pop'n music (Arcade)
LET'S GET MOVIN
LET ME FEEL THE GROUND SHAKE
US REPRESENT NEW THE SUPER POP'N MUSIC BY KONAMI
IS THE SOUND OF THE BEST GAME SHOWCASE SO GET READY AND ENJOY
- 1 Hidden Level Select
- 2 Build Dates
- 3 Regional Differences
Hidden Level Select
A hidden debug feature allows the player to freely select a song by holding down the Test button and pressing a combination of keys at the same time in the song selection screen. These don't work if Event Mode is turned on. Note that combinations 2+4+8, 2+8 and 8 don't work in the Korean release (see Regional Differences).
|2||Baby, i'm yours|
|2+4||FUNKY TOWN '75|
|2+6||what i want|
|2+8||The theme of GAMBLER Z|
|4+8||monde des songe|
|6+8||El pais del sol|
|8||I REALLY WANT TO HURT YOU|
At the beginning of the uncompressed CHD data for the game, a string containing version and build dates for the game can be found. Note that the string was slightly updated for the Korean release of the game.
GQ803 pop'n music ver1.00 1998/09/04 (C) KONAMI
GQ803AA pop'n music ver1.01 1998/10/14 (C) KONAMI
Besides the text translations done in the game's interface, several other changes were made when it was localized for the Asian market. Note that the Korean release (v1.01) is based on the Asian localization.
The original Japanese release displays the 1986-1998 KONAMI logo during the Attract sequence. The Asian/Korean releases changed it to the more updated 1998-2003 logo.
The Korean release, which is based on the Asian localization, lacks three songs: I REALLY WANT TO HURT YOU, The theme from GAMBLER Z and Love passes by. Their characters still seem to be playable, however.
Several genre/title/artist names were changed in the Asian/Korean releases. Changes are highlighted in bold.
|J-TEKNO||Quick Master||act deft||J-TECHNO||Quick Master||act deft|
|ANIME HERO||The theme of GAMBLER Z (splash)
TATAKAE! GAMBLER Z (gameplay)
|words:RYO song:NARAMCHA||CARTOON HERO||The theme from GAMBLER Z (splash)
Go for it! GAMBLER Z (gameplay)
|SPY||SPICY PIECE||ORIGINAL SOUND TRACKS||SPY||SPICY PIECE||ORIGINAL SOUND TRACK|
|aprèsmidi||BONUS TRACK||Love passes by||aprèsmidi|
Mode Select Screen
Along with a redesign of the text design above the mode selections, the "CHECK!" text in the bottom was removed. The explanatory text for the blue buttons was also made more detailed (this change was also done in several other screens).
Several wording changes were made in the Asian/Korean releases, which include a fix in "Tonight/Tonight's Stats", and a simplification in the judgement counters. The colon in the stage counter was also removed, which was also done in several other screens (see below).
Some more examples of the colon removing, now in the song splash and gameplay screens.
Name Entry Screen
Along with wording fixes in "Entry/Enter your name." and "Rank In/Ranking", the "It's All Good!" text in the left side of the screen was removed.
Total Result Screen
Again, more wording/typo fixes, this time in "Congratulation/Congratulations" and "All Stage/All Stages Cleared". The latter text was also slightly moved, and, yet again, the colon in the stage counter was removed.
The text in the Miss/Lose animations for the characters Mary and Rave girl was changed to many symbols in the Asian/Korean releases.
The text and hearts in the first section of TORU KAMIKAZE's Fever/Jam animation were removed from the Asian/Korean releases.
Several of the character names were changed as well.
|The Pop'n Music series|
|Arcade||pop'n music • pop'n music 2 • pop'n music 3 • pop'n music 4 • pop'n music 5|
pop'n music Animelo • pop'n music Mickey Tunes • pop'n music Animelo 2gou
pop'n music 6 • pop'n music 8
|PlayStation||pop'n music 3 Append Disc|
pop'n music Disney Tunes • pop'n music 5 • pop'n music 6
|Dreamcast||pop'n music • pop'n music 2 • pop'n music 3 Append Disc • pop'n music 4 Append Disc|
|Game Boy Color||Pop'n Music GB • Pop'n Music GB Animation Melody • Pop'n Music GB Disney Tunes|
|Windows||pop'n music DA!!|
|Arcade||pop'n stage (ex)|
|Xbox 360||Beat'n Groovy|