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pop'n music 4

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Title Screen

pop'n music 4

Developer: Konami GMD
Publisher: Konami
Platform: Arcade (Konami FireBeat)
Released in JP: March 18, 2000


DevMessageIcon.png This game has a hidden developer message.
CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.


pop'n music 4 is more or less the series' first "completeMIX", as it includes nearly every song from the first three installments. It also introduced remixes.

Note: All of the content found in FIREBEAT.EXE take in consideration a decompressed version of the file.

ENDLESS SUMMER NUDE

As stated in the introduction, pop'n music 4 had nearly every song from previous installments. The only exception was the licensed song ENDLESS SUMMER NUDE, which only appeared in pop'n music 3 and was cut since then, not even appearing in pop'n music 3 APPEND DISC. However, graphical and text data for this song exists in the game's files, as well as in the game's main executable.

GG01.GCZ
Pnm4-ESN-gg01-1.png Pnm4-ESN-gg01-2.png

KSCOM.GCZ
Pnm4-ESN-kscom.png

KSGEN.GCZ
Pnm4-ESN-ksgen.png

RAGENRE.GCZ
Pnm4-ESN-ragenre-1.png Pnm4-ESN-ragenre-2.png

HA/MT/HATI40.GCZ

Pnm4-ESN-HA-MT-hati40.png

SE/GEN/SEGEN40.GCZ
Pnm4-ESN-SE-GEN-segen40.png

FIREBEAT.EXE - offset 0x32F80

SUMMER
(Source: tikal.)

Other Unused Graphics

Placeholder Character Portrait

This edited portrait of character Timer with the word "TEST" written in the left and right corners is used as a placeholder in many of the slots of folder CHSEL.

Pnm4-CHSEL-test.png

Placeholder Song Title Sprites

Files HATI217.GCZ and HATI218.GCZ in folder HA/MT are placeholder images found in the directory of the song title splash sprites.

Pnm4-HA-MT-hati217.png Pnm4-HA-MT-hati218.png

Unused Character Name Tags/Icons

Despite that the only characters first introduced in home releases which are available in this game are PRETTY [CS1], and the 3P/4P palettes for OLIVIA [1] and SHOLLKEE [1] (introduced in CS2), name tags for all characters introduced in the home releases of pop'n music and pop'n music 2 can be found unused among the file NAMEICON.GCZ. Icons also exist, but they are inverted variants of the icons of character Mary [2] (the only exception is POPPERS [CS2], whose icon is present).

Pnm4-CS1-1.pngPnm4-CS1-2.pngPnm4-CS1-3.pngPnm4-CS1-4.pngPnm4-CS2-1.pngPnm4-CS2-2.pngPnm4-CS2-3.png
Pnm4-CS2-4.pngPnm4-CS2-5.pngPnm4-CS2-6.pngPnm4-CS2-7.pngPnm4-CS2-8.pngPnm4-CS2-9.pngPnm4-CS2-9i.pngPnm4-phICON.png

(Source: tikal.)

Unused/Development Text

Security Strings

Several of the game's security strings, which are present in gq986_gq986.bin and in offset 0x94E84 of FIREBEAT.EXE form the following message:

thanx2reversEng.ths_WARN

Also present in FIREBEAT.EXE at offset 0x94EDC is another set of strings which contain a programmer credit:

MoDe:MaNuFaC/-normal?- BY Atsushi Fukuda (03998)
MoDe:SeRViCe/-service- BY Atsushi Fukuda (03998)
MoDe:EVeNT  /--event-- BY Atsushi Fukuda (03998)
MoDe:OVeRSea/--------- BY Atsushi Fukuda (03998)
MoDe:DuMMY01/-no-hard- BY Atsushi Fukuda (03998)
MoDe:DuMMY02/--------- BY Atsushi Fukuda (03998)
MoDe:DuMMY03/--------- BY Atsushi Fukuda (03998)
MoDe:DuMMY04/--debug-- BY Atsushi Fukuda (03998)

Masterlist Indexes

Starting from offset 0x32CDC is a masterlist of some sorts. What is also interesting is that four songs from pop'n music 3 APPEND DISC absent from this release are also listed, located right after the new songs.

Offset Text Song
0x32DA0
jazzy?
Get on that train
Q-Mex
0x32DA8
dreamy?
penguin
NAKATEK
0x32DB0
superpop?
Bokutachi no keikaku
SUPER SLUMP
0x32DBC
rockabily?
Shabada! de Jitterbug!
Chako
(Source: tikal.)