We just reached 30,000 articles on this wiki! 🥳
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

NBA Jam (Arcade)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

NBA Jam

Developer: Midway Games
Publisher: Midway Games
Platform: Arcade (Midway T-Unit)
Released in US: April 1993


GraphicsIcon.png This game has unused graphics.


PrereleaseIcon.png This game has a prerelease article

Combine gameplay similar to Arch Rivals with digitized graphics a la Mortal Kombat, over-the-top dunks, an equally over-the-top announcer, some silly secret characters, and an NBA license, and you get NBA Jam.

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info

Unused Graphics

Nbajamarc-session logo.png
This "NBA Jam Session" logo can be found in the UG18/UJ18/UG23/UJ23 graphics ROMs. This was in consideration as an early title for the game, so this logo may have been intended for the title screen.

Nbajamarc-goal front.png
Immediately following the above logo is this front-facing basketball hoop. Originally, when performing certain actions, it was planned for the camera to change angles to face the hoop head-on. This graphic appears to be a remnant of the idea, and ended up being used in the Starring screen of the sequel.

Unused Palettes

Nbajamarc FL B p.pngNbajamarc FL G p.png

At 581F4 and 582D0 in the Version 2.0 interleaved UG12/UJ12 program ROMs, these yellow and green skin color palettes can be found. In the file PALS.IMG in the source code, the yellow skin color has the name FL_B_p, while the green skin color has the name FL_G_p. The B and G in these files are extremely likely to stand for Bart Simpson and Godzilla, respectively, as they were at one point planned to be included as secret players.