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Legend of Illusion Starring Mickey Mouse

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Title Screen

Legend of Illusion Starring Mickey Mouse

Developers: Sega, Aspect
Publishers: Sega (Game Gear), Tec Toy (Master System)
Platforms: Game Gear, Sega Master System
Released in JP: January 13, 1995
Released in US: January 12, 1995
Released in EU: February 1995
Released in BR: December 1998 (Master System)


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
LevelSelectIcon.png This game has a hidden level select.


ProtoIcon.png This game has a prototype article

Legend of Illusion Starring Mickey Mouse is another Mickey Mouse platformer, with "puzzles" that were probably meant to be a bit more challenging than they ended up being.

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Level Select

Legend of Illusion Starring Mickey Mouse GG Level Select.png

A level select, which was disabled in the final build, can be accessed by setting RAM address C300 to 03. The round is changed by pressing 2 + Up or 2 + Down, and the stage is changed by pressing 1 + Up or 1 + Down.

Unfortunately, it's a bit broken as the stage and round numbers displayed on the screen don't change, though they do change internally. If the Level Select is accessed on the Continue screen, the numbers do change.

(Source: SMS Power)

Demo Mode

LegendofIllusion-Demo.png

Setting the RAM address C300 to 0A turns the screen to a 'DEMO' mode. Pressing B loads up a random level from the game.

Unused Graphics

LoI-Twig.png LoI-Stick2.png
Loaded in the VRAM for the Forest levels are two sticks. The first of these is actually used in several prototypes as a non-obtainable drop from defeating the shadow enemies.

LoI-Cage.png
This cage doesn't load in the VRAM at any point, but it's sandwiched between the Gardens of Illusion levels, suggesting that it was once part of one or both of the levels. It's unknown what purpose it would have served.

(Source: RadSpyro)

Full Rainbow Jingle

The jingle heard during the rainbow scene is cut off by the 'level complete' tune. There's a little bit extra that never gets heard by the player.

(Source: RadSpyro)

Unused Area

LoIGardenExtra.png

In the second part of the Gardens of Illusion, it's possible to leap over the Tree of Life and stop the end of level flag from activating. Although Mickey is stopped by a wall, it's possible to see a small section just beyond it. Hacking over the wall reveals a small area of land just past the end of the level.

(Source: RadSpyro)

Unused Text

At 0xC0 in the ROM:

gg sonic & tails2  < ver1.01 >   1993/09/07 @sega/aspect co.,ltd

Given the internal name, this is likely a leftover from Sonic Triple Trouble.