Gran Turismo (PlayStation Portable)
Get as much info on GT4 Mobile and E3/Gamescom 2009 versions to the prerelease section.
Gran Turismo for the PlayStation Portable (not to be confused with the original) is Polyphony Digital's attempt at bringing the series to a portable device. Originally announced as Gran Turismo 4 Mobile at E3 2004, and having a vaporware status for around 4-5 years, it wound up being released in October 2009, with the absence of a real career mode, and began the terrible tradition of having regional duplicates of many cars - most of them because they were on previous games' discs on every region.
A lot of car related stuff missing from the game.
Many tracks planned into the game went unused.
Normally, the game has 4 different cameras: bumper (value 0), cockpit (value 26), roof (value 6), chase (value 1). Starting from these values, it is possible to access the numerous unused cameras; moreover, most of them have their own name. If the camera itself is missing, the game will show up a superzoomed internal cam.
Here's the command list of the customizable cams:
Left Stick : Rotate camera.
D-Pad Up/Down : Move camera forward/backward.
R + D-Pad Up/Down : Zoom camera in/out.
R + D-Pad Left/Right : Tilt camera left/right.
L + D-Pad : Move camera up/down/left/right.
L + Left Stick : Move camera faster up/down/left/right.
Several early Japanese copies came with a different opening movie, including Moon Over the Castle as the opening movie's theme song.
|Early Japan||Later versions|
Although the game is largely based on assets from Gran Turismo 4 (the game was originally planned as Gran Turismo 4 Mobile), it is internally referred as Gran Turismo 5 Mobile. Evidence of this can be found in an early video, where the game displays course_gt5m_spec in the bottom part of the track selection screen. Moreover, using a cheat application (such as CWCheat on real hardware), it's possible to see that within the GT.VOL file, almost all folders use the gt5m name.
advertise/gt5m-us/XX/scei.img scripts/gt5m/Application textdata/gt5m/makerlist.xml image/piece_gt5m/course_logo_S/not found.img projects/gt5m/arcade/US/StatusRoot.gpb piece_gt5m/tunner_logo_S/bmw.img image/piece_gt5m/course_map_menu_S/route5.png
It is interesting to note that the game is almost identical to Gran Turismo 5: this is not supported only by many mentions of tracks and cars from that game, but also from the internal structure of the game itself; this confirms their parallel development even more. Additionally, a teaser for GT5 is included in the game's ending sequence.
scripts/gt5/Application scripts/gt5m/Application VersionApplication......gt5 VersionApplication..gt5m
Add more comparisons such as the cXXX area in the vol file.
The Gran Turismo series
|PlayStation||Gran Turismo (Prototype) • Gran Turismo 2 (Prototype)|
|PlayStation 2||Gran Turismo 3: A-Spec (Prototype) • Gran Turismo Concept • Gran Turismo 4 Prologue • Gran Turismo 4 (Prototype) • Tourist Trophy|
|PlayStation Portable||Gran Turismo|
|PlayStation 3||Gran Turismo HD Concept • Gran Turismo 5 Prologue (Prototype) • Gran Turismo 5 (Prototype) • Gran Turismo 6 (Prototype)|
|PlayStation 4||Gran Turismo Sport|