Ultimate Mortal Kombat 3 (SNES)
|Ultimate Mortal Kombat 3|
There is no knowledge that is not power. Man, we must be powerful as hell by now.
No surprise, Ultimate Mortal Kombat 3 also has a Sound Test. Press Left, Down, Y, Y to access it.
- Songs 14, 15, and 16 are from the MK3 Temple.
- Songs 23, 24, and 25 are from the MK3 Pit III. The music is actually used in an unused area!
- Songs 29, 30, and 31 are from the MK3 Hidden Portal, also plays in an unused area.
Sheeva was removed from the SNES version of UMK3 in order to fit the rest of the game onto the cartridge, but apparently whoever was responsible for doing so was sleeping on the job, as she wasn't entirely deleted.
On the title screen, hold L + R and press Start to enter the 8×8 tournament mode. Press Up + Start to randomly select characters. Sometimes in this mode, you'll see the random select seemingly select the "E" icon instead of a character. That's what's left of Sheeva! Here's a YouTube video exploring what still works and what violently crashes. Of note is that, should Sheeva be finished by an babality, her baby sprite is still completely there - this is what graphically remains of her. Several body part sprites as well as her inflated head sprite also still exist in the ROM as well.
Chameleon was planned for Ultimate Mortal Kombat 3, but because this was a rushed port, he remains unfinished and hidden. To access him, use Pro Action Replay codes 7E36D019 7E52C819.
He has Rain's lifebar name, but Scorpion's look and combos. He has no special moves or Fatalities.
There are four stages which are in various states of completeness. Use PAR code 7E3A7E??, where "??" is one of the below.
What's left of the Bell Tower. The screen scrolls just fine, but aside from a few pieces of garbage sprites, there's nothing at all in the level. No Pit Fatalities can be done on this stage, either. The music is the Soul Chamber's theme from MK3, which also plays in the Pit III stage for the Shao Kahn fight.
A very glitchy level that screws heavily with the life bars and such. Aside from that, there's no background graphics here either. This was the Kombat Temple in Mortal Kombat 3, but in this version the music has been altered to the BGM played on The Rooftop stage of said game. No idea if anything was going to be done to this level.
Pit III (MK3 Version)
A duplicate Pit III stage that plays the proper Pit III music, but still doesn't have the Pit Fatality in it. Why they didn't just use this stage instead of making a duplicate Pit III stage in another slot is a mystery.
(Note: No screenshot because the visuals are completely identical to the Pit III stage where Shao Kahn is fought.)
A half-there version of the Portal Stage, where you would fight Smoke with the proper Kombat Kode in MK3. Since it's just the Pit III bridge with the Game Over screen backdrop, the game composes it that way, the same way as in MK3. However, in calling up the background from the UMK3 game over, there's some palette glitching that occurs.
This game is apparently an overworked MK3 cartridge with additional characters, so it contains most of the unused text from said game.
Options for "Slow" and "Fast" exist in the options menu text, but there is no option in any menu that is associated with these words.
MK3 ARCADE KODE
No idea what this means.
NINTENDO POWER EXCLUSIVE SHADOW FIGHTING ENABLED ALL BACKGROUND BLAST ALL PROJECTILES BOUNCE BACK
This strings appear in the list of Kombat Kodes.
SNDDRVR MK3 HI MOM
Remnants of a sound driver?
ret SetNextEffectPan mov NextExStereoMod,
Remnants of some source code.
WELCOME TO SCOTT'S SECRET SLOT ROOM. EACH PLAYER CAN HAVE UP TO 10 PULLS SO GIVE IT A TRY AND HOPE FOR THE BEST!
This belongs to a mini-game called "Scott's Slots" that was in MK3. It was removed from this game, but they evidently forgot to delete this message from the ROM.
Leftover Cheat Code
The code to play as Smoke from the SNES Mortal Kombat 3 still works (Shao Kahn will say "Outstanding" and cyborg Smoke appears on-screen), but since cyborg Smoke is already playable in this game, this doesn't seem to actually do anything.