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Resident Evil Zero

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Title Screen

Resident Evil Zero

Also known as: Biohazard 0 (JP)
Developer: Capcom Production Studio 3
Publisher: Capcom
Platform: GameCube
Released in JP: November 21, 2002
Released in US: November 13, 2002
Released in EU: March 7, 2003
Released in AU: February 28, 2003

MovieIcon.png This game has unused cinematics.
RegionIcon.png This game has regional differences.

PrereleaseIcon.png This game has a prerelease article

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
To do:
  • Document the beta items. Source
  • Document the Resident Evil 0 Trial Edition. Source

Resident Evil Zero is a prequel to Resident Evil, the first game of the series. This time around it included a partner system that finally made use of the C-Stick. The game was originally being developed for the Nintendo 64, but eventually moved to the GameCube.


Read about prerelease information and/or media for this game.
Prerelease Info

Nintendo 64 Leftovers

The three images from the title screen are similar to the US version of E3 2000, the fourth with the typewriter is also found in Resident Evil 2 for Nintendo 64.





Unused Cutscene

An early version of the cutscene where Rebecca enters the Ecliptic Express for the first time. Her voice is different than the one used in the final, which, along with comparison footage CAPCOM themselves released to commemorate the HD remaster, shows that Rebecca had a different voice actor when the N64 project was ultimately scrapped and moved to the GameCube.

Regional Differences

Title Screens

RE0-JPTitle.png Re0 title.png RE0-EUTitle.png

Each version of the game uses a different title screen. The Japanese version has Billy and Rebecca standing in the background with the "biohazard" typeface being reminiscent of Resident Evil 4's. The US and European title screens share a background of leeches, but use different logos. The European logo uses a red-colored variant of the Japanese version's zero with the US version's Resident Evil typeface.

Japanese Differences

As per usual in Japan, the game uses English dialogue with Japanese subtitles. Difficulty is also different in the Japanese version.


The gameplay demo shown on the game's disc 2 shows a Mimicry Marcus appearing in Purification room passage at the Treatment Plant. However, in the actual game only a Lurker and a zombie will appear in that passage. This seems to suggest that at one point in development a Mimicry Marcus was supposed to appear on the passage.