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Sylvester and Tweety in Cagey Capers

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Title Screen

Sylvester and Tweety in Cagey Capers

Developer: Alexandria
Publisher: Time Warner Interactive
Platform: Genesis
Released in US: August 1994
Released in EU: 1994


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


ProtoIcon.png This game has a prototype article

I did, I did taw a putty tat!

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Free Movement Mode

Sylvester & Tweety in Cagey Capers Free Movement Mode.png

Pause the game and press Up, Up, C, C, Down, Right, C, A, C, Left, Right. A sound will confirm correct entry. Unpause the game, and Sylvester will have turned into an angel, and can be moved around with the D-Pad. Pause and enter the code again to deactivate.

Unused Text

The game's main header contains build information, indicating that it was built in December 1993.

SEGA GENESIS    (C)T-48 1993.DECSylvester & Tweety In Cagey Capers              Sylvester & Tweety In Cagey Capers              GM T-048346-00TLJ               

Toward the end of the ROM are various code and compiler information.

1F67A2:

InitMetaScroll parameters fail validation
a0 -> scroll struct
a1 -> level map
a2 -> metamap
a3 -> xlate tbl

1F7D8E:

RenderSprite:  NumFrames == 0
(d0 = 4*nAnimToPlay) 
(a3.l contains pData)
(a4.l contains pSequence)
RenderSprite:  vmalloc failed
(d1.w contains # of chars requested)
(d5.w contains # of chars free)
(d6.w contains largest block)
RenderSprite:  Exceeded DMA Buffer Size
(d2.w contains attempted buffer size)

1FCD15:

Math library must precede standard C library on linker command line
to access printf() that supports floating point.
%gB JP