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WarioWare: Touched!

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Title Screen

WarioWare: Touched!

Also known as: Sawaru Made in Wario (JP), Manjyeora Made in Wario (KR), Momo Waliou Zhizao (CH)
Developers: Nintendo SPD Group No. 1, Intelligent Systems
Publisher: Nintendo
Platforms: Nintendo DS, DSiWare (Download version for 3DS)
Released in JP: December 2, 2004
Released in US: February 14, 2005
Released in EU: February 24, 2005
Released in AU: March 11, 2005
Released in KR: June 14, 2007
Released in CN: July 23, 2005


DevTextIcon.png This game has hidden development-related text.
MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


NotesIcon.png This game has a notes page
ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Hmmm...
To do:
  • There are most definitely version differences between the DS versions and the DSiWare versions. See talk page and look for other changes.
  • Upload more images and add more content in the version differences sub-page.
  • Music that lasts 4 bars, but are exclusively used in 2-bar microgames, leaving their second halves unused (such as Feeling Saucy, and Super Mario Bros. Grab Coins).
  • More pre-release and unused content. source:https://www.mariowiki.com/WarioWare:_Touched!#Pre-release_and_unused_content
  • Debug ROMs in the 2020-09-09 Nintendo leak

In WarioWare: Touched!, Wario's microgame madness evolves from pressing buttons to tapping and swiping on the Touch Screen. And likely ruining the Touch Screen. By the way, did you know this game was developed in a span of five months while WarioWare: Twisted! was already being developed?

This game was later re-released as a DSiWare download for 3DS systems as part of the My Nintendo rewards program.

Sub-Page

NotesIcon.png
Version differences
A large number of differences exist between regions and revisions.

Debug Menu

WarioWareTouched debug.png
94000130 FFFB0000
02009xxx E59F00A0
D2000000 00000000
A4000130 FFFB0000
02009xxx EA000019
D2000000 00000000

Where xxx is:

USA Europe Japan China
3CC 458 384 42C

After entering this Action Replay code, at the Nintendo logo hold Select to start the debug menu. L starts the microgame. See the Notes page for a complete listing of the microgames. One of the options is to display a cursor (WWTouched Cursor.png) that moves to where you touch the touch screen. A similar cursor was used in the E3 2004 versions.

Unused Placeholder Graphics

WarioWareTouched placeholder character.png
A placeholder character.

WarioWareTouched placeholder toys.png
Some placeholder toys. The Japanese says, fittingly enough, "Dummy".

Unused Microgames

Hmmm...
To do:

Test Boss

Wwtouched bosstest183.png

TEST_BOSS (No. 183) is a microgame used for testing bosses. It's just Quite Puzzled with a different caption.

Elevator Break

Wwtouched break elevator.png

BREAK_ELEVATOR (No. 240) is an unused break scene for the elevators. It is a blank pink screen in the international releases, but in the Japanese version, there's text that translates to "Taking a rest! BREAK!".

Dummy File

In the root of the archive, there is a dummy file with no data.

Build Dates

Hmmm...
To do:
Add the missing dates, or prove that they do not exist in certain versions
Version "SDK" text "NNS" text "BUILD" text
Japan
2004/10/25
2004/10/12
2004/10/30(Sat) 06:33:06
USA (Demo) ? ?
2004/12/01(Wed) 21:23:50
Japan (Rev 1)
Japan (Rev 2)
2004/12/09
2004/10/12
2004/12/11(Sat) 19:59:17
USA
USA (Wii U Virtual Console)
2004/12/15
2004/10/12
2004/12/16(Thu) 13:49:14
Europe (Demo) ? ?
2004/12/17(Fri) 20:38:54
Europe
Europe (Wii U Virtual Console)
2004/12/15
2004/10/12
2005/01/17(Mon) 22:47:44
China (Debug)
2005/06/01
2004/10/12
2005/07/06(Wed) 15:52:28
China
2005/09/06
2004/10/12
?

These appear on the debug menu, and the "BUILD" build date can be found in the ARM9 binary. The Chinese, Korean and DSiWare versions, and Japanese Wii U Virtual Console version do not have "BUILD" build dates.

(Source: Original TCRF research)