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Castlevania: Lords of Shadow

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Title Screen

Castlevania: Lords of Shadow

Developers: MercurySteam, Kojima Productions, Climax Studios (Windows)
Publisher: Konami
Platforms: PlayStation 3, Xbox 360, Windows
Released internationally: August 27, 2013 (Steam), August 30, 2013 (Retail)
Released in JP: December 16, 2010
Released in US: October 5, 2010
Released in EU: October 8, 2010
Released in AU: October 19, 2010


DebugIcon.png This game has debugging material.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Castlevania: Lords of Shadow kicks the franchise European-style, serving as a reboot and radically shifting the gameplay to the third dimension. Again. The game was quite well received at the time, and had sold around a million copies just two months after release. Despite that, the game has not aged well in some fans' eyes, and ultimately spelled the beginning of the end for new Castlevania games as a whole. Outside of casinos, at least.

Debug Menu

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Someone with the game, see what all of these options do and make sure I read "Listener in Camera" right, the source's image is kind of hard to read.
Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

A debug menu can be accessed by hacking the game.

Method Code
Memory (PS3) 00014C94 38C00003
00014C9C 90D6002C
Eboot (PS3) OGP 6000000093D9FC949356002C
COP 38C0000393D9FC9490D6002C

Once active, you can access it on the pause menu and see the following options:

  • Change Level
  • Game Version
  • Listener in Camera
  • God Mode
  • Beefed Up
  • Killing Machine
  • Play Scene
  • Play Video Exclusive
  • Next Checkpoint
  • Previous Checkpoint
  • Finish ACC
(Source: Codemasters Project)