscreen. The PS Vita doesn't have L2 or R2 buttons, so it's unknown what these were intended for.

Storyboard

gamedata/lbppsp2/th_unthemed/stickers/storyboard/psp2 has three concept art images.

Placeholder Music Icons

gamedata/lbppsp2/th_unthemed/stickers/music_icons/psp2 has several placeholder music icons.

Unused Models

Paintinator Model

Lbpvita paintinator.jpg

The Paintinator weapon from LittleBigPlanet can be found underneath the Creatinator. Through glitching, you can copy it and place it wherever you'd like. The image shown is a recreation of the original weapon after positioning the Paintinator just right. The Paintinator works just like the version in LittleBigPlanet with the paint splats.


LittleBigPlanetVita-Paintinator-Icon.png

There's also an icon for this weapon left in the game's files.

Unused Dialogue

Hmmm...
To do:
  • There's a lot more that still needs to be documented.

gamedata/audio/dialogue contains several lines of dialogue that never get used anywhere.

Colonel Flounder

Audio File Filename Subtitle
cs_intro_outro_cf_60_alt.mp3 You're not from around here, are you?
cs_intro_outro_cf_70.mp3 I saw you fall from the sky.
cs_intro_outro_cf_80_alt.mp3 Something... unnatural happens here.
cs_intro_outro_cf_100.mp3 They are everywhere.
cs_intro_outro_cf_110_alt.mp3 They work for The Puppeteer. He caused ALL of this!
cs_intro_outro_cf_120_alt.mp3 You are the Boysack, no?
cs_intro_outro_cf_170.mp3 Flowers, eh? Clever. Very clever.
cs_intro_outro_cf_180.mp3 But you will never fool the flounder!
cs_intro_outro_cf_190.mp3 Hah! The flowers are easily smashed, but they shall return.
cs_intro_outro_cf_200.mp3 And with more petals.
cs_intro_outro_cf_210.mp3 Quickly, we must escape this place!
cs_lamarionetta_intro_cf_10.mp3 The Hollows work the machines, but why? We have no idea.
cs_lamarionetta_intro_cf_20.mp3 No doubt it is one of The Puppeteer's evil schemes!
cs_lamarionetta_intro_cf_80.mp3 For his friends to have life, he must always be alone.
cs_lamarionetta_intro_cf_130.mp3 And his soul broke into tiny pieces.
cs_lamarionetta_intro_cf_225.mp3 This way.
cs_lamarionetta_intro_cf_230.mp3 The Puppeteer knows nothing of this place.
cs_lamarionetta_intro_cf_240.mp3 Defeating him will be no easy task.
cs_lamarionetta_intro_cf_250.mp3 You must first learn the ways of the Carnivalia.
cs_lamarionetta_intro_cf_255.mp3 I will teach you what I know.
cs_lamarionetta_outro_cf_60.mp3 And see these creatures with our own four eyes.
cs_lamarionetta_outro_cf_80.mp3 But mostly the flowers thing.
cs_lamarionetta_outro_cf_100.mp3 But we must hope it does not await in a mysterious looking tunnel.
cs_lamarionetta_outro_cf_110.mp3 Baaargh!