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Might and Magic: Book II

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Title Screen

Might and Magic: Book Two

Developer: Star Craft
Publisher: LOZC G. Amusements
Platform: SNES
Released in JP: January 22, 1993


MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


DCIcon.png This game has a Data Crystal page

The other version of Might and Magic II, with reworked graphics and sound that made the game feel much more like a traditional console RPG.

Debug Mode

Mm2j-debug.png

There is a small debug menu which can be accessed by using the Pro Action Replay codes 01B37AF4, 01B37B89, and 01B37C1B. Once you've entered the codes, press A and the debug menu will appear instead of the regular menu. From here, press A to select any of the four menu options, use the D-Pad to change its value, then press A again to confirm. Press B to exit the menu.

The monster option allows you to battle against any monster type. The text next to the monster's name indicates whether or not a battle will occur against the selected monster after exiting the menu.

Mode7 Test doesn't work properly when the debug menu is accessed this way. It is not known if there still exists a way to use this feature as intended.

(Source: Original TCRF research)

Unused Music

Track 22

This track doesn't appear in any location in the game, and there is no code which explicitly references it. It sounds like it may have been used as battle music, such as in the final battle against Sheltem, which just uses the regular boss music. While it may be played under a single option in the soundtest menu, it is stored in the game data as two completely different songs: (#1) A 15 second non-looping intro, immediately followed seemlessly by (#2) a 0:57 looping segment.

Placeholder Track

This simple placeholder takes up several track numbers in the sound test; it may have been used to replace music which may have been deleted or never finished during development.


Here is a chart showing which numbers are filled by the Placeholder Track, giving us hints at what this music might have been:

Debug
Menu #

Internal
Data #

Music Usage Notes
00 01
Opening Theme
01 34 Main Menu
02 30 Town
03 44 PLACEHOLDER Another town BGM?
04 31 Inn
05 44 PLACEHOLDER A shop BGM?
06 44 PLACEHOLDER A shop or castle BGM?
07 35 Luxus Palace Royale
& Mystic Castle Xabran
08 36 Castle Pinehurst
09 37 Castle Hillstone
& Castle Woodhaven
10 44 PLACEHOLDER Another castle BGM?
11 38 Castle Dungeon
12 39 Dark Keep &
Tower of Mercy
13 32 Natural Cavern
14 40 Square Lake Cavern
15 33 Outdoors &
Elemental Plane
16 44 PLACEHOLDER Another outdoors BGM?
17 41 Artificial Cavern
18 44 PLACEHOLDER Another cavern BGM?
19 44 PLACEHOLDER Another cavern BGM?
20 44 PLACEHOLDER Another cavern BGM?
21 29 Battle 1 (Normal)
22 45,
46
Final Battle (intro),
Final Battle (main)
Unused in the game.
23 42 Battle 2 (Boss)
24 25 Victory Fanfare
25 43 Party Dead
26 47 Ending Theme
27 44 PLACEHOLDER


(Source: Original TCRF research)