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Castle of Illusion starring Mickey Mouse (Genesis)

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Title Screen

Castle of Illusion starring Mickey Mouse

Also known as: I Love Mickey Mouse: Fushigi no Oshiro Daibouken (JP)
Developer: Sega AM7
Publishers: Sega (US/EU/JP/AU), Tec Toy (BR)
Platform: Genesis
Released in JP: November 21, 1990
Released in US: November 20, 1990
Released in EU: March 1991
Released in AU: 1990
Released in BR: 1990


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


PrereleaseIcon.png This game has a prerelease article

Hmmm...
To do:
Several more pieces of unused content.

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info


Unused Graphics

CoI-MickeyMouse.png

A large "Mickey Mouse" logo bearing heavy resemblence to the logo used in the classic cartoons' title cards, likely intended for the title screen.


(Source: evilhamwizard)

Level Select

Castle of Illusion Genesis Level Select.png

Game Genie code RGST-A6XN (US/EU) or RGTA-A6VL (JP) adds a level select to the options menu. Toggle it by highlighting any option and pressing A, B, or C, then press Start to go to the chosen level. Be warned that pressing B or C will also toggle the highlighted option.

Levels that contain a B are boss levels, and level F-B-0 is the final boss.


(Source: koolaidman)

Unused Teacup Stage

Castle-of-Illusion-TeaExit.png

After using the above level select, three different teacup levels can be accessed (4-T-1, 4-T-2 and 4-T-3). Entering 4-T-2 will load up what appears to be an identical level to the first. When completed, Mickey will be dumped to the side of the second teacup as opposed to the handle of the tea cup. The second teacup level can be entered and completed as usual.


(Source: evilhamwizard)

Regional Differences

International Japan
CoI-Level4-INT.png CoI-Level4-JP.png

In terms of level layout, the only regional difference is in the fourth stage, at the checkpoint after the first teacup (4-1-5 in the level select). The first platform is 32 pixels wider in the Japanese version, making it easier to jump on/from.


(Source: evilhamwizard)