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Game & Wario
Game & Wario |
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Developers: Nintendo SPD Group No. 1,
Intelligent Systems
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To do:
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Game & Wario is notably different from previous WarioWare installments, as microgames aren't the main focus.
Contents
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Unused or Early Graphics Come check out our collection of left out graphics! (No refunds) |
Unused Music
test0
stream/test0.bfwav is a long, repetitive drum beat.
py_amb_last1
This ambient music appears to be for when you reach the final phase in Bird.
Unused Sounds
Unused
This voice clip is of the Adventure King stating exactly what this voice clip is. Found in content/Sound/userManagementFiles/GROUP_SP.bfgrp.
Demo Leftovers
Leftovers for the European kiosk demo exist in the folder DemoEU. Similarly, DemoUS is present in the North American release but is completely empty.
Internal Game Names
All of the games are nicknamed differently than what is seen in-game. Only Arrow and Ski are consistent.
Internal | In-game |
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Arrow2 | Islands |
Bowl | Bowling |
Broom | Ashley |
Draw | Sketch |
Draw2 | Miiverse Sketch |
Find | Fruit |
Jump | Kung Fu |
Measure (The name is reflected in the name of the the Measure Up tech demo at E3 2011) |
Design |
Nintendo | Gamer |
Puzzle | Patchwork |
Pyoro | Bird |
Remote | Taxi |
Search | Shutter |
ShieldPose (The name is reflected in the name of the the Shield Pose tech demo at E3 2011) |
Pirate |
VsBeat | Disco |
Empty Directories
A few empty folders are present in content. These folders consist of _dev, _Viewer, Story, and Test; with Test having the most to offer. There is also an empty folder named _original in Common\Msg\US_$LANG$.
/Test * /Agl * /Archive * /Benchmark * /Compressor * /Data * /Draw2 * /Face * /Lyt * /Shader * /Lyt * /Matsubara * /Shader * /ShadowPicture * /Shushi * /TestJames * /Yamanaka
Obscured Screenshots
These three screenshots used for the minigame tip cards all share a similar oddity: they're all unaltered due to the fact the minigame tip card's front graphic obscures their borders.
Internal Project Name
Game & Wario is referred to as Slate. This is likely because of the game taking advantage of the Wii U GamePad's features. The game also contains "slate"-like objects for each of its minigames. The internal name may also be reflected in the game's two-letter code "SA" (Slate).
The Wario series | |
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NES | Wario's Woods |
SNES | Mario & Wario • Wario's Woods |
Game Boy (Color) | Wario Land: Super Mario Land 3 • Wario Land II • Wario Land 3 • Wario Blast: Featuring Bomberman! |
Game Boy Advance | Wario Land 4 |
GameCube | Wario World |
Nintendo DS | Wario: Master of Disguise |
Wii | Wario Land: Shake It! |
WarioWare | |
Game Boy Advance | WarioWare, Inc.: Mega Microgame$! (Demo) • WarioWare: Twisted! |
GameCube | WarioWare, Inc.: Mega Party Game$! |
Nintendo DS | WarioWare: Touched! (Demo) • WarioWare: D.I.Y. |
Nintendo DSi | Paper Plane • Pyoro |
Wii | WarioWare: Smooth Moves |
Wii U | Game & Wario |
Nintendo 3DS | WarioWare Gold |
Cleanup > To do
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Nintendo > Games developed by Intelligent Systems
Games > Games by developer > Games developed by Nintendo > Games developed by Nintendo SPD Group No. 1
Games > Games by platform > Wii U games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2013
Games > Games by series > Wario series