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Epic Mickey
| Epic Mickey |
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Developer:
Junction Point Studios
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| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Epic Mickey is a 3D platformer marking the eponymous cartoon mouse's big return to the video game world, developed by Warren Spector of System Shock and Deus Ex fame. The game also has a lot of legacy fanservice.
The game mostly suffered from some camera problems, but Nintendo stepped in and fixed most of the issues...for Japan only...
To do:
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Contents
Sub-Pages
| Prerelease Info |
| Debug Leftovers Debug Mode? |
| Regional Differences The camera problems were fixed? Try to spot the regional differences. |
Unused Graphics
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An early title screen in .bmp format, which comes in low-color and HQ variations. Probably just a placeholder.
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An early loading screen, judging from the "LOADING..." text at the bottom. May have been included in early demos of the game, due to the lack of an instruction manual.
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This file is called "mickeyradialmenu_debug_ia.dds", which likely refers to the radial debug menu commands mentioned in ConfigFiles.ini. This hand was likely rotated to point at debug commands to run them.
Unused Music
Theme of Epic Mickey
This was the early main theme of the game. This theme was a lot darker and...crazier then the final main theme. It was used for the darker prototype, so it doesn't really surprise anyone that it sounds so different. This theme can be heard in some early trailers and interviews of the game back then in 2009.
Unused Movies
There are also some unused videos left on the disc. One is from the E3 Demo, the others are tutorials to the sketches. Two videos even show unused sketches, the balloon and the firework sketch.
ESRB-for-E3
RadialMenu_Desc_Anvil
RadialMenu_Desc_Balloon
RadialMenu_Desc_Fireworks
RadialMenu_Desc_TV
RadialMenu_Desc_Watch
Unused Sketches
There are two scrapped sketches. The balloon and the fireworks. Its intended purpose or usage is unknown, nor is there any information. The remnants of information that they were planned are their own tutorial videos (which didn't have any tutorial elements at all) and two graphics in the files which were used for them.
Leftover Text Files
| To do: There are CNames, too. |
VERSIONDATA.TXT
213945.213967.213969
SNames.txt
Cell Division Cinnamon Spice Sacajawea Sacrificial Offering Safety Dance Saggy When Old Salisbury Steak Salmonella Saltgrass Sanctimonious Sally Sasquatch Saucy Face Sawdust Statutory Schlitterbaun Scintillator Scratch n' Sniff Sealegs Semper Fi Senate Majority Sepulcher Serendipity Sergeant Slaughter Shakira Shamu Eats Trainers Shania Twain She Sells Sanctuary Shipwright Shocktop Shockwave Shoot From the Hip Short Story Shot in the Heart Shoots n Ladders Sidewinder Silent but Deadly Silent Night Silly Sticks Silverback Silverstein Simple Simon Simpleton Singapore Sippy Cup Sin City Skeeter Slack Bastard Slackjaw Slappy Sleestak Sliced Bread Slick Willy Slinky Slip of the Tongue Slippery When Wet Slobbering Suzie Slobberknocker Sloppy Joe Sloppy Salad Smooth up in Ya Snausages Snotbubble Snuffleupagus Soccer Momwhich Soft and Gentle Somalia Sombrero Sonic Hedgehog Souxsie and the Banshees Spatter Spladoosh Stab a Monte Stabbing Westward Stagnant Pond Stalingrad Stankowich Stankhoober Static Shock Stationary Steady as he goes Steak Knives Steamboat Willie Steeplechase SteepleRita Steeple Colada Stefani Steffi Graf Stegasaurus Stephanopoulos Steppenonasandwich Steppenwolf Steppercise Stereophonics Stiff Upper Lip Stiffler Stipulator Strawberry Shortcake Strategorist Streptococcus Sublimation Subliminal Suck in Your Gut Supergirl Superstitious Surreptitious Swamp Gas SwatBottom Sweep the Leg Swiss Cheese Swivel Hips Swizzle Stick Stormtrooper SnowTrooper Set to Stun Synonym System Shock Skin graft
ConvertHXKToNewVersion.pl
A conversion script written in Perl, leftover on the game's root directory.
#! /usr/bin/perl
use strict;
use warnings;
#In all subdirectories
# On each file in subdirectory that is a *.hkx or *.hkx_wii
# assetcc2.exe <file>.hkx <temp_file>.hkx // really .hkx or .hkx_wii
# move <temp_file>.hkx to <file>.hkx // don't need <temp_file.hkx> around anymore so can delete it
sub process
{
opendir(DIR, ".") || die "opendir failed\n";
my @files = readdir(DIR);
closedir(DIR);
foreach my $name (@files)
{
next if ($name eq "." || $name eq "..");
if ($name =~ /\.hkx$/)
{
my $temp = "TEMPFILE_" . $name;
#convert the win32 file to the wii version
my $name_wii = $name . "_wii";
system("d:\\assetcc2.exe -v -s -r4011 $name $temp");
system("p4 edit $name_wii");
unlink $name_wii;
rename $temp, $name_wii;
# convert the win32 file to the latest version of Havok
system("d:\\assetcc2.exe -v -s -r4101 $name $temp"); #-r4101
system("p4 edit $name");
unlink $name;
rename $temp, $name;
}
if (-d $name)
{
chdir $name;
process();
chdir "..";
}
}
}
process();
Oddities
One of the film reels can be recollected on another play through, though collecting it does nothing other than playing a sound effect that is rarely heard in the first game, but is used more prominently in the sequel.
The programmers are nicknamed Bug Wranglers, according to a .txt file called "BugWranglers.txt". This .txt file lists all this game's programmers' names.
- Games developed by Junction Point Studios
- Games published by Disney Interactive Studios
- Games published by Nintendo
- Wii games
- Games released in 2010
- Games with hidden development-related text
- Games with unused enemies
- Games with unused graphics
- Games with unused cinematics
- Games with regional differences
- Stubs
- To do
- Mickey Mouse series
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Junction Point Studios
Games > Games by platform > Wii games
Games > Games by publisher > Games published by Disney Interactive Studios
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2010
Games > Games by series > Mickey Mouse series
