Also known as: Mawaru Made in Wario (JP)
What may sound like the most gimmicky thing ever might just be the most fun thing there is: tilt control.
Just like every other WarioWare game, there's lots of strange unused content.
Regional differences, lots more.
- 1 Unused Text
- 2 Unused Graphics
- 3 Regional Differences
- 3.1 Health Warning Logo
- 3.2 Game Boy Advance
- 3.3 Title Screen
- 3.4 General
- 3.5 Wario Watch, Dribble & Spitz, and 9-Volt's Stages
- 3.6 Mona's Stage
- 3.7 Kat & Ana's Stage
- 3.8 9-Volt & 18-Volt's Stage
- 3.9 Souvenir Machine
- 3.10 Microgames
- 3.11 Souvenirs
- 3.12 Other Changes
Rip the text properly and check if there's any more unused text.
(Note: English text is stored internally in a mixture of fullwidth and halfwidth characters, and with fullwidth underscores for spaces. It has been normalized here for readability's sake.)
Despite the removal of the Mushroom and Mochitsuki Set souvenirs from the US release, some unused English-localized text for them is still present.
【@0】 @1@2@3Fungus figurine. 【@0】 @1@2@3The key to good mochi is a good pounding. Mushroom Mochi Set
Two placeholder icons exist among the graphics of the Souvenirs. They translate to "Pending" and "Bucket Jump", respectively.
Jimmy T's Microgames
Dr. Crygor's Microgames
Half Full has graphics of flames, them being extinguished, and smoke. Obviously, at one point or another, the microgame involved putting out fires.
Just like the other WarioWare games, 9-Volt's microgames have the most unused sprites of all characters.
Pinball has graphics of Pauline falling and getting squashed, the 100-point bumpers, and the 1-2-3 numbers. The microgame simply involves bouncing the pinball, so none of these really come into play (not that there's really any room for them in the Twisted!-style version of the bonus room, anyway).
Super Mario Bros. 3 has extra graphics for normal Mario.
Ice Climber has extra sprites for the Polar Bear that don't seem to be used anywhere.
Balloon Fight has several unused sprites, including a cloud, lightning strike, spark ball, bubble, and balloon shards. There are also several unused frames of animation for the Balloon Fighter walking, being electrocuted, and falling, as well as an alternate palette based on the second player in the original game.
Super Wario has a sprite of Wario standing, but he's bouncing around with a jump sprite for the whole microgame.
Add any altered music and sounds.
Health Warning Logo
There is no health warning screen when starting up the game in the Japanese version.
Game Boy Advance
The international versions changed the design of the Game Boy Advance that Wario plays in the introduction to look more like the actual system, with logos and lighter-colored buttons. It also lacks the Start and Select buttons and power light in the initial closeup, which the international releases corrected.
Aside from the fancier looking logo being changed here, the "PRESS START" text is now stacked and moved to the right side of the screen. Because of this, the copyright text is now out of its black oblong and stuck on the bottom of the screen. The copyright is also now expanded to mention Intelligent Systems.
The message shown when most stages speed up was changed from "Speed Up!" to "Faster!" in the international versions. This change was brought back in WarioWare: Smooth Moves.
Wario Watch, Dribble & Spitz, and 9-Volt's Stages
In Wario/Wario Watch, Dribble & Spitz, and 9-Volt's stages, "Boss" was changed to "Boss Stage" in the international versions to maintain consistency with the rest of the stages.
The Mona Pizza logo (the picture of Mona dressed as the Mona Lisa) is not present in the Japanese version.
Mona Pizza Song
Oddly, the pitch from this song has a low pitch in the International version. The song's title was also re-named. In the Japanese version, it's called "こちら☆モナピザ" ("Kochira☆Mona Pizza"), while in the International versions, it's called "Mona Pizza".
Kat & Ana's Stage
The number of microgames cleared in Kat and Ana's stage is in Japanese numbers, like last time. This was changed in the international versions, even though it wasn't in the previous game.
9-Volt & 18-Volt's Stage
Also like Smooth Moves, 9-Volt's intro is different between regions - the console 18-Volt notices is the Famicom in the Japanese version, and the NES in the international versions. Likewise, the console seen between microgames is colored respective to region. The witches representing lives were changed to more 8-bit-looking Wario-looking workers, although oddly R.O.B. retains its Japanese colors in all versions.
The Souvenir Machine has "なにかでるかな？" ("What's gonna come out?") to the right of it in the Japanese version. The international versions have no text over there.
Safecracker features a golden pile of poop during Level 3 in the Japanese version, while the international versions feature a pile of gold coins and a money bag. Similarly, Inch, Worm! changes the Level 3 prize from some dung to a bag of money.
In WarioWare Gold, the poop was left unchanged in all versions.
The international versions added some leftover gum after the bubble was popped. This is because in the Japanese version the bubblegum is a mucus bubble coming out of the boy's nose.
Crazy Straw underwent a few changes in the international versions, presumably because the Japanese version appears to take place in a bar. The Level 1 and Level 2 drink colors were changed, and the location was moved from a city at night to a countryside during the day.
These changes also apply to Mooo-ve It!.
Level 1's drink changed from blue to brown.
Level 2's drink changed from green to yellow.
In the Japanese version, the joker card depicts fecal matter. This is a visual pun: the Japanese word ババ baba can, depending on context, mean either a joker card or, well, poop. The picture was replaced with an actual joker in the international releases.
The Japanese version was based on the popular Chinese novel Journey to the West, and features prominent Buddhist imagery. As most overseas players are likely not familiar with the story, the international versions changed the theme of the microgame to Jack and the Beanstalk.
The international versions of Stalled Out change the people's pants from red to blue. WarioWare Gold uses the Japanese graphic in all versions.
As in Crazy Straw, the Japanese version appears to take place in a bar with colorful, possibly alcoholic drinks being served. The international versions changed the drinking glasses to drinking cups and changed the colors of the drinks (originally all unique) to white, making them resemble milk.
- The Mushroom, a Figurine that can be collapsed and have its head removed if the console is twisted fast enough, was removed entirely from international releases.
- The Written Oracle was changed into a Fortune Cookie, with a color-coded stick exiting from the fortune being replaced with a color-coded paper, though the fortunes' colors and what they represent remained the same.
- The Carrot Grater and Big Carrot Grater were modified from corresponding turnips.
- The statue of Ksitigarbha, known in Japan as Jizō, was turned into a Garden Gnome for the international release.
- The Mochitsuki Set, which involves a boy and an elder making some mochi, was eliminated completely from the international versions.
- The "points" symbol was removed next to the high score in the international versions.
The Wario series
|Game Boy (Color)||Wario Land: Super Mario Land 3 • Wario Land II • Wario Land 3|
|Game Boy Advance||Wario Land 4|
|Wii||Wario Land: Shake It!|
|Game Boy Advance||WarioWare, Inc.: Mega Microgame$! (Demo) • WarioWare: Twisted!|
|GameCube||WarioWare, Inc.: Mega Party Game$!|
|Nintendo DS||WarioWare: Touched! (Demo) • WarioWare: D.I.Y.|
|Nintendo DSi||Paper Plane (iQue Prototypes) • Pyoro|
|Wii||WarioWare: Smooth Moves|
|Wii U||Game & Wario|
|Nintendo 3DS||WarioWare Gold|
|Nintendo Switch||WarioWare: Get It Together!|
|SNES||Mario & Wario • Wario's Woods|
|Game Boy (Color)||Wario Blast: Featuring Bomberman!|
|Nintendo DS||Wario: Master of Disguise|