We have upgraded to the latest version of MediaWiki and now support TLS1.2 and transcoding!
Please contact us via Discord or Twitter if you experience any problems.

Puyo Pop Fever (PlayStation 2)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Puyo Pop Fever

Also known as: Puyo Puyo Fever (JP)
Developer: Sonic Team
Publisher: Sega
Platform: PlayStation 2
Released in JP: February 4, 2004
Released in EU: February 27, 2004


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


Development Related Text

All of these are present in the SLES file.

A whole pile of different build dates and version numbers scattered all over the SLES file.

ADXRT  Ver.2810 Build:Sep 18 2003 10:00:02
PL2ENC Ver.1.00 Build:Sep 18 2003 09:59:49
SKG/PS2EE Ver.0.64 Build:Sep 18 2003 09:59:56
ADXF/PS2EE Ver.7.13 Build:Sep 18 2003 09:59:54
ADXT/PS2EE Ver.9.00 Build:Sep 18 2003 10:00:00
ADXPS2 Ver.2.46 Build:Sep 18 2003 10:00:02
CVFS/PS2EE Ver.2.34 Build:Sep 18 2003 10:00:09
SRD/PS2EE Ver.2.18a Build:Sep 18 2003 10:00:14
DTR Ver.1.03 Build:Sep 18 2003 10:00:10
DTX Ver.1.04 Build:Sep 18 2003 10:00:10
DVCI/PS2EE Ver.2.64 Build:Sep 18 2003 10:00:10
HTCI/PS2EE Ver.2.68 Build:Sep 18 2003 10:00:11
LSC/PS2EE Ver.2.14 Build:Sep 18 2003 10:00:13
PS2RNA Ver 1.22 Build:Sep 18 2003 10:00:13
SJ/PS2EE Ver.6.18 Build:Sep 18 2003 09:59:52
SJRMT Ver 1.01 Build:Sep 18 2003 09:59:53
SJX Ver 1.05 Build:Sep 18 2003 09:59:53
SVM/PS2EE Ver.1.51 Build:Sep 18 2003 09:59:52

Some debug menu options.

Play Game menu
Set Parameter
Color Setting
View ETC.
Set Debug Switch(new!)
--closed-- flash test
bsp test
Demo Flag All On

A single comment written in japanese, which translates to "Size is too big!"

Size ga ookisugi desu ne!

Some information on the programs used during development.

deflate 1.1.3 Copyright 1995-1998 Jean-loup Gailly 

ibpng version 1.0.12 - June 8, 2001
   Copyright (c) 1998-2001 Glenn Randers-Pehrson
   Copyright (c) 1996, 1997 Andreas Dilger
   Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
 libpng version 1.0.12 - June 8, 2001 (header)

Dev Menu

A dev menu can be found left within the game's code. It can be activated with the following GameShark/CodeBreaker code:

Enable Code

9011DFB8 0C047796


Dev Menu (Press R1+X at main menu)

D03CA042 0000B7FF
003C259C 00000004

When inside the Dev Menu, Circle button is to confirm what option you're on. X button is to go back.

Puyo Pop Fever - Dev Menu.png

(Source: Original TCRF research)

Japanese Mode

The following codes for GameShark/CodeBreaker will allow you to select the hidden Japanese option to turn on Japanese text or voice:

Puts Japanese language in Option > Language (text only). Save before exiting the menu.

201D2580 24030005
201D24CC 24030005

Enables Japanese voice in the Options menu (voice only). Press L1+L2 when in options menu for Japanese voices. R1+R2 for English voices. Save before exiting the menu.

D03CA042 0000FAFF
006EE549 00000000
D03CA042 0000F5FF
006EE549 00000001
(Source: Original TCRF research)