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Crash Bandicoot Purple: Ripto's Rampage

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Title Screen

Crash Bandicoot Purple: Ripto's Rampage

Also known as: Crash Bandicoot Fusion (EU), Crash Bandicoot Advance: WakuWaku Tomodachi Dai Sakusen! (JP)
Developer: Vicarious Visions
Publishers: Vivendi Universal Games (US/JP), Coktel Vision (EU)
Platform: Game Boy Advance
Released in JP: December 9, 2004
Released in US: June 3, 2004
Released in EU: June 25, 2004

AreasIcon.png This game has unused areas.
DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.

Crash Bandicoot Purple: Ripto's Rampage is the much awaited crossover game between Spyro the Dragon and Crash Bandicoot. Shame it's basically just a bunch of mini games.

Unused Level

By altering a save file or the level order in the ROM it is possible to access an unused level titled "Crash 2 Test Level : Tiki Torture". There's no background for this level, so only magenta shows. The level has a single other object besides Crash, that being a wumpa fruit spawned outside of the map.

To access it, change the values starting at offset 8 to 00 00 00 05 in a save file for the US game.


Unused Text

Present at offset 0xx72194 is the name for an unused test level.

Jetpack Test

At offset 0xx6FF90 is an error message:

error no dialog

And more at offset 0xx70B48, also between text that's used in the game:

dialog Not specified
dialog Not Found

Hidden Credit

At the very end of the code is a reference to Team Baisoku, a team who are also credited on some other Vicarious Visions games.


Regional Differences

CrashPurple-CreditsInt.png CrashPurple-CreditsJP.PNG

The credits use a completely different color in the Japanese version of the game. Larger text, such as "Vicarious Visions", has also been shrunk a little.