If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Marvel vs. Capcom: Clash of Super Heroes (PlayStation)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Marvel vs. Capcom: Clash of Super Heroes

Developer: Capcom
Publisher: Capcom
Platform: PlayStation
Released in JP: November 11, 1999
Released in US: January 27, 2000
Released in EU: January 31, 2000


CodeIcon.png This game has unused code.
GraphicsIcon.png This game has unused graphics.


Marvel vs. Capcom: Clash of Super Heroes is a port of the arcade original with several differences compared to it and the Dreamcast port, such as significantly fewer sprite frames due to the PlayStation's limited memory.

Unused Flash Mode

Similar to the Arcade version, Capcom intended to include a flashing effect in the PlayStation versions, as well as other particle effects. By default it is disabled, but players originally had the option to enable it on the option screen, before Capcom decided to remove it as an option altogether. Capcom probably removed it due to the epileptic seizures that occurred during airing of the Pokémon episode "PoDennō Senshi Porygon" in Japan just a couple of years before.

The option to enable it exists in the Japanese pre-release demo (SLPM-80508) of the game (which could be also be considered a prototype due to the fact Capcom were still working on it). Using a Gameshark code the inaccessible option screen can be accessed and the flash mode can be enabled. Then the game looks closer to the Arcade version by adding more effects and screen flashing.

Marvelvscapcom-playstation-flash2.png

The image that appears after Flash Mode is enabled. The image exists in all PlayStation versions even though it goes unused.

Translation:

If the FLASH option is set to ON, screen blinks and flash effects ect. are enabled. The following may occur: In very rare cases, such as a strong flashing of light, twitching of muscles may occur. There are people who have these symptoms. If this happens to you, we recommend that you leave this option OFF.
Marvelvscapcom-playstation-flash1.png

This is an alternative image featuring Hulk and Roll giving the player info about the Flash Mode, but it goes completely unused even after the option is enabled in the demo version. It looks like Capcom decided to use their Chun-Li/Spiderman version instead and left this image in the game files. From this it looks like Capcom were going to give a warning (on page 18) about flashing lights in the printed manual as well. This unused image also exists in all PlayStation versions (it even exists in the demo version).

Translation:

The FLASH option. When set to ON, the particle and flash effects are enabled. It will be added to the game. Very rarely, we see intense light flashing, dots, ect. The symptoms of muscle twitching, loss of consciousness ect. may occur. If you ever had this experience, and if you want to play with this feature off, you can set the option to OFF. We recommend it. Also before you play the game, you need to read the description on P.18 of FLASH. Read carefully about the game.

Demo Version Splash Screen

Marvelvscapcom-playstation-demo.png

A leftover from the Japanese demo version, it still exists in all retail versions.

Translation:

This software is under development. Even if a failure occurs we do not replace software.