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The Legend of Spyro: A New Beginning (PlayStation 2, GameCube, Xbox)

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Title Screen

The Legend of Spyro: A New Beginning

Developer: Krome Studios
Publisher: Sierra Entertainment
Platforms: PlayStation 2, GameCube, Xbox
Released in US: October 10, 2006
Released in EU: October 27, 2006
Released in AU: November 2, 2006


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Cactus feels all lost and stuff.
This page covers the home-console release.
The Legend of Spyro: A New Beginning for the Game Boy Advance can be seen here.

The Legend of Spyro: A New Beginning is the first entry in the reboot of the Spyro series. Instead of being a platformer like the older games, this game focuses more on action.

Debug Options

Debug Info

A few debug displays can be found in this game. Input any of the following GameShark / CodeBreaker codes you will be able to enable them.

If you plan on activating these codes on a console, input this into your cheat device that supports RAW codes. If not, skip this step.

Enable code: 9018F1D0 0C063C1C

Enable Debug Info display
201203A4 00000000
2073D73C 00000001
Enable Debug Overlay
2073D740 00000001
Enable Spyro Collision Overlay
201470AC 00000000
(Source: Original TCRF research)

Level Select

Hmmm...
To do:
Document GameCube codes, look for more debug options

A level select menu is available in the game. By entering the GameShark / CodeBreaker code 20356D74 A4850014 (USA) 20357454 A4880014 (PAL), you can go into the level select and enter any level in the game. This will unlock level select at the main menu and inside the pause screen. Your unlocks change from level to level.

(Source: Original TCRF research)

Hidden Cheat

Hmmm...
To do:
Find GameCube and Xbox versions.

A cheat undiscovered until now can be inputted while inside the pause menu in game.

Pause Screen Inputs Reward
Up, Up, Down, Down, Left, Right, Left, Right, R1, L1, R1, R1, Start. Grants unlimited Level Up points.
(Source: Original TCRF research)

Unused Graphics

A few unused graphics can be found inside the game files.

Prototype Logo Hero's Tail Logo Final Logo
TLOS-A-New-Begninning-Ui logo.tex.png TLOS-ANB-Comparison-Spyro A hero's tail logo.png TLOS-A-New-Beginning-Full Logo.png

A placeholder prototype logo can be found inside the games files. One very interesting part is that it is just the Spyro: A Hero's Tail logo, but the Hero's Tail text is changed with Quest.

UI Splash

Splash Image Season of Flame Cover Art
TLOS-A-New-Beginning-Ui splash.tex.png TLOS-ANB-Season-Of-Flame-Cover-Comparison.jpg

An unused UI splash image can be seen in the games files. You can find this exact portrait of Spyro in the cover art for Spyro 2: Season of Flame.

UI Gem

TLOS-A-New-Beginning-Ui gem.tex.png

This might've been used as a gem counter early on. However, in the final game, gems are mainly used for health and mana. This icon is actually the Clear Gem icon from Crash Twinsanity.

Debug Font

TLOS-A-New-Beginning-Debugfont10.tex.png

A debug font texture can be found in the game files.

(Source: Original TCRF research)

Unused Music

music_demo.mus

This is actually the main menu theme from Dawn of the Dragon, but it is in fact in the files of A New Beginning too. However, this version has a few differences in effects and instruments. This might've been used in a demo for the game since it isn't used in the final game.

Unused Text

translations.English.txt

In the fourth section of the translations.English.txt file, you can see this piece of text. Note that this text is translated through every language that the game is translated into.

TEXT_LEVEL_DEMO=4	Testing

gamesounds.inc

Not very significant, but in the very first line you can see this piece of text.

SOUND_ID(PLACEHOLDER)

debugfont10.FontInfo

Font info for the debug font that can be seen in the unused graphics section

CharMap = !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~
AspectRatio = 2.5
CharSpacing = -2.0
FontXScale = 1.0
FontYScale = 1.0

Language Files

There are six language files for English, Spanish, Italian, French, Dutch and German in A New Beginning intended for the EU release. In the US version, you can't change your language, but they are still present in the game files.

(Source: Original TCRF research)