Mortal Kombat Arcade Kollection (Windows)
Mortal Kombat Arcade Kollection |
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Developer: Other Ocean Interactive This game has unused graphics. |
Mortal Kombat Arcade Kollection is a pretty decent collection with some sound issues and a multiplayer which is dead because of the demise of Games for Windows Live.
Contents
Unused Graphics
Debug Mode Leftovers
DebugScreen_I25
Looks like that in some state of development this game had a debug mode. It is unknown if it works in released versions or not. What functions it had is currently unknown.
Unused Splash Screens
splash_screen_DJCTQ_I1
splash_screen_legal_I5
splash_screen_OFLC_I1
splash_screen_PEGI_I1
Unused Audio
MK1 Pause Music
A slow paced remix of the Palace Gates stage in the Sega Genesis port of the first game.
MK2 Pause Music
A slow paced remix of Goro's Lair stage in Mortal Kombat II.
UMK3 Pause Music
A slow paced remix of The Cave stage in Ultimate Mortal Kombat 3.
2nd MK2 Character Select Screen Remix
Another Mortal Kombat II Character Select remix, where it would be used is unknown. The "select screen" mentioned in the filename might mean that this song was used on the game select screen in some kind of early version of the menu.
UI-Quack
Found in the same file as game select screen sounds/music. This was likely used as a placeholder for menu sounds.
MK1-Quack
Same as the UI one, but found in Mortal Kombat 1's music/sounds file this time. Where and when Mortal Kombat 1 would use it is unknown.
Also, the ROMs in this collection have the same unused sounds from the original cabinets.
Oddities
MK1 Goro's Lair Music
This compilation is known for having the Goro's Lair music not playing in its entirety. However, exporting the sound files from the game reveals that the reason why the music from that stage doesn't play is not that the game fails to play it, but actually because of the .ogg file itself being just a 4-second intro while the other 1:41 of file time is soundless.
Same thing applies to the track that played in Goro's Lair when fighting Goro himself on the original arcade's prototypes.
Sfx_mk1_game_start.ogg
The sound that is used in the game select menu when you start a game has "mk1" in its filename, but is also used when you start Mortal Kombat II or Ultimate Mortal Kombat 3. This might mean that Mortal Kombat II and Ultimate Mortal Kombat 3 also was going to have their own sfx_game_start sound.
- Pages missing developer references
- Games developed by Other Ocean Interactive
- Pages missing publisher references
- Games published by Warner Bros. Interactive
- Windows games
- Pages missing date references
- Games released in 2012
- Games released in February
- Games released on February 2
- Games with unused graphics
- Games with unused music
- Games with unused sounds
- Games with debugging functions
- Mortal Kombat series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Other Ocean Interactive
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Warner Bros. Interactive
Games > Games by release date > Games released in 2012
Games > Games by release date > Games released in February
Games > Games by release date > Games released in February > Games released on February 2
Games > Games by series > Mortal Kombat series