The Cutting Room Floor now has a Patreon page. Thanks for all your support!

If you've blocked our ad, please consider unblocking it.
We promise it isn't annoying. No flash, no sound, ever.

Ads by Project Wonderful! Your ad here, right now: $0

Bubble Bobble Part 2 (NES)

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Bubble Bobble Part 2

Also known as: Bubble Bobble 2 (JP)
Developer: I.T.L
Publisher: Taito
Platform: NES
Released in JP: March 5, 1993
Released in US: August 1993


GraphicsIcon.png This game has unused graphics.


Bubble Bobble Part 2 is, obviously, a sequel to Bubble Bobble, though its "Part 2" status is debatable.

Unused Title Screen

Ending scene palette Unused palette
Guess what this says and win a cookie! I like the blue one better.

Graphics and 16x16 metatiles for an alternate title screen can be found in both the Japanese and US ROMs. Though the actual screen layout no longer exists, the ending scene (which was based on the old title screen) can be easily modified to show what it probably looked like. It's worth noting that the logo fits perfectly inside the existing cloud arrangement.

The image on the left shows the palette used in the ending scene, while the one on the right shows an unused palette, which is identical aside from the purple color seen in the logo.


(Source: BMF54123)

Early Graphics

Older versions of some existing graphics can be found in unused areas of the Japanese PRG ROM.

Hmmm...
To do:
Assemble the sprites as they would be seen in-game.

HURRY UP!

Early Final
BB2ProtoGfx1a.png BB2ProtoGfx1b.png

Ditched in favor of a complete character set. The lower half of the 8 and the 9 are much blockier than the final versions.

Skel-Monsta

Early Final
BB2ProtoGfx2a.png BB2ProtoGfx2b.png

Judging from this lone tile, it appears that Skel-Monstas used to be much more evil-looking.

Bubble

Early Final
BB2ProtoGfx3a.png BB2ProtoGfx3b.png

Bubbles used to be solid, similar to their arcade counterparts. The solidity might have made sprite flickering more apparent.

Corn Dog

Early Final
BB2ProtoGfx4a.png BB2ProtoGfx4b.png

Two colors were swapped on this cholesterol-laden treat.

Enemy

Hmmm...
To do:
Proper name?
Early Final
BB2ProtoGfx5a.png BB2ProtoGfx5b.png

Another sprite that had its colors swapped.

Roc

Early Final
BB2ProtoGfx6a.png BB2ProtoGfx6b.png

Roc got a glossy coat of paint and bigger shoes for his official debut.

Super Drunk

Early Final
BB2ProtoGfx7a.png BB2ProtoGfx7b.png

Nothing but a palette swap for this pushover of a boss.


(Source: BMF54123)