Marvel vs. Capcom: Clash of Super Heroes (Arcade)
|Marvel vs. Capcom: Clash of Super Heroes|
|Oh dear, I do believe I have the vapors.|
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: Succubus' derriere.
Marvel vs. Capcom: Clash of Super Heroes is the third game in the famous Versus series of fighting games from Capcom. It's best known for including characters from Capcom's whole universe instead of just Street Fighter, although most of said characters got replaced and evolved into so-called "Special Partners".
The roster needed a renovation, anyway.
Location Test Ending
Much like its predecessor, this one has an unused ending that appears if you beat the game with Onslaught, the final boss. However, it is a bit more difficult to show in the game as normally just playing as Onslaught results in the game glitching out once you face Onslaught as a boss. In order to see this ending, set FF3052 to 22 (to make the first character Onslaught) and FF4080 to 08 (to set the current stage to 9, one past the final boss).
Once you clear this stage, this ending will appear, possibly a leftover from a location test. The Japanese one literally translates to "Marvel VS. Capcom is currently in production!!!" Much like the previous game, the English version of this ending was left untranslated in the Hispanic region.
These unused graphics were leftovers from Marvel Super Heroes. The "GEM VICTORY!" text was also unused in Marvel Super Heroes, and the "MARVELOUS!" text is misspelled.
In the actual game, this text was changed to "Special Partner", so probably this was used in a location test version of the game.
There's some flyer art for this guy, but it's in Japanese. Can anyone translate it?
Unused assist character! His name is Tomichin, and he is a caricature of one of the game's designers. He was originally going to appear in Marvel Super Heroes vs. Street Fighter in place of Norimaro. From the looks of it, Tomichin would drop down and do a quick punch, although he has what appears to be another attack where his fist-shaped nose would extend out to hit the opponent!
The Rockman 10th Anniversary logo is mixed with Mega Man's victory poses, with his head fitting inside the 0. Maybe it was planned to appear in place of Light's hologram alongside the birthday cake? Note that the palettes are incorrect, and the correct ones have yet to be found. There's also the lack of a "Mega Man" variant for international versions of the game.
Since there is no random select option in the game, this goes unused. It was possible this was used in the location test versions before all the characters were in the game, though.
This kid would have been in the bathtub stage, but he goes unused.
Announcer: "Thank you for playing!"
Announcer: "Coming Soon"
Originally going to be said in the location test ending (see above).
Tomichin was an unused assist character (see above).
Onslaught: "You shall be the first to fall!"
Possibly heard during Onslaught's First Form win pose?
Venom: "We meet at last!"
There's plenty of regional differences out there.
Character Select Screen
Strider Hiryu has different logos on the character select screen depending on the region. Also, Mega Man is known as Rock Man in Japan, in case you didn't know this already.
The announcer says a couple of names differently at the character select screen. The technique added to this game where you call both of your characters on and control them at the same time has a different name depending on the version (Variable Cross in Japan, Duo Team Attack in the US). Mega Man's uppercut special move has him yell "Rock Upper!" in the Japanese version and a generic grunt in other versions:
Variable Cross/Duo Team Attack:
Mega Man's uppercut:
If you win a fight with Mega Man, sometimes Dr. Light appears in his win pose. In the Japanese version, Light actually speaks in Japanese, either congratulating his creation or offering him a cake. His lines were removed from other versions of the game, although they were restored for the PlayStation version. Here are the unused sounds:
Mega Man also has a win pose where Roll runs on with flowers and says "Omedetou (Congratulations), Rock!" in the Japanese version. Her line was cut from other versions of the game.
Captain Commando has a move where he can call on one of his three teammates to perform an attack. in the Japanese version, he actually calls the name of his teammate out (Sho! Jennety! Hoover!), whereas in the US version he just says "Come on!". His teammates have different names in the US version (Ginzu, Mack, and Baby Head respectively), so maybe Capcom forgot to get Takashi Nagasako (Captain Commando's voice actor) to also say the US names.
Morrigan's Alternate Win Pose
Morrigan has a win pose in the Japanese version (hold MK after you K.O. an opponent) which was removed in the international ones: a tied-up Lilith descends from above and Morrigan changes into a dominatrix-esque dress that reveals her backside. In the International version, holding MK will go straight to her HK winpose.
Oddly enough, this did appear in international releases of Marvel vs. Capcom 2!
Asian Version Differences
Sound-wise, the Asian version (for Asian countries that are outside of Japan) removed several Japanese lines from each Capcom character for some reason (possibly due to South Korean law forbidding the use of Japanese voices in the media at the time). The Japanese lines were replaced by a generic grunt or some other English line but otherwise remains silent. This region follows the same changes as both the American and European versions.
Check if other characters have had their Japanese voice samples removed, but there's more.
Roll has her own theme song "風よ伝えて" with spoken lyrics in Japanese, which was a remix of her ending theme on Mega Man Battle & Chase. The Asian versions replaced this with an instrumental version without vocals. Roll's taunt is also replaced with a short vocal sample.
|伝えたい この想い とまらない uh戻れない
抱きしめて つかまえて もう離さないで
街の明かり 揺れる想い 照らして
伝えたい この想い とまらない uh戻れない抱きしめて つかまえて もう離さないで
|Want to tell you my feelings, can't stop, can't return
Hold me, catch me and don't let me leave again
Street lights illuminate my vacillating mind
Crowds of people recalls kindness of him
Before an impression of my tears wears off
I reconfirm the days with you, and I
Want to tell you my feelings, can't stop, can't returnHold me, catch me and don't let me leave again
Chun-Li Tagging In
Translation: "Leave it to me!"
Captain Commando Win Pose
Translation: "I fight for peace!"
The Marvel series
|Arcade||Marvel Super Heroes • Marvel Super Heroes vs. Street Fighter • Marvel vs. Capcom: Clash of Super Heroes • Marvel vs. Capcom 2: New Age of Heroes|
|SNES||Marvel Super Heroes in War of the Gems|
|PlayStation||Marvel vs. Capcom: Clash of Super Heroes|
|PlayStation 2||Marvel vs. Capcom 2: New Age of Heroes • Marvel Nemesis: Rise of the Imperfects • Marvel: Ultimate Alliance|
|Game Boy Advance||Daredevil • Ghost Rider|
|GameCube, Xbox||Marvel Nemesis: Rise of the Imperfects|
|PlayStation Portable||Ghost Rider • Marvel: Ultimate Alliance 2|
|Nintendo DS||Marvel: Ultimate Alliance 2|
|Windows||Deadpool • LEGO Marvel Super Heroes|
|PlayStation 3||Ultimate Marvel vs. Capcom 3|
|Spider-Man • X-Men • Hulk • Captain America • Iron Man • Fantastic Four • Punisher|