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Castlevania (Nintendo 64)

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Title Screen

Castlevania

Also known as: Akumajou Dracula Mokushiroku (JP)
Developer: Konami Computer Entertainment Kobe
Publisher: Konami
Platform: Nintendo 64
Released in JP: March 11, 1999
Released in US: January 26, 1999
Released in EU: May 14, 1999


ItemsIcon.png This game has unused items.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Stage Select

CV64 stage select.png

An unused stage select menu can be enabled with the use of the below code.

Version GameShark code
Japan D10D80A0 2020
81342084 FFFF
D10D80A0 2020
81342086 FFFC
USA 1.0 D10D5E20 2020
81342084 FFFF
D10D5E20 2020
81342086 FFFC
USA 1.2 D10D61C0 2020
81342084 FFFF
D10D61C0 2020
81342086 FFFC
Europe D10D68F0 2020
81342084 FFFF
D10D68F0 2020
81342086 FFFC

With the above code on, at anytime, press L + Z.

(Source: Original TCRF research)

Unused Status Effect

STO (probably short for "Stone") has no effect other than making your character bend over. It was likely cut because there is only one single area where you can be petrified, and having a separate status effect just for that didn't make sense. To apply it to your character, use the code 80389C88 0066.

Unused Items

Hmmm...
To do:
There's others; see here.
CV64 Incandesce.gif

Incandescent Gaze - Description reads Highlights player's focus for a fixed period. This could highlight a fixated target for a certain amount of time, even after the player disengages its target.

CV64 Potpouri.gif
Pot-Pourri - Description reads Cures fossilization. Aroma softens fossilized body. Likely used to revert from stone quicker.

CV64 EngageRing.gif
Engagement Ring - No description in the English version, but one in the Japanese version (A present from the Dark Lord. By only holding it). Holding it in the Japanese version raises Carrie's status by 10%.

Regional Differences

  • The Japanese version saves to the cartridge, while the international versions save to the Controller Pak.
  • The Japanese and European versions feature voice acting for Gilles de Rais in the Castle Keep in the cutscenes when he's shown and defeated.
  • A lot of sequence breaking glitches were patched out in the JP and EU versions.

Developer Text

NTSC-U 1.0

Address Value
0x80096AD4 ND3EA4
0x80096AF0 KCEK CastleVania the Apocalypse.
0x8018BFA0 BG3D SYSTEM INITIALIZE START
0x8018BFC0 BG3D SYSTEM : PLAYER WAIT
0x8018BFE0 BG3D SYSTEM : PLAYER IS READY
0x8018C000 Initialize DL Analyzing work
0x8018C020 Analyze Instance DL
0x8018C038 Initialize GRID WORK
0x8018C050 Initialize other BG3D Work
0x8018C06C BG3D SYSTEM INITIALIZE END : Frame %d
0x8018C0A0 00 MORI
0x8018C0AC 01 TOU
0x8018C0BC 02 TOUOKUJI
0x8018C0CC 03 NAKANIWA
0x8018C0DC 04 BEKKAN 1F
0x8018C0EC 05 BEKKAN 2F
0x8018C0FC 06 MEIRO TEIEN
0x8018C10C 07 CHIKA KODO
0x8018C11C 08 CHIKA SUIRO
0x8018C130 09 HONMARU B1F
0x8018C144 10 HONMARU 1F
0x8018C154 11 HONMARU 2F
0x8018C164 12 HONMARU 3F MINAMI
0x8018C17C 13 HONMARU 4F MINAMI
0x8018C194 14 HONMARU 3F KITA
0x8018C1AC 15 HONMARU 5F
0x8018C1BC 16 SHOKEI TOU
0x8018C1CC 17 MAHOU TOU
0x8018C1DC 18 KAGAKU TOU
0x8018C1EC 19 KETTOU TOU
0x8018C1FC 20 TURO TOKEITOU
0x8018C210 21 TENSHU
0x8018C21C 22 ENDING DUMMY
0x8018C230 23 TOKEITOU NAI
0x8018C244 24 DRACULA
0x8018C254 25 ROSE
0x8018C260 26 BEKKAN BOSS
0x8018C274 27 TOU TURO
0x8018C284 28 ENDING
0x8018C290 29 TEST GRID
0x8018C2A0 X 30 NO PART
0x8018C2B0 X 31 NO PART
0x8018C2C0 X 32 NO PART
0x8018C2D0 X 33 NO PART
0x8018C2E0 X 34 NO PART
0x8018C2F0 X 35 NO PART
0x8018C300 X 36 NO PART
0x8018C310 X 37 NO PART
0x8018C320 X 38 NO PART
0x8018C330 X 39 NO PART
0x8018C340 X 40 NO PART
0x8018C350 X 41 NO PART
0x8018C360 X 42 NO PART
0x8018C370 X 43 NO PART
0x8018C380 X 44 NO PART
0x8018C390 X 45 NO PART
0x8018C3A0 X 46 NO PART
0x8018C3B0 X 47 NO PART
0x8018C3C0 X 48 NO PART
0x8018C3D0 X 49 NO PART
0x8018C3E0 SUNLIGHT SYSTEM START
0x8018C400 ポリゴンバッファ確保失敗! (ID=%d Index=%d,%d,%d)
0x8018C434  %08X : このインスタンスは実体が存在しません。
0x800A7FE0 PRIM_COLOR R %02X G %02X B %02X A %02X
0x800A8008 ENV_COLOR R %02X G %02X B %02X A %02X
0x800A8030 BLE_COLOR R %02X G %02X B %02X A %02X
0x800A8058 FOG_COLOR R %02X G %02X B %02X A %02X
0x800A8280 glbcam: can't find open door
0x800A82F0 eventman: get on elevator
0x800A830C eventman: get off elevator
0x800A8A50 set camera mode boss01
0x800A8AA0 set camera mode boss04
0x800A8AD0 set camera mode boss05
0x800A8B50 set camera mode boss11