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Mortal Kombat: Armageddon

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Title Screen

Mortal Kombat: Armageddon

Developer: Midway Games
Publisher: Midway Games
Platforms: PlayStation 2, Xbox, Wii
Released in US: October 11, 2006 (PS2), October 16, 2006 (Xbox), May 29, 2007 (Wii)
Released in EU: October 27, 2006 (PS2), June 15, 2007 (Wii)

AreasIcon.png This game has unused areas.
CharacterIcon.png This game has unused playable characters.

This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Mortal Kombat: Armageddon is the last installment of the Mortal Kombat series on sixth generation consoles and as such Midway added nearly every character from series to the game.

Unused Arenas

Mortal Kombat Armageddon Test Arena.png

The arena pictured was likely used to test fights before the other arenas were finalized. The arena is still able to be used in fights though the walls have no collision.

Krypt alternate outfit art The arena where the alternate outfit art was made
MKA krypt alt costume art.png MKA Krypt alt costume background arena.png

The Krypt art used to show off unlocked alternate outfits for the characters was actually made in game in an arena that players can't access.

Unused Motor Kombat Tracks

MKA Test track ingame.png

The track used in various tests before Motor Kombat was finalized.

Test character "0"

Mortal kombat armageddon 0 Bug this.png

If you force the game to load the player's created character slot when the player isn't signed in, the game loads a base female character named "0" with the fighting style named "Bug This". She plays like a normal custom character except she has no special moves.