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Proto:Resident Evil 2 (PlayStation)

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This page details one or more prototype versions of Resident Evil 2 (PlayStation).

Resident Evil 2 went through massive changes in its development. Halfway in development, Capcom attempted a first draft of the game that was scrapped and redone, dubbed Resident Evil 1.5. The pages below detail in chronological order, the constant changes the game had.

To do:
Complete the rest of the pages.

Resident Evil 1.5

1.5 represented a time when the development team struggled heavily with the game's scenario and setting throughout it's troubled development. The prototype below, the only one released so far, compiles all the playable segments up to that point in time.

BIO1.5 Title Screen.png
November 5, 1996 Prototype
Completely disparate to the rest of the prototypes, let alone the final version.

Resident Evil 2

BH2 Trial Edition Title Screen.png
August 5, 1997 (Trial Edition)
A preview of what would become the final, retail version that came with the Japanese version of Resident Evil Director's Cut.
August 27, 1997 (US Preview)
Essentially the same as the Japanese trial version, with some minor differences.
BH2 'BETA 2' Title Screen.png
October 30, 1997 Prototype
Also known at some fan circles as the "BETA 2" prototype, this predates the final version by three months. At this point in time, most of the game had already been complete.