Plants vs. Zombies: Battle For Neighborville
|Plants vs. Zombies: Battle For Neighborville|
Also known as: Plants vs. Zombies: Batlle for Nighborville: Complete Edition
This game has a prerelease article
This page is extremely unfinished, there is tons of GW2 leftovers, unused cosmetics, unused gestures, unused weapons, unused enemies, and way more. There is more stuff to be listed than the GW2 page, and that page isn’t even anywhere close to finished. Please try very hard to list everything possible.
|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Plants vs. Zombies: Battle For Neighborville is the third installment in the Garden Warfare series. Despite the name Neighborville (the town mentioned in the PvZ tie-in comics), it's not a comic adaption. The game features 6 new playable classes, a few new playable characters, a battle pass system called the Prize Map, an improved (and more reasonable) upgrade system for the classes, and an improved story mode featuring side quests, boss fights and more things to discovered. As of September of 2020, the game stopped getting updates.
- 1 Sub-Page
- 2 Unused Minigames
- 3 Unused Upgrades
- 3.1 Peashooter
- 3.2 Chomper
- 3.3 Kernel Corn
- 3.4 Night Cap
- 3.5 Snapdragon
- 3.6 Cactus
- 3.7 Citron
- 3.8 Acorn & Oak
- 3.9 Sunflower
- 3.10 Rose
- 3.11 Foot Soldier
- 3.12 Imp & Z-Mech
- 3.13 Super Brainz
- 3.14 80s Action Hero
- 3.15 Electric Slide
- 3.16 Captain Deadbeard
- 3.17 All-Star
- 3.18 Space Cadet & Space Station
- 3.19 Scientist
- 3.20 Engineer
- 3.21 Attack
- 3.22 Support
- 4 Unused Weapons
- 5 Unused Playable Characters
There is an unused area in Giddy Park that was supposedly for a golf minigame, judging by the grass tracks and holes. This can be proven more as in the files, Golfer Gnomes exist and also have a weapon used for golfing. We can assume that originally, you were able to play golf as a Gnome.
This unused minigame was basically tag, but with a twist. The player that is it would be a Shooty Gnome. The Shooty Gnome's abilities consist of a primary with large homing, a long warp, an ability where players get stuck in the air for a short amount of time (similar to Imp's Gravity Grenade), and an ability to throw a bomb, dealing 175 damage. The Gnome even has a sprinting animation, suggesting the minigame was almost finished at one point, but was scrapped.
- Pea Suped Hover Speed
Increases movement speed by 150% while Pea Suped is active.
- Damage Reduction Pea Gatling
Reduces the damage taken while in Pea Gatling by 34%.
- Bean Party (early)
Chili Bean Bomb yields multiple explosions via smaller bombs.
- Musical Fruit
This upgrade would originally let you launch 3 Chili Bean Bombs. However, it was overwritten to instead give Peashooter his unused legendary upgrade. Description: Launch three Chili Bean Bombs instead of one.
- Chomp Explosion
Cause an explosion while using Chomp. No longer works when forced in game.
Increased projectile speed and damage on direct hit of Fumes, “fumes” are not a thing is game, maybe this was a early name for Grody Goop?
- Health on Burrow Vanquish
Vanquishing enemies with Burrow regenerates health.
- Spikeweed Victim Adds Magazine
Trapping enemies with Spikeweed adds a magazine to the primary weapon, however chomper has no ammo, meaning he likely did have ammo at some point in development.
- Shuck Shot Size
Unknown effect. Judging from the name, this upgrade likely would increase Shuck Shot's projectile size or maybe it’s slash radius
Gives Husk Hop 100 ammo instead of 24.
- Fung Fu Kills Reduce Cooldowns
Reduces Fung Fu's cooldown timer by 3 seconds by earning a vanquish with it.
- Shadow Sneak Strafe Speed
Move faster with shadow sneak.
Makes nightcap invisible and able to perform a triple jump.
- Wider Primary Spray
Makes flame blower deal splash damage.
- Alternate Primary
Replaces flame blower with a alternate version of it which spawns small lava pools on contact with terrain.
- Extra Mines
Gives you an extra Potato Mine slot.
- Petal Propeller Move Speed
Makes cactus 10x faster while using petal propellor. Enough speed to get a player kicked from a online session due to the game being confused.
- Spin Dash Vanquish Heal
Vanquishing enemies with Spin Dash fully restores Citron's health.
- Navel Laser Movement Speed
Move faster while using Navel Laser.
Acorn & Oak
Both of the descriptions of the upgrade mention's something about confidence, which it probably a scrapped mechanic for Acorn & Oak.
Gain more confidence when dealing critical damage.
Gain large amount of confidence randomly when earning a vanquish.
- Sunbeam Damage Boost
Increases Sunbeam's damage.
Increased heal rate of Heal Beam. Heal target shoots out Sundrops at max overhealth. Causes extreme lag when used due to the amount of heal drops, which is likely why it was scrapped.
- Larger Enigma
Does nothing, likely would have made arcane enigma have a larger radius.
- Larger Jinx AOE
lager splash effect of Jinx
Increases the rate of fire of allies' weapons.
- Carbine Rounds
Increased range, reduced recoil of primary weapon.
- Rocket Jump Land Knockback
Landing from Rocket Jump knocks enemies.
- ZPG Kill Cooldown
Reduces the cooldown time of ZPG by 3 seconds upon vanquishing an enemy with it.
- ZPG Vanquish Gas Cloud
Spawns a Stink Cloud on the location of the vanquished enemy that lasts for 3 seconds.
Imp & Z-Mech
- Faster Missile Madness Low Health
Increases Missile Madness' rate of fire if you’re below 50 health
- Gravity Grenade Speed
Increases Gravity Grenade's projectile speed.
- Clay Pigeon
Enemy stays aloft longer when hit by Hyper Jump Thump.
- Knockback on Turbo Twister End
Turbo Twister knocks enemies away when it ends
- Turbo Twister Miss Cooldown
Decreases the cooldown time for Turbo Twister when it hits no one.
- Whirlwind Duration
Multiple stage upgrade, untested but it likely increased duration based off the name.
80s Action Hero
- Dynamite Dodge Speed
Increases movement speed while using Dynamite Dodge.
- Can't-Miss-ile Damage Reduce Cooldown
Dealing Damage with Can't-Miss-ile reduces its cooldown time.
- Secure Landing
Untested, It appears to affect the Dynamite Dodge.
- Funky Bouncer Explosion
Enemies caught in Funky Bouncer receive damage.
- Faster Electric Form
Increases movement speed while in Outta Fight.
- Larger Storm
No effect. It appears that it was meant to increase Disco Tornado's storm size.
- Launch Explosion
Deals damage when being launched from Barrel Blast.
Unknown effect. It appears to affect Imp Punt.
Space Cadet & Space Station
- Gravity Smash Height Damage
Increases the damage output of Gravity Smash the higher the Space Cadet is from the ground.
- Big Bang Beam Miss Reduce Cooldown
Reduces the cooldown time of Big Bang Beam if it doesn't hit an enemy.
Increases healing hose over health by 50
- Warp Extra Charge
Adds an additional charge for Warp
- Double Time Damage
Double time can deal damage within a short amount of time of deploying it.
Allies move faster for a short time after landing from Jump Pad, however engineer has no jump pad, so this was likely a scrapped ability.
- Increased Bullet Range
Increases the damage falloff start and end distances, however, Battle For Neighborville has no falloff, meaning that it was planned at one point.
- Increased Zoom
No effect. It appears that the data for this upgrade is missing.
- Ranged Revive
Revive allies from a farther distance.
icons do exists of these abilities
- Hey You: An ability for Acorn that when he turns into Oak, it could show where the Oak is, probably an early name for Invoke Oak.
- Acorn Alternate primary: Acorn has multiple alternate primaries, with most lacking data in the final patch. However one of them remains, it shoots black spiky looking balls at enemies which do massive damage and have a large amount of bullet gravity.
- Astronaut Dock: An ability for Space Cadet that could work similar to Hey You, probably an early name for Station Inflation.
Unused Playable Characters
There are more Unused Playable Characters. If you can, try to put them here.
Iceberg Lettuce is another plant from PvZ2 that was going to be added into the game.
Primary: Snowflakes: has 8 ammo, shoots like scientist, and deals 6 damage per pellet. It creates floating ice particles which when a zombie touches them, inflict damage.
Ability #1 Shield Deploy: Places a ice shield that last 15 seconds
Ability #2 Back Dash: When used, Iceberg Lettuce jumps back and drops a frozen chili pepper, which explodes freezing anyone in its radius shortly after.
Ability #3 Snowball: throws a snowball dealing lots of damage. Seemingly cut as it lacks a U_ file and is not used by AI Iceberg Lettuces.
Ability #4 Self heal: Heals Iceberg Lettuce and nearby teammates for a large amount of health.
The Plants vs. Zombies series
|Adobe Flash||Plants vs. Zombies|
|Android/iOS||Plants vs. Zombies 2: It's About Time • Plants vs. Zombies: All Stars|
|iOS||Plants vs. Zombies • Use Your Brainz EDU|
|Nintendo DS||Plants vs. Zombies|
|Windows||Garden Warfare 2|
|Windows, Mac OS X||Plants vs. Zombies • Battle For Neighborville|
|Xbox 360, Xbox One, PlayStation 3, PlayStation 4||Plants vs. Zombies • Battle For Neighborville|
|Android TV||Plants vs. Zombies|