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Crash Boom Bang!

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Title Screen

Crash Boom Bang!

Also known as: Crash Bandicoot Festival (JP)
Developer: Dimps
Publishers: Sierra Entertainment (US/EU), Vivendi Universal Games (JP)
Platform: Nintendo DS
Released in JP: July 20, 2006
Released in US: October 10, 2006
Released in EU: October 2006
Released in AU: November 2, 2006


GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
More regional differences.
  • (The US version) contains either an unused texture or a regional difference in Crunch's room, where the girl depicted in the background poster has a more scantily clad red bikini.

Crash Bandicoot takes on Mario Party yet again, this time including a proper board rather than being a straightforward minigame collection. Just like its predicessor, the results were quite lukewarm, particularily due to its main gimmick being the ability to spam big obstructing stickers on whoever's playing the minigames. Not the most fun as you can imagine.

Interestingly the only Crash game to be developed in Japan and released there first.

Unused Graphics

CrashBoomBang test org.png

org.nsbmd has a crudely-drawn Wumpa Fruit with "CRASH!" written underneath.

Regional Differences

In the Japanese version, Crash uses his Japanese design (one of the only Crash games to do so in-game for some reason), while all other regions use his Crash Twinsanity design, which doesn't fit all too well with the rest of the cast's cutesy redesigns.

Japan International
CrashBoomBang Crash JP.png CrashBoomBang Crash US.png