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Tic-Tac-Tough
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Cleanup > Pages missing date references
Cleanup > Pages missing developer info
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by platform > Adobe Shockwave games
Games > Games by publisher > Games published by Knowledge Adventure
Games > Games by release date > Games released in 2000
Games > Games by series > JumpStart series
Tic-Tac-Tough |
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Publisher: Knowledge Adventure This game has hidden development-related text. |
Unused Graphics
x5
An unused graphic for an X symbol represented by two golf clubs.
Development Text
Sound Information
READ ME The following is a list and corresponding descriptions of sound effects created for the Tic Tac Tough game by Edgar. Please keep in mind that all sfx will contain the "$" symbol when initially placed in this cast. Once implemented, please remove this symbol. This helps with sound resource tracking. File Naming Key: product name_activity name_sound effect name.aif JSCOM: Jumpstart.com TT: Tic Tac Tough Tic Tac Tough SFX List SFX NAME DESCRIPTION DIALOGUE YES/NO MIXED DIALOGUE # JSCOM_TT_bowlball.aif for bowling ball mousedown NO N/A JSCOM_TT_bowlpin.aif For bowling pin mousedown NO N/A JSCOM_TT_hsticks.aif For hockey stick mousedown NO N/a JSCOM_TT_hpuck.aif For hockey stick mousedown No N/a JSCOM_TT_tball.aif For tennis ball mousedown No N/a JSCOM_TT_racquets.aif For tennis racquet mousedown No N/a JSCOM_TT_bat.aif For baseball bat mousedown No N/a JSCOM_TT_bball.aif For baseball mousedown No N/a JSCOM_TT_win.aif Reward sound for Òyou win!Ó No N/a JSCOM_TT_yesroll.aif Rollover sound for ÒyesÓ button No N/a JSCOM_TT_noroll.aif Rollover sound for ÒnoÓ button No N/a JSCOM_TT_yesnomousedn.aif Mousedown sound for yes/no button No N/a JSCOM_TT_caseywin.aif Reward sound for ÒCasey wins!Ó No N/a JSCOM_TT_match.aif Reward sound for matching a row. To play when pictures flash. No N/a JSCOM_TT_tie.aif Reward sound for ÒTieÓ No N/a JSCOM_TT_musicloop.aif Music for looping. Can you set it to only play during actual gameplay? Not it the Òplay againÓ or tie, or win screens? No N/a
Cleanup > Pages missing date references
Cleanup > Pages missing developer info
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by platform > Adobe Shockwave games
Games > Games by publisher > Games published by Knowledge Adventure
Games > Games by release date > Games released in 2000
Games > Games by series > JumpStart series