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Akumajou Dracula X: Gekka no Yasoukyoku (Sega Saturn)

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Title Screen

Akumajou Dracula X: Gekka no Yasoukyoku

Also known as: Castlevania: Symphony of the Night
Developer: Konami Computer Entertainment Nagoya
Publisher: Konami
Platform: Sega Saturn
Released in JP: June 25, 1998


DevTextIcon.png This game has hidden development-related text.
LevelSelectIcon.png This game has a hidden level select.
BonusIcon.png This game has hidden bonus content.


And you were just a scroll away from being fired too...
Oh dear, I do believe I have the vapors.
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: Succubust.

A Japanese-exclusive port of Castlevania: Symphony of the Night with several extras, but it suffers from shoddy porting quality.

Debug Stage Select

Akumajodraculax Debug Level Select.png

RAM address 0x0605CEA1 holds the step for the title screen function. Changing the value to 0x06 unlocks a debug stage select used by the developers to test maps.

To access the menu using a GameShark or Action Replay, use the following codes and press L + R at the title screen:

F6000914 C305
B6002800 0000
D6057F52 FF77
3605CEA1 0006

Most of the entries start you with 1234 hearts, 500,000 gold, a fully-loaded inventory and relic set (but no spells), and a seemingly random weapon/accessory loadout. Stats are based on the stage you choose, with regular castle stages starting you at level 20, and inverted castle stages starting you at level 40.

Hidden Files

If you try opening the game's disc on a PC, you'll be able to find several files not accessible while playing the game.

Developers DOC

DevTextIcon.png
Developer Notes
Hidden inside the CD is a meaty Word Document with lots of comments (in Japanese) from the developers ranging from music development, porting process, making Maria a playable character, etc.


(Discovery: ReyVGM)

Art Files

There are also 15 art files included that are not accessible in the game.


(Discovery: ReyVGM)