Sylvester and Tweety in Cagey Capers
|Sylvester and Tweety in Cagey Capers|
This game has a prototype article
I did, I did taw a putty tat!
Free Movement Mode
Pause the game and press Up, Up, C, C, Down, Right, C, A, C, Left, Right. A sound will confirm correct entry. Unpause the game, and Sylvester will have turned into an angel, and can be moved around with the D-Pad. Pause and enter the code again to deactivate.
The game's main header contains build information, indicating that it was built in December 1993.
SEGA GENESIS (C)T-48 1993.DECSylvester & Tweety In Cagey Capers Sylvester & Tweety In Cagey Capers GM T-048346-00TLJ
Toward the end of the ROM are various code and compiler information.
InitMetaScroll parameters fail validation a0 -> scroll struct a1 -> level map a2 -> metamap a3 -> xlate tbl
RenderSprite: NumFrames == 0 (d0 = 4*nAnimToPlay) (a3.l contains pData) (a4.l contains pSequence) RenderSprite: vmalloc failed (d1.w contains # of chars requested) (d5.w contains # of chars free) (d6.w contains largest block) RenderSprite: Exceeded DMA Buffer Size (d2.w contains attempted buffer size)
Math library must precede standard C library on linker command line to access printf() that supports floating point. %gB JP