Professor Layton vs. Phoenix Wright: Ace Attorney
|Professor Layton vs. Phoenix Wright: Ace Attorney|
Also known as: Reiton-kyouju vs Gyakuten Saiban (JP)
|This page is rather stubbly and could use some expansion.|
Are you a bad enough dude to
Professor Layton vs. Phoenix Wright: Ace Attorney? Impossible? OBJECTION!
- 1 Duplicate Audio
- 2 Unused Models
- 3 Unused Graphics
- 4 Unused Puzzles
- 5 Unused Sound Clips
Part of one of Kira's breakdowns has a duplicate where every line is in one file rather than each line being separate. The file name is similar to the sound effects used in the court segments.
|EN_EVT_12_120585_(31000, 31010, 32000, 32010)||EN_GSUR_006|
This single voice file exists so it can be used in the Voices section of the Bonuses menu, available after completing the game. The player can listen to several voice clips from the game, one of which being the above full breakdown clip.
c232 - Jean Greyearl (Shade, early)
An unfinished early version of Jean Greyearl's model as a Shade is present under chr/c232.xc. It has no animations associated with it, and Jean Greyearl does not appear as a Shade in the final game.
Unused Speech Bubble
There's an unused speech bubble hidden in the internal data that may have been used in the bakery at one point during development.
Early Luke Icon
When tapping on certain areas of interest, characters will often make comments about it, with a little picture showing who's talking. This icon is stored in the same file as the used ones, and resembles the classic 'square' icons from other Layton entries instead of the half-body artwork used to represent the characters in this game. Here, Luke is wearing his outfit from Last Specter/Spectre's Call. This was likely used very early in development, as Luke was initially drawn in that outfit due to the developers trying to decide whether or not Emmy Altava would be included (as cited in Volume 223 of Nintendo Dream). His clothing ended up being changed to what he wears in the original trilogy after it was decided she would not.
n038a.xi in nazo/en/bg appears to be a placeholder for the top screen.
Character map sprites of the NPCs Cookie, the Policeman, and Mordy from Professor Layton and the Miracle Mask are stored alongside the ones for the other characters. Vs. Phoenix Wright: Ace Attorney was released around a year after Miracle Mask in Japan, so it's possible they could have taken the sheet for the map sprites in Miracle Mask and re-worked it into a usable sheet for PLvsAA.
Demo End Screen
Leftover from the Tokyo Game Show 2012 demo is the demo end screen. The top screen has some art for the game, while the bottom screen has the game's logo and release year.
Trial Limit Screen
A debug screen used to set the time limit for demos. When brought to this screen, one of the face buttons would be pressed to set the time limit. The top text reads Debug Menu and the bottom text reads Unlimited. Everything else in between reads "X minutes".
The rest... Find a better way to showcase this all too, especially the dialogue, as it's rather long. Here's n003's and here's n004's, I can't find any way to cleanly format the large entries.
Although there are 99 puzzles stored in the game's data, only 82 of them are ever actually used. All the remaining unused puzzles have varying levels of data, ranging from nearly the entire thing, to just a small image or placeholder text.
Among the more complete unused puzzles, puzzle ID 003 has the player finding who stole from a store. It would've been a deduction puzzle with quite a bit of dialogue, somewhat similarly to Objectionable Lock. Its sprites (nazo/en/spr/n003*.xa), preview (nazo/en/thm/n003t_*.xa), text (txt/en/50/50_000003.xs), and scripts are all leftover.
For how complete this puzzle is, it's a mystery why it was cut. It was among the first puzzles to be done too, shown by not only its ID, but by its appearence in the 2011 Tokyo Game Show trailer of the game, as well.
This puzzle is one of the less fortunate ones, with hardly any data left. The only things left of it is its help images and text, although even then, its text contents are mostly placeholder. It seems that this puzzle would've involved dragging things with the touch screen, but that's about all that can gleaned from what remains.
Unused Sound Clips
There are two unused voice clips hidden in the internal data that may have been used interchangeably at one point during development.
|Professor Layton's 'Take that!'||Phoenix Wright's 'Have a look!'|
In addition, there's also a clip of Phoenix saying 'Thanks a bunch!', which correlates to the aforementioned unused speech bubble.
The Professor Layton series
|Nintendo DS||The Curious Village • The Diabolical Box • The Unwound Future • The Last Specter|
|Nintendo 3DS||The Miracle Mask • vs. Phoenix Wright: Ace Attorney • The Azran Legacy • The Millionaires' Conspiracy|
|iOS, Android||Layton Brothers: Mystery Room|
The Ace Attorney series
|Game Boy Advance||Gyakuten Saiban • Gyakuten Saiban 2 • Gyakuten Saiban 3|
|Nintendo DS||Phoenix Wright • Justice for All • Trials and Tribulations • Apollo Justice • Miles Edgeworth • Gyakuten Kenji 2|
|Nintendo 3DS||Professor Layton vs. Phoenix Wright • Dual Destinies • Trilogy • Dai Gyakuten Saiban • Spirit of Justice • Apollo Justice|
|Windows, PlayStation 4, Xbox One, Nintendo Switch||Trilogy|
|Nintendo DS||Ghost Trick: Phantom Detective|