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Epic Mickey
Epic Mickey |
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Also known as: Micky Epic (DE), Epic Mickey: La Leggendaria Sfida di Topolino (IT) This game has unused animations. This game has a prerelease article |
Epic Mickey is a 3D platformer marking the eponymous cartoon mouse's big return to the video game world, developed by Warren Spector of System Shock and Deus Ex fame. The game also has a lot of legacy fanservice.
The game mostly suffered from some camera problems, but Nintendo stepped in and fixed most of the issues... for Japan only.
In February 2024, to the surprise of almost everyone, THQ Nordic and Purple Lamp Studios announced a full-blown remake titled Epic Mickey Rebrushed. The remake was released in September of the same year.
To do:
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Contents
Sub-Pages
Prerelease Info |
Debug Leftovers Debug Mode? |
Regional Differences The camera problems were fixed? Try to spot the regional differences. |
Unused Graphics
An early title screen in .bmp format, which comes in low-color and HQ variations. Probably just a placeholder.
An early loading screen, judging from the "LOADING..." text at the bottom. May have been included in early demos of the game, due to the lack of an instruction manual.
This file is called "mickeyradialmenu_debug_ia.dds", which likely refers to the radial debug menu commands mentioned in ConfigFiles.ini. This hand was likely rotated to point at debug commands to run them. It is actually seen in some Epic Mickey 2 prototypes, where the debug menu is enabled.
Unused Music
Theme of Epic Mickey
This was supposedly the early main theme of the game, created by an unknown composer. This theme can be heard in some early trailers and interviews of the game back then in 2009, along with the Digicomics app.
Unused Movies
There are also some unused videos left on the disc. One is from the E3 Demo, the others are tutorials to the sketches. Two videos even show unused sketches, the balloon and the firework sketch.
ESRB-for-E3
RadialMenu_Desc_Anvil
RadialMenu_Desc_Balloon
RadialMenu_Desc_Fireworks
RadialMenu_Desc_TV
RadialMenu_Desc_Watch
Unused Sketches
There are two scrapped sketches. The balloon and the fireworks. Its intended purpose or usage is unknown, nor is there any information. The remnants of information that they were planned are their own tutorial videos (which didn't have any tutorial elements at all) and two graphics in the files which were used for them.
Leftover Text Files
VERSIONDATA.TXT
213945.213967.213969
SNames.txt
Cell Division Cinnamon Spice Sacajawea Sacrificial Offering Safety Dance Saggy When Old Salisbury Steak Salmonella Saltgrass Sanctimonious Sally Sasquatch Saucy Face Sawdust Statutory Schlitterbaun Scintillator Scratch n' Sniff Sealegs Semper Fi Senate Majority Sepulcher Serendipity Sergeant Slaughter Shakira Shamu Eats Trainers Shania Twain She Sells Sanctuary Shipwright Shocktop Shockwave Shoot From the Hip Short Story Shot in the Heart Shoots n Ladders Sidewinder Silent but Deadly Silent Night Silly Sticks Silverback Silverstein Simple Simon Simpleton Singapore Sippy Cup Sin City Skeeter Slack Bastard Slackjaw Slappy Sleestak Sliced Bread Slick Willy Slinky Slip of the Tongue Slippery When Wet Slobbering Suzie Slobberknocker Sloppy Joe Sloppy Salad Smooth up in Ya Snausages Snotbubble Snuffleupagus Soccer Momwhich Soft and Gentle Somalia Sombrero Sonic Hedgehog Souxsie and the Banshees Spatter Spladoosh Stab a Monte Stabbing Westward Stagnant Pond Stalingrad Stankowich Stankhoober Static Shock Stationary Steady as he goes Steak Knives Steamboat Willie Steeplechase SteepleRita Steeple Colada Stefani Steffi Graf Stegasaurus Stephanopoulos Steppenonasandwich Steppenwolf Steppercise Stereophonics Stiff Upper Lip Stiffler Stipulator Strawberry Shortcake Strategorist Streptococcus Sublimation Subliminal Suck in Your Gut Supergirl Superstitious Surreptitious Swamp Gas SwatBottom Sweep the Leg Swiss Cheese Swivel Hips Swizzle Stick Stormtrooper SnowTrooper Set to Stun Synonym System Shock Skin graft
ConvertHXKToNewVersion.pl
A conversion script written in Perl, leftover on the game's root directory.
#! /usr/bin/perl use strict; use warnings; #In all subdirectories # On each file in subdirectory that is a *.hkx or *.hkx_wii # assetcc2.exe <file>.hkx <temp_file>.hkx // really .hkx or .hkx_wii # move <temp_file>.hkx to <file>.hkx // don't need <temp_file.hkx> around anymore so can delete it sub process { opendir(DIR, ".") || die "opendir failed\n"; my @files = readdir(DIR); closedir(DIR); foreach my $name (@files) { next if ($name eq "." || $name eq ".."); if ($name =~ /\.hkx$/) { my $temp = "TEMPFILE_" . $name; #convert the win32 file to the wii version my $name_wii = $name . "_wii"; system("d:\\assetcc2.exe -v -s -r4011 $name $temp"); system("p4 edit $name_wii"); unlink $name_wii; rename $temp, $name_wii; # convert the win32 file to the latest version of Havok system("d:\\assetcc2.exe -v -s -r4101 $name $temp"); #-r4101 system("p4 edit $name"); unlink $name; rename $temp, $name; } if (-d $name) { chdir $name; process(); chdir ".."; } } } process();
Oddities
The Film Reel of one of Ventureland's Projector Screen levels - namely "The Castaways Part 1" - reappears on subsequent playthroughs and can be recollected as a result. It does not increase the in-game counter, so this is most likely an oversight.
The Lonesome Manor Pin also reappears on replays, and can be repurchased from Bertrand's shop in Bog Easy once per playthrough. Purchasing the pin again does increase the in-game pin counter, allowing players to get more than the intended 105 pins.
The programmers are nicknamed Bug Wranglers, according to a .txt file called "BugWranglers.txt". This .txt file lists all this game's programmers' names.
- Pages missing developer references
- Games developed by Junction Point Studios
- Pages missing publisher references
- Games published by Disney Interactive Studios
- Games published by Nintendo
- Wii games
- Pages missing date references
- Games released in 2010
- Games released in November
- Games released on November 30
- Games released on November 26
- Games released on November 25
- Games with unused animations
- Games with unused code
- Games with hidden development-related text
- Games with unused enemies
- Games with unused graphics
- Games with unused cinematics
- Games with unused music
- Games with regional differences
- To do
- Mickey Mouse series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused code
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Disney Interactive Studios > Games developed by Junction Point Studios
Games > Games by platform > Wii games
Games > Games by publisher > Games published by Nintendo
Games > Games by publisher > Games published by The Walt Disney Company > Games published by Disney Interactive Studios
Games > Games by release date > Games released in 2010
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 25
Games > Games by release date > Games released in November > Games released on November 26
Games > Games by release date > Games released in November > Games released on November 30
Games > Games by series > Mickey Mouse series