Proto:Resident Evil 2 (PlayStation)
This page details one or more prototype versions of Resident Evil 2 (PlayStation).
Resident Evil 2 went through massive changes during development, most notably the scrapped first draft dubbed Resident Evil 1.5.
Complete the rest of the pages.
Resident Evil 1.5
1.5 represented a time when the development team struggled heavily with the game's scenario and setting. The prototype below, the only one released so far, compiles all the playable segments up to that point in development.
| November 5, 1996 Prototype|
Completely disparate to the rest of the prototypes, let alone the final version.
Resident Evil 2
| August 5, 1997 (Trial Edition)|
A preview of what would become the final, retail version that came with the Japanese version of Resident Evil Director's Cut.
| August 27, 1997 (US Preview)|
Essentially the same as the Japanese trial version, with some minor differences.
| October 30, 1997 Prototype|
Also known in some fan circles as "BETA 2", this predates the final version by three months. At this point, most of the game had already been completed.
|The Resident Evil series|
|PlayStation||Resident Evil (Prototypes) • Biohazard Complete Disc • Resident Evil 2 (Prototypes) • Resident Evil 3: Nemesis|
|Nintendo 64||Resident Evil 2|
|Game Boy (Color)||Resident Evil (Earlier Prototype)|
|PlayStation 2||Resident Evil: Outbreak|
|GameCube||Resident Evil • Resident Evil Zero • Resident Evil 4|
|Wii||Resident Evil: The Umbrella Chronicles|
|Nintendo DS||Resident Evil: Deadly Silence|
|Nintendo 3DS||Resident Evil: The Mercenaries 3D • Resident Evil: Revelations (Prototype)|
|Windows, PlayStation 4||Resident Evil 2|