Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Resident Evil: The Mercenaries 3D

From The Cutting Room Floor
Jump to: navigation, search

Click to upload a new image...Dummy link

Resident Evil: The Mercenaries 3D

Also known as: Biohazard: The Mercenaries 3D (JP)
Developer: Capcom
Publisher: Capcom
Platform: Nintendo 3DS
Released in JP: June 2, 2011
Released in US: June 28, 2011
Released in EU: July 1, 2011
Released in AU: June 30, 2011


GraphicsIcon.png This game has unused graphics.


In order to better emulate a feeling of helplessness, The Mercenaries 3D introduces permanent save files to the series.

Unused Graphics

Hmmm...
To do:
Final titlescreen comparison.
Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

Early Title Screen

Resident-Evil-Mercenaries-3D-test-title.png

An early titlescreen named "test_title". The text is a bit wider in this early version, and it's missing a bright glow effect. The background image is also quite different.

Press Event Splash Screen

Resident-Evil-Mercenaries-3D-Msg ID MQ.tex.png

Early Interface Placeholder

Used Placeholder
Resident-Evil-Mercenaries-3D-sub bg 00 NOMIP BM.png Resident-Evil-Mercenaries-3D-sub bg 00 NOMIP BM.tex.png

Level Textures

Resident-Evil-Mercenaries-3D-Level-Texture-Notes-1.png Resident-Evil-Mercenaries-3D-Level-Texture-Notes-2.png

Two level textures that contain developer notes. The second one is unfortunately too small to read.

(Source: Original TCRF research)