We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Proto:Resident Evil (PlayStation)

From The Cutting Room Floor
Jump to navigation Jump to search

This page details one or more prototype versions of Resident Evil (PlayStation).

There are four known leaked prototypes out there of the first Resident Evil on PlayStation.

Sub-Pages

RE - Sample 08-04-95 Title.png
August 4, 1995 Prototype
A little more than a dozen rooms are accessible, plus the controls are rudimentary and there's some Japanese voice grunts. Further, only Chris is playable. This build is a variant of the one showcased at the Japanese V-Jump Festival in 1995.
RE - Sample 10-04-95 Title.png
October 4, 1995 (Sample Ver. 10/04)
Created exactly two months after the last one, this build has even more rooms available.
Blank.png
January 15, 1996 (Trial Edition)
A non-finalized portion of the final game is playable with the infamous bloody wall in the demo.
RE - Sample 01-31-96 Title.png
January 31, 1996 (Sample Ver. 01/31)
The most complete build before the final. Likely used for QA testing.