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Ys: Ancient Ys Vanished Omen (Sega Master System)

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Title Screen

Ys: Ancient Ys Vanished Omen

Also known as: Ys: The Vanished Omens
Developer: Sega
Publisher: Sega
Platform: Sega Master System
Released in JP: October 15, 1988
Released in US: 1989
Released in EU: 1989

MusicIcon.png This game has unused music.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.

With thy game controller, thou must assume the role of ARON and save thee lands from the clutches of evil.

Music Test

At the end of all versions of Ys-I when "PRESENTED BY SEGA" finishes scrolling up the screen, press Down, Right and 1 to open the music test. Use Up and Down to select a track and 1 or 2 to play it. In the Non-JP versions, you can also leave the test by scrolling down to "EXIT".

Unused Tracks

(Source: GameFAQs)

Regional Differences

Title Screen

Japan International
Ys1sms title jp.png Ys1sms title en.png

Compared to the JP version, the US/EU version:

  • Uses more colors in the background.
  • Added more texture and depth to the background image. Many of the colors were made darker.
  • Redoes the color scheme in the "Ancient Ys Vanished Omen" title.
  • Changes the "Ys" logo from the Japanese to the English version (And adds a little comment beside it on how to pronounce the title).
  • Removes the black pixels in "FALCOM" and slightly edits the "C".
  • Changes the shadow color used in the font along the bottom lines.
  • Slight edits to the "G" and "A" in SEGA.

Enemy Differences

  • A handful of enemies during the earlier parts of the game were made a little easier / gave a little more experience points in the international version.
  • The names used are based off the Complete/Chronicles edition. The original manuals do have nearly-identical names, but the list is incomplete.
Name Speed Defense Experience
Looter 11 75->70 60
Rescoyd 10->9 80 70
Lyus 12->11 90->85 80
Dinvel 13->12 100->90 90
Abandoned Mine
Brayzal 18 110 510->515

Regional Glitch

The US/EU version introduces an obscure bug: if a player goes to the Village Market with a Mirror and attempts to purchase another one (at least) twice in one visit, the game will immediately glitch when the player leaves the shop. The results vary widely, including:

  • Reset
  • Crash (either immediately or after some glitching)
  • Alternate dialogue will appear beside the portrait (usually followed up with a crash)
  • Put Adol/Aron in any map at any position with any possible inventory combination
  • Jump immediately to the closing credits