Epic Mickey 2: The Power of Two (Windows)
|Epic Mickey 2: The Power of Two|
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Are you a bad enough dude to
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There's a whole lotta words here, but not enough pictures. Please fix this.
Epic Mickey 2: The Power of Two is the sequel of Epic Mickey released on HD consoles, with the game eventually coming to Windows via Steam... two years after the original versions. It is notable for being the only version of the game without multiplayer suport, which basically renders the subtitle completely moot.
The test levels can be seen by changing the config files in the Windows version. When changing "ShowDevLevelLoad" to "true" in ConfigFiles.ini, you are able to choose from every level and can access test levels. Sadly, only the Vita_test and tmp_localizationtestharness test levels works. The other test levels crash while accessing them.
The test level "environments/_test/tmp_localizationtestharness.bin" is the second working test level. The test level itself is a red room, with many graphical glitches. It seems that the test level only contains a little platform, as the player will fall down from the platform while walking further, but will respawn shortly after.
Add more unused dialogue.
A few unused dialogues are still in the game files.
Leaving Wasteland and going to the Cartoon World was never in the game, making this line completely unused!
You can not go into the TV in the attic.
You have to start the game new to make a new choice, as going to the Cartoon World is not in the game and is completely unused.
This dialogue never got mentioned by Gus in the attic, where the Wonderful World of Evil show got broadcasted.
Unused Dialogues in game
Going to the Mad Doctor's Attic and standing in front of the giant TV, reveals one of the unused lines spoken by Gremlin Prescott. While the text is visible in game, no spoken line is heard.
Test Level Textures
As the Vita Test Level is the only working test level in game so far, these textures were found in the test levels folder in the files.
A measure texture found in the texture folder of the test levels.
A small Gridwall, comes in two different colours.
Gremlin Markus replacement
A file in Gremlin Jamface's folder is named "Markus" like Gremlin Markus from the first Epic Mickey game. Few other files are named after Gremlin Markus too, indicating that Gremlin Markus actually got replaced by Gremlin Jamface for unknown reasons. This would explain why both Gremlin Jamface and Gremlin Markus share the same exact model.
This file indicates the intro when Mickey, Oswald and Gus actually get introduced by Gremlin Jamface for the first time in Mean Street.
LMR states for the Attic, in which Gremlin Jamface later is captured.
Unused Gremlin names
Many Gremlins are referred by their colours like "Green Gremlin" in this game, while in the previous game, every Gremlin had its own name. In the game files, many unused Gremlin names are found. Many Gremlins from the first game are mentioned in the game files too.
|Unused Gremlin Names.|
Gremlins by their colours
In the game the Gremlins are mostly refered by their colours, but in the files many of the Gremlins are the ones from the first game and some newer ones.
All other Gremlins mentioned above, such as "Gremlin Arthur" go completely unused for the game.
Blot Alley - Gremlin Ditto
Floatyard - Gremlin Tiestow
Fort Wasteland - Gremlin Shaky
Disney Gulch - Gremlin Griff (NEW GREMLIN)
Meanstreet North - Gremlin Herman
Meanstreet South - Gremlin Hyperion
Ostown - Gremlin Maroon (NEW GREMLIN)
Rainbow falls - Gremlin Omega
Train Tunnels - Gremlin Calvin
Utilidors - Gremlin Scrumpet (NEW GREMLIN)
Ventureland - Gremlin Robinson (NEW GREMLIN)
Title Screen Changes
The word "two" was removed from this version of the game, most likely to remove the redundancy of using two instances of the number two.