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Super Tetris 2 + Bombliss (PC-98)

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Title Screen

Super Tetris 2 + Bombliss

Also known as: Tetris 2 + Bombliss (in-game title)
Developer: Bullet-Proof Software
Publisher: Bullet-Proof Software
Platform: PC-98
Released in JP: October 15, 1994


CopyrightIcon.png This game has hidden developer credits.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
SoundtestIcon.png This game has a hidden sound test.


NotesIcon.png This game has a notes page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Sub-Page

Miscellaneous tidbits that are interesting enough to point out here.
Notes

Hidden Credits

Select "End" from the main menu while holding down Ctrl+Grph (mapped to Ctrl+Alt in Neko Project 2 and DOSBox-X) to display a credits message from the programmers.

programmed by Akira Hada & Atsunori Hara
(Source: Original TCRF research)

Sound Test

Type "MUSIC TEST" at the DOS prompt ("TEST" must be in all caps) to access a music and sound test. Pressing Esc exits.

The text プログラム:渋谷 道玄 means "Program: Dougen Shibuya". Dougen Shibuya is a pseudonym used by Yasuhiro Taguchi.

Super Tetris 2 PC-98 sound test.png

(Source: Original TCRF research)

Unused Music

The short jingle that plays before the title screen music in the original Super Famicom version is unused in this version. It's listed as "TITLE" in the sound test.

In this version, clearing Bombliss Contest mode just loops back to the first stage at a higher speed, instead of showing a staff roll. The "all clear" fanfare and the staff roll music (listed as "FAN2" and "BGM8" in the sound test) are both unused as a result.

(Source: Original TCRF research)

Unused Graphics

RGB.DB contains all of the game's graphics, and a handful of them are unused. (See the notes page for info on extracting the images.)

Alternate Title Screen

MENU.RGB contains an alternate version of the title screen/main menu, with just the title "Tetris + Bombliss" and no "Options" item on the menu.

MENU.RGB (unused) MM-MAIN.RGB (used)
Super Tetris 2 PC-98 MENU.RGB.png Super Tetris 2 PC-98 MM-MAIN.RGB.png

MENU1.RGB, MENU2.RGB, and MENU3.RGB contain the three different menu states for this version of the title screen.

Super Tetris 2 PC-98 MENU1.RGB.pngSuper Tetris 2 PC-98 MENU2.RGB.pngSuper Tetris 2 PC-98 MENU3.RGB.png

OPEN.RGB contains the BPS logo shown when starting up the game. While this file is technically not unused, it contains a background which is not actually seen in-game.

OPEN.RGB In-game logo
Super Tetris 2 PC-98 OPEN.RGB.png Super Tetris 2 PC-98 BPS logo.png

Level Display

Super Tetris 2 PC-98 LEVEL.RGB.png

LEVEL.RGB contains a widget for displaying the current level, which probably would have been located in the empty space between the "score" and "lines"/"remains" counters. Instead, the current level is shown at the top of the frame surrounding the playfield.

(Source: Original TCRF research)