We just released a prototype of the cancelled SNES port of Puggsy! Take a look!
As always, thank you for supporting The Cutting Room Floor on Patreon!

Tetris DS (Nintendo)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Tetris DS

Developer: Nintendo SPD
Publisher: Nintendo
Platform: Nintendo DS
Released in JP: April 27, 2006
Released in US: March 20, 2006
Released in EU: April 21, 2006
Released in AU: April 13, 2006
Released in KR: July 7, 2007

GraphicsIcon.png This game has unused graphics.

Nintendo's two-screen rendition of Tetris, themed after classic NES games. It introduces plenty of new modes, too, like Catch and Puzzle.

Unused Graphics

Early Playfield

Tetrisds earlytet.png

An unused, possibly early playfield graphic.


Tetrisds flagpole.png

A Super Mario Bros. flagpole and end-of-world castle against a black background. In Classic mode, Mario at the top of the screen never makes it to the end of a level, making this go unused.

Yoshi's Other Eyes

Unused Used
Tetrisds yoshilookright.png Tetrisds yoshilookleft.png

On the bottom screen of Puzzle mode (themed after Yoshi's Cookie), Yoshi is seen looking to the left. However, it turns out that the image itself has Yoshi looking to the right. The game puts a separate graphic over his eyes to make him look the other direction.

NES Game Leftovers

Please elaborate.
Having more detail is always a good thing.
Specifically: Rip the sprites and put them here.

Every level in Classic Mode has unused sprites from the original NES games themselves.

Scrapped Mode

To do:
Are there any other remnants of this mode? Was it seen in any pre-release material? Is it in the Japanese version?


Alongside the menu options for all of the other main modes, there is an extra one which goes unused. The mode seems like it would have been themed around Ice Climber, and the name seems to translate to "Niagara," as in the falls. In the English version of the game, the text remains untranslated.