We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

pop'n stage

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

pop'n stage

Also known as: pop'n stage ex
Developer: Konami GMD
Publisher: Konami
Platform: Arcade (Konami Bemani DJ-Main)
Released in JP: September 24, 1999 (original), December 20, 1999 (ex)


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
Carts.png This game has revisional differences.


NotesIcon.png This game has a notes page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

pop'n music meets Dance Dance Revolution. Needless to say, the idea didn't last very long.

Sub-Page

Miscellaneous tidbits that are interesting enough to point out here.
Notes


Unused Graphics

Note: Content is based on pop'n stage ex, and the object IDs apply to that version.

"Pair" Game Mode Asset

Popnstage-pair.png

This graphic seems to refer to a scrapped "Pair" game mode. The idea was later absorbed into the 10-Switches game mode which, in most of its difficulties, is a co-op mode. The palette is guessed.

Object IDs: 18, 19, 26

Unused Stage Counters

Popnstage-stagenum1.png Popnstage-stagenum2.png

Graphics for hypothetical Stages 0, 5, 6, 7, 8, and 9, both for the song selection menu and for the song splash screen, exist within the game's data, although the maximum number of stages that can be played by normal means is four. Object data for the Stage 0, 5, and 6 counters also exist.

Object IDs:
Song Selection: A3, A8, A9
Song Splash: E2, E7
Results: 112

pop'n music 2 Party Mode Modifier Names

Popnstage-modname1.pngPopnstage-modname2.pngPopnstage-modname3.png
Popnstage-modname4.pngPopnstage-modname5.pngPopnstage-modname6.png

Assets for some of the modifier names used in pop'n music 2's Party Mode can be found within the game's assets, complete with object data. However, their palettes no longer exist.

Object IDs: 199-19E

Ranking Screen

Popnstage-bonustrack.png

Within the ranking screen graphics is this unused graphic, for a song with the genre "BONUS TRACK". Despite that, in the pop'n music series, the song Surechigau futari uses this genre, this graphic was more likely used as a placeholder, as no other assets for this song can be found in the game's data.

Object ID: 177

Revisional Differences

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

In December 1999, pop'n stage ex, an upgrade to the original game, was released.

  • The Beginner and Normal game modes were renamed to Normal and Another.
  • The Maniac difficulty was introduced, available by pressing Left + Right while highlighting the Another game mode. Unlike the other difficulties, 10-Switches Maniac is intended for only one player. Of the returning songs, all but eight (Go no stopping, Let's go dancing, Musical "5 choume monogatari" yori overture, SPICY PIECE, Sutekina tabla, and the hidden songs BoaBoaLady! and I'm on fire) received such charts.
  • The difficulty system was completely changed. Whereas the original used a range of 0.5-8.0 in increments of 0.5, ex uses a range of 1-20 in increments of 1. As such, every song has a new rating.
  • Six new songs were added: two originals (cat's Scat and WE TWO ARE ONE), and four from pop'n music 3 (Bit of Love, LET ME FEEL SO HIGH, Nanka hen da!, and un-Balance).
  • The character INUCHIYO was introduced. He is used as a character for all six added songs.
  • The POPN and SPECIAL courses in Hard mode were added, though they are only playable by inputting codes.

Build Date

Present at the start of the game's HDD data.

Original ex Version
 GQ970  pop'n stage 1.5 ver1.00  1999/10/15 (C) KONAMI