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Looney Tunes: Back in Action (GameCube, PlayStation 2)
Looney Tunes: Back in Action |
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Developer: Warthog[1] This game has a hidden developer message. This game has a development article This game has a prerelease article |
A generic platformer based on the movie.
Sub-Pages
Development Info |
Prerelease Info |
Debug Menu
The codes listed below will replace the pause menu with a debug menu.
GCN | PS2 (USA) |
---|---|
042592E0 00000000 | 202D2128 00000000 |
Option | Effect |
---|---|
Continue Game | Closes debug menu. |
Map Screen | Returns to map screen. |
Hud Display | Enables/disables HUD. |
Chall Display | Enables/disables talking character bubble. |
AI Disable | Enables/disables enemy AI. |
ScreenShot Mode | Moves the camera freely and enables free character placement. It may freeze the game at times. |
Edit Sound Info | Changes the volume of the music and sound effects. |
Camera Menu | Changes camera coordinates. They may not function correctly on certain levels. |
Cut Scenes | Watch any of the movie clips in the game. |
Debug Warp | Warp to select points in a hub world. |
Bugs Parameters | Change Bugs Bunny's attributes, such as walking speed, jump height, etc. It may freeze the game. |
Daffy Parameters | Change Daffy Duck's attributes, such as walking speed, jump height, etc. It may also freeze the game. |
Debug Camera
Applying the below code will enable a free camera mode when pausing the game. Press Triangle to warp the player to a new camera location. Pressing L2 would have saved a screenshot to a network path.
GCN | PS2 (USA) |
---|---|
202D2120 00000001 |
Error Messages
Present throughout boot.dol are some interesting error messages, these are also present in the PlayStation 2 version's executable:
We're in some mad state here we're not meant to be in. Tell Keith!!! s_eFrontEndState = %d Unknown result from BIASaveState_CheckCard(). Tell Keith!!! Cannot Find Scene Press Pad to continue Duplicate emitter class names: "%s" Edit .lvl files to avoid name conflict dontcare File server function not available in non debug mode
Build Date
To do: Other versions, maybe? |
Present in the boot.dol and SLES/SLUS files, respectively:
Version | Address | Build Date |
---|---|---|
US GCN | 0x182490 | ( Oct 28 2003 12:41:47) |
EU GCN | ||
US PS2 | ||
EU PS2 | 0x1E2320 | ( Oct 24 2003 17:18:02) |
References
- Games developed by Warthog
- Games published by Electronic Arts
- GameCube games
- PlayStation 2 games
- Games released in 2003
- Games released in November
- Games released on November 19
- Games released on November 24
- Games with hidden developer messages
- Games with hidden development-related text
- Games with debugging functions
- To do
- Looney Tunes series
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Warthog
Games > Games by platform > GameCube games
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 2003
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 19
Games > Games by release date > Games released in November > Games released on November 24
Games > Games by series > Looney Tunes series