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Proto:Resident Evil (PlayStation)
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This page details one or more prototype versions of Resident Evil (PlayStation).
There are five known leaked prototypes out there of the first Resident Evil on PlayStation.
Sub-Pages
August 4, 1995 Prototype A little more than a dozen rooms are accessible, plus the controls are rudimentary and there's some Japanese voice grunts. Further, only Chris is playable. This build is a variant of the one showcased at the Japanese V-Jump Festival in 1995. |
October 4, 1995 (Sample Ver. 10/04) Created exactly two months after the last one, this build has even more rooms available and Jill is playable. |
January 15, 1996 (Trial Edition) A non-finalized portion of the final game is playable with the infamous bloody wall in the demo. |
January 31, 1996 (Sample Ver. 01/31) The most complete build before the final. Likely used for QA testing. |
February 14, 1996 (Sample Ver. 02/08) An English localization debug build that is close to the final version, with small differences. |